Player Matchup

Ymir
Ymir
 
Ymir
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bushyyyyyyy
Artemis
Level 150
God Stats
9W - 5L
1,500 SR
Queue Stats
222W - 183L
1,911 Elo+
Party 2
Vulcan
Vulcan
KingRicketYT
Vulcan
Level 141
God Stats
2W - 1L
1,483 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Svabhara
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,911 Elo+
Party 2
Ares
Ares
dejermy
Ares
Level 158
God Stats
9W - 7L
1,715 SR
Queue Stats
37W - 52L
1,301 Elo+
Party 1
Team Averages
Level 149
1,540 SR
1,625 Elo+

VS

Team Averages
Level 151
1,500 SR
1,532 Elo+
Nox
Nox
Draxler86
Nox
Level 184
God Stats
2W - 1L
1,500 SR
Queue Stats
282W - 239L
1,757 Elo+
Solo
Ne Zha
Ne Zha
Kroosia
Ne Zha
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
316W - 321L
1,270 Elo+
Party 3
Thoth
Thoth
MeLLamoNyko
Thoth
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 58L
1,761 Elo+
Party 3
Sun Wukong
Sun Wukong
SliceOfTree
Sun Wukong
Level 146
God Stats
6W - 6L
1,500 SR
Queue Stats
184W - 140L
1,615 Elo+
Solo
Kali
Kali
ZyphrusAeon
Kali
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 0
5,194
519
4,402
10,201
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Bushyyyyyyy
Artemis
11
2 / 2 / 1
5,886
589
6,503
7,687
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
9
0 / 3 / 0
5,303
530
3,118
5,385
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Svabhara
Hun Batz
10
1 / 3 / 1
5,155
516
3,820
8,602
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
dejermy
Ares
9
1 / 3 / 0
5,404
540
2,966
10,427
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,271
627
3,902
4,595
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Kroosia
Ne Zha
10
3 / 1 / 5
6,219
622
4,550
8,172
5,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 3
6,352
635
3,479
3,941
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SliceOfTree
Sun Wukong
12
3 / 0 / 0
7,158
716
6,688
8,855
4,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 1 / 3
6,393
639
5,273
11,140
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
14
14
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
L
Artemis
Bushyyyyyyy
Artemis
2
2
1
1.25
W
2
1
2
3
L
Vulcan
0
3
0
0
W
Ne Zha
Kroosia
Ne Zha
3
1
5
5.5
W
2
1
3
3.5
W
Sun Wukong
SliceOfTree
Sun Wukong
3
0
0
3
L
Hun Batz
Svabhara
Hun Batz
1
3
1
0.5
W
4
1
3
5.5
L
Ares
dejermy
Ares
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,809
Damage
23,892
42,302
Taken
36,703
20,666
Mitigated
17,248
8,733
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,402
543
0
2,705
10,201
4,945
0
0
10,201
34,643
2,149
L
Artemis
Bushyyyyyyy
Artemis
6,503
3,716
0
2,070
7,687
2,638
330
1,873
5,814
0
38,462
W
3,902
249
0
500
4,595
1,811
0
2,899
1,696
40,313
1,326
L
Vulcan
3,118
1,801
0
954
5,385
1,975
0
2,587
2,664
37,288
0
W
Ne Zha
Kroosia
Ne Zha
4,550
1,262
0
2,134
8,172
5,200
0
1,567
6,605
0
15,278
W
3,479
544
0
500
3,941
1,132
0
385
3,556
51,977
918
W
Sun Wukong
SliceOfTree
Sun Wukong
6,688
1,314
0
4,263
8,855
4,562
9
3,870
4,491
0
55,901
L
Hun Batz
Svabhara
Hun Batz
3,820
1,951
0
1,046
8,602
3,364
46
489
8,051
0
33,302
W
5,273
2,274
0
5,761
11,140
4,543
0
1,233
9,907
0
46,197
L
Ares
dejermy
Ares
2,966
330
0
1,958
10,427
7,744
0
2,094
8,313
22,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,942
Gold Earned
32,393
267
Minions Killed
379
0
Camps Cleared
0
1,067,304
Distance Traveled
1,048,211
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,194
519
65
7
0
203,284
0
L
Artemis
5,886
589
63
6
0
209,927
3
W
Nox
6,271
627
96
10
0
186,691
3
L
Vulcan
5,303
530
65
7
0
210,912
0
W
Ne Zha
6,219
622
21
2
0
229,832
0
W
Thoth
6,352
635
97
10
0
194,132
0
W
Sun Wukong
7,158
716
93
9
0
202,585
0
L
Hun Batz
5,155
516
52
5
0
236,170
0
W
Kali
6,393
639
72
7
0
234,971
0
L
Ares
5,404
540
22
2
0
207,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role