Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HailKingGoon
Surtr
Level 17
God Stats
1W - 0L
1,639 SR
Queue Stats
2W - 1L
1,729 Elo+
Party 1
Persephone
Persephone
PublicXposure
Persephone
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,565 Elo+
Party 1
Shiva
Shiva
RickyTickyTahvy
Shiva
Level 95
God Stats
2W - 3L
1,818 SR
Queue Stats
6W - 6L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Samdog0428
Tsukuyomi
Level 49
God Stats
1W - 2L
1,206 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 1
Team Averages
Level 57
1,533 SR
1,526 Elo+

VS

Team Averages
Level 68
1,411 SR
1,301 Elo+
Nu Wa
Nu Wa
BeyondSemTex
Nu Wa
Level 128
God Stats
21W - 15L
1,500 SR
Queue Stats
70W - 57L
1,401 Elo+
Party 3
Artemis
Artemis
CEOofOnlyfans
Artemis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,117 Elo+
Party 2
Ymir
Ymir
DragonHunter544
Ymir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,307 Elo+
Party 3
Janus
Janus
HellDaka
Janus
Level 49
God Stats
7W - 9L
1,317 SR
Queue Stats
304W - 270L
1,561 Elo+
Solo
Loki
Loki
shroomieking
Loki
Level 5
God Stats
0W - 4L
1,239 SR
Queue Stats
1W - 8L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 0 / 0
6,877
625
4,544
4,796
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
0 / 1 / 2
5,579
507
1,528
7,639
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
PublicXposure
Persephone
10
0 / 4 / 1
5,586
508
2,714
6,858
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
10 / 0 / 1
8,202
746
8,697
7,861
6,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Samdog0428
Tsukuyomi
12
1 / 0 / 5
6,064
551
6,159
7,442
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,695
609
6,319
5,679
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
8
0 / 1 / 0
4,634
421
3,855
4,677
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 2 / 1
5,139
467
1,441
8,690
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
HellDaka
Janus
12
3 / 3 / 1
6,297
572
3,417
7,945
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 0
4,756
432
651
6,018
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
5
5
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
0
2
L
2
2
3
1.75
L
Artemis
0
1
0
0
L
0
2
1
0.25
W
0
1
2
1
L
Janus
HellDaka
Janus
3
3
1
1.17
W
Persephone
PublicXposure
Persephone
0
4
1
0.13
W
10
0
1
10.5
W
Tsukuyomi
Samdog0428
Tsukuyomi
1
0
5
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,642
Damage
15,683
34,596
Taken
33,009
18,284
Mitigated
13,204
8,391
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,544
2,724
0
1,588
4,796
1,682
1,428
382
4,414
0
54,985
L
6,319
2,533
0
1,410
5,679
1,832
157
1,749
3,793
43,137
3,125
L
Artemis
3,855
1,624
0
1,040
4,677
1,445
72
33
4,644
0
26,487
L
1,441
687
0
828
8,690
5,910
0
444
8,239
8,828
2,010
W
1,528
619
0
3,139
7,639
5,263
10
2,714
4,925
622
19,390
L
Janus
HellDaka
Janus
3,417
404
0
2,778
7,945
2,438
0
469
7,414
45,999
1,104
W
Persephone
PublicXposure
Persephone
2,714
434
0
1,467
6,858
2,279
0
3,243
3,592
40,654
0
W
8,697
1,169
0
1,235
7,861
6,117
0
1,857
6,004
124
58,281
W
Tsukuyomi
Samdog0428
Tsukuyomi
6,159
1,096
0
962
7,442
2,943
0
2,642
4,800
0
53,231
L
651
0
0
817
6,018
1,579
0
0
6,018
0
15,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
27,521
340
Minions Killed
257
0
Camps Cleared
0
1,164,604
Distance Traveled
975,476
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,877
625
89
8
0
189,745
0
L
Nu Wa
6,695
609
89
8
0
202,162
0
L
Artemis
4,634
421
42
4
0
170,442
0
L
Ymir
5,139
467
19
2
0
208,307
0
W
Surtr
5,579
507
23
2
0
227,621
0
L
Janus
6,297
572
79
7
0
226,537
2
W
Persephone
5,586
508
66
6
0
201,872
0
W
Shiva
8,202
746
87
8
0
245,341
0
W
Tsukuyomi
6,064
551
75
7
0
300,025
0
L
Loki
4,756
432
28
3
0
168,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role