Player Matchup

Thanatos
Thanatos
Elddansurinnn
Thanatos
Level 37
God Stats
7W - 9L
1,495 SR
Queue Stats
192W - 199L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
OG-_-JDM_-
Baron Samedi
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 9L
1,636 Elo+
Party 1
Achilles
Achilles
RafMeatSlanger
Achilles
Level 38
God Stats
10W - 11L
1,646 SR
Queue Stats
124W - 129L
1,444 Elo+
Solo
Apollo
Apollo
grandchump3
Apollo
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 8L
1,636 Elo+
Party 1
Kukulkan
Kukulkan
xvi00
Kukulkan
Level 24
God Stats
3W - 0L
1,738 SR
Queue Stats
22W - 7L
1,636 Elo+
Party 1
Team Averages
Level 42
1,576 SR
1,545 Elo+

VS

Team Averages
Level 51
1,555 SR
1,499 Elo+
Bacchus
Bacchus
Balinatus
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
Felicianoo
Ullr
Level 49
God Stats
1W - 1L
1,773 SR
Queue Stats
2W - 4L
1,494 Elo+
Party 2
Achilles
Achilles
Kougwa
Achilles
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
81W - 91L
1,500 Elo+
Party 3
Neith
Neith
MarcFoster
Neith
Level 60
God Stats
2W - 5L
1,500 SR
Queue Stats
79W - 91L
1,500 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Mechafor
Maman Brigitte
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 94L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elddansurinnn
Thanatos
11
0 / 5 / 3
6,146
512
2,812
12,331
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
OG-_-JDM_-
Baron Samedi
11
0 / 0 / 6
7,063
589
3,183
5,546
5,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
13
2 / 3 / 2
7,783
649
7,618
14,014
11,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
13
7 / 0 / 1
8,396
700
8,587
8,055
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
xvi00
Kukulkan
13
2 / 0 / 0
7,411
618
5,740
4,704
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Balinatus
Bacchus
9
0 / 2 / 0
5,484
457
1,765
6,943
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 1
5,332
444
2,789
7,211
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Kougwa
Achilles
13
3 / 3 / 2
7,249
604
9,098
12,782
10,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
14
0 / 1 / 2
7,013
584
3,562
7,650
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maman Brigitte
Mechafor
Maman Brigitte
14
5 / 1 / 1
7,268
606
6,447
10,979
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
11
Kills
8
8
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Balinatus
Bacchus
0
2
0
0
W
Thanatos
Elddansurinnn
Thanatos
0
5
3
0.3
L
0
4
1
0.13
L
Achilles
Kougwa
Achilles
3
3
2
1.33
L
Neith
0
1
2
1
L
Maman Brigitte
Mechafor
Maman Brigitte
5
1
1
5.5
W
Baron Samedi
OG-_-JDM_-
Baron Samedi
0
0
6
3
W
Achilles
2
3
2
1
W
Apollo
7
0
1
7.5
W
Kukulkan
xvi00
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,940
Damage
23,661
44,650
Taken
45,565
26,264
Mitigated
27,089
15,196
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Balinatus
Bacchus
1,765
243
85
2,214
6,943
6,578
0
1,623
5,320
8,671
0
W
Thanatos
Elddansurinnn
Thanatos
2,812
134
0
6,351
12,331
4,800
89
3,840
8,404
0
45,821
L
2,789
1,469
0
473
7,211
2,565
0
1,906
5,305
0
35,549
L
Achilles
Kougwa
Achilles
9,098
2,532
0
4,612
12,782
10,306
0
98
11,972
0
50,027
L
Neith
3,562
1,198
0
1,835
7,650
3,049
0
4,231
3,419
0
60,292
L
Maman Brigitte
Mechafor
Maman Brigitte
6,447
951
0
6,040
10,979
4,591
0
1,056
9,875
67,717
1,960
W
Baron Samedi
OG-_-JDM_-
Baron Samedi
3,183
240
392
1,391
5,546
5,028
51
446
5,100
22,404
0
W
Achilles
7,618
1,923
0
3,815
14,014
11,680
0
1,023
12,169
0
53,890
W
Apollo
8,587
5,849
0
2,834
8,055
3,118
834
2,189
5,866
0
58,692
W
Kukulkan
xvi00
Kukulkan
5,740
513
0
413
4,704
1,638
47
707
3,997
58,890
277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,799
Gold Earned
32,346
398
Minions Killed
391
0
Camps Cleared
0
1,214,835
Distance Traveled
1,263,931
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,484
457
10
1
0
244,302
0
W
Thanatos
6,146
512
71
6
0
262,500
0
L
Ullr
5,332
444
65
5
0
219,446
0
L
Achilles
7,249
604
81
7
0
269,799
0
L
Neith
7,013
584
123
10
0
224,768
4
L
Maman Brigitte
7,268
606
112
9
0
305,616
1
W
Baron Samedi
7,063
589
23
2
0
256,012
0
W
Achilles
7,783
649
99
8
0
185,817
0
W
Apollo
8,396
700
103
9
0
251,644
0
W
Kukulkan
7,411
618
102
9
0
258,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role