Player Matchup

Cthulhu
Cthulhu
Fiyo
Cthulhu
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,520 Elo+
Party 2
Shiva
Shiva
Homunculi40
Shiva
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 12L
1,520 Elo+
Party 2
Hachiman
Hachiman
Paradoxmp3
Hachiman
Level 64
God Stats
3W - 4L
1,429 SR
Queue Stats
112W - 102L
1,376 Elo+
Solo
Ix Chel
Ix Chel
macbear2332
Ix Chel
Level 83
God Stats
5W - 1L
1,805 SR
Queue Stats
203W - 194L
1,494 Elo+
Solo
Loki
Loki
tybr
Loki
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,520 Elo+
Party 2
Team Averages
Level 84
1,547 SR
1,486 Elo+

VS

Team Averages
Level 39
1,509 SR
1,449 Elo+
Bacchus
Bacchus
Arturusmex22
Bacchus
Level 43
God Stats
1W - 3L
1,542 SR
Queue Stats
120W - 101L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HunterCharles
Morgan Le Fay
Level 13
God Stats
1W - 5L
1,504 SR
Queue Stats
6W - 10L
1,570 Elo+
Party 1
Ishtar
Ishtar
Milkadelphia
Ishtar
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,570 Elo+
Party 1
Thoth
Thoth
SavvyFalls
Thoth
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 12L
1,414 Elo+
Party 1
Vulcan
Vulcan
poobd
Vulcan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fiyo
Cthulhu
15
4 / 0 / 12
9,573
1,197
13,339
10,766
11,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
7 / 1 / 11
10,009
1,251
10,395
12,007
12,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Paradoxmp3
Hachiman
15
4 / 1 / 11
8,973
1,122
8,554
9,090
4,039
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
macbear2332
Ix Chel
14
2 / 2 / 12
8,797
1,100
5,642
8,221
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
tybr
Loki
14
3 / 0 / 10
8,997
1,125
10,448
7,679
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

329

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arturusmex22
Bacchus
13
2 / 6 / 2
8,472
1,059
12,838
14,928
9,375
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
HunterCharles
Morgan Le Fay
13
1 / 4 / 2
7,878
985
6,680
10,522
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
13
1 / 4 / 1
7,828
979
6,494
11,334
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
13
0 / 3 / 2
7,701
963
6,954
6,212
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
poobd
Vulcan
13
0 / 3 / 4
7,939
992
11,528
9,205
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
20
Kills
4
4
Deaths
20
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Arturusmex22
Bacchus
2
6
2
0.5
W
Cthulhu
Fiyo
Cthulhu
4
0
12
10
W
7
1
11
12.5
L
Morgan Le Fay
HunterCharles
Morgan Le Fay
1
4
2
0.5
L
Ishtar
1
4
1
0.38
W
Hachiman
Paradoxmp3
Hachiman
4
1
11
9.5
L
Thoth
0
3
2
0.33
W
Ix Chel
macbear2332
Ix Chel
2
2
12
4
L
Vulcan
poobd
Vulcan
0
3
4
0.67
W
Loki
tybr
Loki
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,378
Damage
44,494
47,763
Taken
52,201
34,914
Mitigated
25,665
5,077
Healing
1,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Arturusmex22
Bacchus
12,838
1,535
0
702
14,928
9,375
0
5,161
9,510
23,476
0
W
Cthulhu
Fiyo
Cthulhu
13,339
665
73
64
10,766
11,433
0
8,779
1,987
28,660
3,078
W
10,395
1,285
121
1,190
12,007
12,599
0
9,103
2,904
250
17,257
L
Morgan Le Fay
HunterCharles
Morgan Le Fay
6,680
1,133
0
61
10,522
4,746
0
2,556
7,777
10,887
0
L
Ishtar
6,494
4,334
0
652
11,334
5,087
0
3,853
7,167
0
21,535
W
Hachiman
Paradoxmp3
Hachiman
8,554
5,306
0
546
9,090
4,039
0
7,356
1,734
0
17,366
L
Thoth
6,954
302
0
0
6,212
2,540
0
2,812
3,314
18,260
437
W
Ix Chel
macbear2332
Ix Chel
5,642
50
1,684
1,286
8,221
3,650
0
7,046
1,175
15,562
275
L
Vulcan
poobd
Vulcan
11,528
3,335
0
0
9,205
3,917
0
2,566
6,510
31,495
0
W
Loki
tybr
Loki
10,448
416
0
113
7,679
3,193
0
5,537
2,142
0
20,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,349
Gold Earned
39,818
135
Minions Killed
136
4
Camps Cleared
5
827,264
Distance Traveled
695,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,472
1,059
19
2
1
171,306
0
W
Cthulhu
9,573
1,197
45
6
0
164,964
0
W
Shiva
10,009
1,251
15
2
0
176,722
0
L
Morgan Le Fay
7,878
985
11
1
0
111,800
0
L
Ishtar
7,828
979
32
4
3
136,703
0
W
Hachiman
8,973
1,122
24
3
2
147,073
0
L
Thoth
7,701
963
19
2
1
121,040
0
W
Ix Chel
8,797
1,100
32
4
2
149,103
0
L
Vulcan
7,939
992
55
7
0
154,996
0
W
Loki
8,997
1,125
19
2
0
189,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role