Player Matchup

Fenrir
Fenrir
Dreath3004
Fenrir
Level 47
God Stats
20W - 35L
1,500 SR
Queue Stats
35W - 59L
882 Elo+
Party 1
Martichoras
Martichoras
MajinToaster
Martichoras
Level 13
God Stats
10W - 9L
1,060 SR
Queue Stats
28W - 23L
1,387 Elo+
Party 2
King Arthur
King Arthur
Michaeldaboss23
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
882 Elo+
Party 1
Maui
Maui
delta010903
Maui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,387 Elo+
Party 2
Neith
Neith
temp-204404
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
882 Elo+
Party 1
Team Averages
Level 27
1,412 SR
1,084 Elo+

VS

Team Averages
Level 40
1,418 SR
1,423 Elo+
Cthulhu
Cthulhu
MountainDrew695
Cthulhu
Level 29
God Stats
17W - 8L
1,471 SR
Queue Stats
65W - 63L
1,444 Elo+
Party 4
Artemis
Artemis
OG Destined
Artemis
Level 40
God Stats
6W - 2L
1,500 SR
Queue Stats
123W - 137L
1,344 Elo+
Solo
Kukulkan
Kukulkan
SincereRabbit55
Kukulkan
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tw1nkieStuffer
Ah Muzen Cab
Level 46
God Stats
5W - 4L
1,120 SR
Queue Stats
76W - 85L
1,325 Elo+
Party 4
Arachne
Arachne
XFullofSinX
Arachne
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dreath3004
Fenrir
11
1 / 6 / 1
7,000
368
3,770
16,522
6,312
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
MajinToaster
Martichoras
13
0 / 5 / 1
7,541
397
8,306
14,354
6,471
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Michaeldaboss23
King Arthur
11
0 / 6 / 0
6,943
365
3,090
15,169
7,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 0
7,166
377
4,808
16,126
13,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 6 / 1
7,602
400
2,331
11,564
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,976
472
9,280
16,448
17,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
OG Destined
Artemis
19
9 / 0 / 3
12,955
682
17,410
15,804
8,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
15
4 / 3 / 3
10,269
540
10,733
8,282
3,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
Tw1nkieStuffer
Ah Muzen Cab
16
2 / 0 / 3
10,584
557
6,580
8,677
3,490
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
XFullofSinX
Arachne
16
8 / 1 / 4
10,535
554
9,565
11,252
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
25
25
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dreath3004
Fenrir
1
6
1
0.25
L
Martichoras
MajinToaster
Martichoras
0
5
1
0.1
L
King Arthur
Michaeldaboss23
King Arthur
0
6
0
0
W
2
2
5
2.25
W
Artemis
OG Destined
Artemis
9
0
3
10.5
W
Kukulkan
4
3
3
1.83
W
Ah Muzen Cab
Tw1nkieStuffer
Ah Muzen Cab
2
0
3
3.5
W
Arachne
XFullofSinX
Arachne
8
1
4
10
L
1
2
0
0.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,305
Damage
53,568
73,735
Taken
60,463
37,865
Mitigated
37,792
7,877
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dreath3004
Fenrir
3,770
1,769
0
1,215
16,522
6,312
0
3,457
13,065
0
36,094
L
Martichoras
MajinToaster
Martichoras
8,306
2,611
0
2,172
14,354
6,471
0
4,900
9,454
0
66,045
L
King Arthur
Michaeldaboss23
King Arthur
3,090
1,262
0
0
15,169
7,268
0
1,087
14,082
0
30,084
W
9,280
893
491
3,243
16,448
17,238
785
2,569
13,879
33,713
3,935
W
Artemis
OG Destined
Artemis
17,410
10,497
0
7,521
15,804
8,236
3,264
626
15,178
0
114,175
W
Kukulkan
10,733
1,699
0
30
8,282
3,537
1,292
1,091
7,191
48,600
0
W
Ah Muzen Cab
Tw1nkieStuffer
Ah Muzen Cab
6,580
1,086
0
462
8,677
3,490
4,977
1,220
7,457
0
80,736
W
Arachne
XFullofSinX
Arachne
9,565
6,709
0
5,341
11,252
5,291
0
114
11,138
0
67,490
L
4,808
1,062
0
4,239
16,126
13,446
0
6,187
9,939
26,300
0
L
2,331
971
0
251
11,564
4,368
0
3,241
8,323
0
21,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,252
Gold Earned
53,319
278
Minions Killed
501
0
Camps Cleared
0
1,572,056
Distance Traveled
1,691,804
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,000
368
51
3
0
354,320
0
L
Martichoras
7,541
397
107
6
0
315,891
0
L
King Arthur
6,943
365
40
2
0
287,409
0
W
Cthulhu
8,976
472
26
1
0
381,006
0
W
Artemis
12,955
682
177
9
0
257,758
9
W
Kukulkan
10,269
540
82
4
0
305,093
0
W
Ah Muzen Cab
10,584
557
136
7
0
376,053
0
W
Arachne
10,535
554
80
4
0
371,894
1
L
Maui
7,166
377
42
2
0
324,360
6
L
Neith
7,602
400
38
2
0
290,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role