Player Matchup

Yemoja
Yemoja
KevListh
Yemoja
Level 49
God Stats
5W - 4L
1,696 SR
Queue Stats
50W - 49L
1,402 Elo+
Party 1
Izanami
Izanami
NartiZero179
Izanami
Level 85
God Stats
6W - 9L
1,500 SR
Queue Stats
281W - 272L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
Sateevah
Baron Samedi
Level 70
God Stats
1W - 1L
1,430 SR
Queue Stats
31W - 17L
1,669 Elo+
Solo
Zeus
Zeus
Vergollo
Zeus
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 19L
1,211 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ViinsteR
Tsukuyomi
Level 105
God Stats
8W - 2L
1,811 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Team Averages
Level 71
1,587 SR
1,433 Elo+

VS

Team Averages
Level 50
1,461 SR
1,449 Elo+
Hera
Hera
Cupc2ke
Hera
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Solo
Izanami
Izanami
MlkNeutro_103
Izanami
Level 56
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 35L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
TheArmoredDraken
Kukulkan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Thor
Thor
Wh1te-S2
Thor
Level 28
God Stats
3W - 5L
1,303 SR
Queue Stats
31W - 50L
1,415 Elo+
Party 2
Mulan
Mulan
flipergamer5
Mulan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KevListh
Yemoja
12
0 / 0 / 6
7,013
1,403
2,274
3,839
1,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
NartiZero179
Izanami
10
0 / 0 / 0
5,361
1,072
0
0
0
Baron Samedi
Sateevah
Baron Samedi
12
2 / 0 / 4
6,672
1,334
5,541
2,540
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
11
0 / 1 / 6
6,295
1,259
10,194
5,884
2,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ViinsteR
Tsukuyomi
12
5 / 2 / 2
7,471
1,494
9,465
5,752
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

382

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Cupc2ke
Hera
9
0 / 0 / 0
3,861
772
0
0
0
Izanami
11
0 / 2 / 2
6,238
1,248
2,608
8,046
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 2
6,382
1,276
2,323
1,454
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
11
0 / 3 / 3
6,112
1,222
3,522
10,949
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 1
6,716
1,343
6,215
9,653
9,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
7
Kills
3
3
Deaths
7
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
Cupc2ke
Hera
0
0
0
0
W
Yemoja
KevListh
Yemoja
0
0
6
3
L
Izanami
0
2
2
0.5
W
Izanami
NartiZero179
Izanami
0
0
0
0
W
Baron Samedi
Sateevah
Baron Samedi
2
0
4
4
L
1
0
2
2
W
Zeus
0
1
6
3
W
Tsukuyomi
ViinsteR
Tsukuyomi
5
2
2
3
L
Thor
0
3
3
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,474
Damage
14,668
18,015
Taken
30,102
7,627
Mitigated
17,828
5,997
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Cupc2ke
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
KevListh
Yemoja
2,274
505
2,078
809
3,839
1,973
0
801
2,991
8,129
0
L
Izanami
2,608
1,632
0
671
8,046
3,220
0
4,665
3,381
0
15,001
W
Izanami
NartiZero179
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Sateevah
Baron Samedi
5,541
158
1,121
951
2,540
1,264
0
624
1,916
13,633
1,391
L
2,323
0
0
0
1,454
590
0
1,301
153
13,103
107
W
Zeus
10,194
1,566
0
250
5,884
2,058
0
234
5,436
22,629
0
W
Tsukuyomi
ViinsteR
Tsukuyomi
9,465
2,132
0
788
5,752
2,332
0
658
4,882
0
25,040
L
Thor
3,522
520
0
1,670
10,949
4,416
0
6,475
4,474
0
11,827
L
6,215
618
0
1,308
9,653
9,602
0
5,387
4,266
0
15,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,812
Gold Earned
29,309
110
Minions Killed
95
4
Camps Cleared
6
441,688
Distance Traveled
417,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,861
772
0
0
0
0
0
W
Yemoja
7,013
1,403
16
3
1
101,428
0
L
Izanami
6,238
1,248
30
6
2
102,725
0
W
Izanami
5,361
1,072
0
0
0
0
0
W
Baron Samedi
6,672
1,334
19
4
0
109,488
0
L
Kukulkan
6,382
1,276
29
6
2
113,771
0
W
Zeus
6,295
1,259
34
7
1
100,597
0
W
Tsukuyomi
7,471
1,494
41
8
2
130,175
0
L
Thor
6,112
1,222
14
3
1
92,172
0
L
Mulan
6,716
1,343
22
4
1
109,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role