Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze III
HadesOw
Morgan Le Fay
Bronze III
Level 118
God Stats
4W - 5L
1,500 SR
Queue Stats
61W - 56L
1,476 MMR
Solo
Hachiman
Hachiman
Silver I
Jarsinator
Hachiman
Silver I
Level 150
God Stats
20W - 30L
1,582 SR
Queue Stats
354W - 353L
1,476 MMR
Solo
Thanatos
Thanatos
Silver II
MegalomaniacZack
Thanatos
Silver II
Level 156
God Stats
4W - 4L
1,519 SR
Queue Stats
48W - 48L
1,501 MMR
Party 2
Amaterasu
Amaterasu
Gold V
TheBetterBirdman
Amaterasu
Gold V
Level 126
God Stats
1W - 2L
1,288 SR
Queue Stats
82W - 74L
1,465 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Velectera
Aphrodite
Bronze III
Level 145
God Stats
38W - 34L
1,311 SR
Queue Stats
47W - 48L
1,455 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,440 SR
1,475 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,521 SR
1,474 MMR
Jing Wei
Jing Wei
Bronze III
CogBoy
Jing Wei
Bronze III
Level 135
God Stats
4W - 10L
1,204 SR
Queue Stats
115W - 114L
1,462 MMR
Solo
Fenrir
Fenrir
Bronze III
Jswiss1904
Fenrir
Bronze III
Level 159
God Stats
3W - 4L
1,563 SR
Queue Stats
9W - 15L
1,493 MMR
Party 1
Cerberus
Cerberus
Bronze III
TheSuperior_One
Cerberus
Bronze III
Level 154
God Stats
0W - 1L
1,837 SR
Queue Stats
26W - 21L
1,455 MMR
Party 3
Vulcan
Vulcan
Bronze IV
ToedArtifact319
Vulcan
Bronze IV
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,462 MMR
Party 1
Bellona
Bellona
Bronze III
VinceCR13
Bellona
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,501 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HadesOw
Morgan Le Fay
14
1 / 2 / 5
8,217
548
10,449
9,035
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Jarsinator
Hachiman
15
1 / 0 / 2
8,443
563
5,059
6,704
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
11 / 2 / 3
9,196
613
12,891
16,799
8,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
15
4 / 0 / 5
8,756
584
12,883
17,903
15,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Velectera
Aphrodite
11
0 / 2 / 7
6,986
466
2,258
9,442
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Da JiBake KujiraSusanoMaman Brigitte

VS

Bans
ThorAthenaAnhurIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CogBoy
Jing Wei
16
1 / 1 / 1
8,694
580
3,369
7,345
3,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Jswiss1904
Fenrir
12
2 / 5 / 2
7,092
473
7,142
14,304
6,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
11
2 / 2 / 1
6,253
417
5,992
15,879
13,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 1
6,852
457
8,293
7,898
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
VinceCR13
Bellona
13
1 / 4 / 1
7,810
521
9,333
16,361
17,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
6
6
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CogBoy
Jing Wei
1
1
1
1.5
W
Morgan Le Fay
HadesOw
Morgan Le Fay
1
2
5
1.75
W
Hachiman
Jarsinator
Hachiman
1
0
2
2
L
Fenrir
Jswiss1904
Fenrir
2
5
2
0.6
W
11
2
3
6.25
W
Amaterasu
4
0
5
6.5
L
Cerberus
2
2
1
1.25
L
0
5
1
0.1
W
Aphrodite
Velectera
Aphrodite
0
2
7
1.75
L
Bellona
VinceCR13
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,540
Damage
34,129
59,883
Taken
61,787
38,203
Mitigated
43,658
34,080
Healing
14,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CogBoy
Jing Wei
3,369
3,167
0
2,255
7,345
3,063
0
2,117
5,228
0
82,559
W
Morgan Le Fay
HadesOw
Morgan Le Fay
10,449
707
0
552
9,035
3,837
0
4,037
4,870
79,918
1,410
W
Hachiman
Jarsinator
Hachiman
5,059
1,701
0
3,028
6,704
2,720
0
1,191
5,491
0
82,714
L
Fenrir
Jswiss1904
Fenrir
7,142
1,264
110
1,568
14,304
6,415
0
2,695
11,609
0
47,528
W
12,891
3,886
0
12,538
16,799
8,754
0
3,203
13,478
0
78,354
W
Amaterasu
12,883
6,204
0
9,060
17,903
15,660
0
2,429
15,399
0
63,994
L
Cerberus
5,992
361
0
5,496
15,879
13,787
0
3,166
12,713
25,757
0
L
8,293
3,676
0
1,082
7,898
3,149
0
2,872
5,026
48,553
1,341
W
Aphrodite
Velectera
Aphrodite
2,258
232
4,829
4,073
9,442
7,232
0
4,133
5,133
15,871
0
L
Bellona
VinceCR13
Bellona
9,333
3,578
0
4,262
16,361
17,244
0
1,772
14,589
795
66,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
36,701
501
Minions Killed
461
0
Camps Cleared
0
1,528,464
Distance Traveled
1,420,783
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,694
580
141
9
0
274,276
2
W
Morgan Le Fay
8,217
548
127
8
0
298,034
1
W
Hachiman
8,443
563
130
9
0
282,624
2
L
Fenrir
7,092
473
63
4
0
297,256
0
W
Thanatos
9,196
613
116
8
0
336,317
1
W
Amaterasu
8,756
584
94
6
0
331,764
1
L
Cerberus
6,253
417
50
3
0
292,387
4
L
Vulcan
6,852
457
102
7
0
293,125
0
W
Aphrodite
6,986
466
34
2
0
279,725
3
L
Bellona
7,810
521
105
7
0
263,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role