Player Matchup

Anubis
Anubis
BluE_MaGiK_21
Anubis
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
358W - 394L
1,389 Elo+
Solo
Thor
Thor
Diefy
Thor
Level 112
God Stats
8W - 11L
1,706 SR
Queue Stats
217W - 299L
1,363 Elo+
Party 2
Osiris
Osiris
Sir Tubins
Osiris
Level 157
God Stats
3W - 5L
1,352 SR
Queue Stats
227W - 377L
1,208 Elo+
Party 2
Danzaburou
Danzaburou
T FoR TK
Danzaburou
Level 129
God Stats
8W - 12L
1,526 SR
Queue Stats
342W - 484L
1,475 Elo+
Party 2
Ganesha
Ganesha
Uzumaski
Ganesha
Level 69
God Stats
1W - 7L
1,274 SR
Queue Stats
452W - 591L
1,383 Elo+
Party 2
Team Averages
Level 118
1,472 SR
1,364 Elo+

VS

Team Averages
Level 118
1,602 SR
1,523 Elo+
Bacchus
Bacchus
Dabster-kun
Bacchus
Level 147
God Stats
9W - 3L
1,806 SR
Queue Stats
97W - 98L
1,434 Elo+
Party 1
Horus
Horus
WyFu-Generic
Horus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,530 Elo+
Party 1
Thanatos
Thanatos
WyFu-Mo
Thanatos
Level 88
God Stats
5W - 5L
1,718 SR
Queue Stats
21W - 23L
1,506 Elo+
Party 1
Vulcan
Vulcan
WyFu-Monkey
Vulcan
Level 122
God Stats
5W - 6L
1,486 SR
Queue Stats
40W - 36L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
ZKroku
Hou Yi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,544
654
4,146
6,284
3,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Diefy
Thor
10
0 / 1 / 1
5,244
524
2,471
6,746
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Sir Tubins
Osiris
10
1 / 2 / 0
5,710
571
5,421
11,298
9,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
T FoR TK
Danzaburou
9
0 / 1 / 0
4,933
493
1,887
6,916
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Uzumaski
Ganesha
9
0 / 2 / 1
5,378
538
1,913
8,514
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dabster-kun
Bacchus
8
0 / 1 / 5
5,464
546
5,096
7,034
5,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 1 / 2
5,803
580
5,841
9,091
5,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
WyFu-Mo
Thanatos
10
3 / 1 / 2
5,608
561
4,750
7,320
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
11
3 / 1 / 0
5,581
558
1,533
3,455
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
ZKroku
Hou Yi
11
1 / 0 / 0
5,649
565
3,714
5,233
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
7
7
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Bacchus
Dabster-kun
Bacchus
0
1
5
2.5
L
Thor
Diefy
Thor
0
1
1
0.5
L
Osiris
Sir Tubins
Osiris
1
2
0
0.5
L
Danzaburou
T FoR TK
Danzaburou
0
1
0
0
L
Ganesha
Uzumaski
Ganesha
0
2
1
0.25
W
0
1
2
1
W
Thanatos
WyFu-Mo
Thanatos
3
1
2
4
W
Vulcan
3
1
0
3
W
Hou Yi
ZKroku
Hou Yi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,838
Damage
20,934
39,758
Taken
32,133
22,419
Mitigated
16,951
13,059
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,146
373
0
3,344
6,284
3,088
0
2,287
3,997
54,161
3,640
W
Bacchus
Dabster-kun
Bacchus
5,096
1,328
0
1,340
7,034
5,594
0
1,895
5,139
14,032
0
L
Thor
Diefy
Thor
2,471
127
0
929
6,746
3,033
0
560
6,186
0
34,831
L
Osiris
Sir Tubins
Osiris
5,421
1,891
0
4,657
11,298
9,109
0
642
10,656
0
40,273
L
Danzaburou
T FoR TK
Danzaburou
1,887
520
0
1,502
6,916
2,341
0
1,784
5,132
0
35,984
L
Ganesha
Uzumaski
Ganesha
1,913
302
0
2,627
8,514
4,848
0
1,356
7,158
17,843
1,199
W
5,841
2,878
100
2,199
9,091
5,606
0
0
9,091
0
42,997
W
Thanatos
WyFu-Mo
Thanatos
4,750
1,078
0
4,347
7,320
2,642
0
1,912
5,408
0
34,624
W
Vulcan
1,533
444
0
540
3,455
1,082
0
1,621
1,834
37,951
0
W
Hou Yi
ZKroku
Hou Yi
3,714
1,463
0
2,093
5,233
2,027
0
348
4,885
0
37,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
28,105
332
Minions Killed
268
0
Camps Cleared
0
992,407
Distance Traveled
1,043,616
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,544
654
104
10
0
190,479
2
W
Bacchus
5,464
546
10
1
0
217,820
0
L
Thor
5,244
524
74
7
0
220,861
1
L
Osiris
5,710
571
66
7
0
199,055
0
L
Danzaburou
4,933
493
78
8
0
181,104
1
L
Ganesha
5,378
538
10
1
0
200,908
2
W
Horus
5,803
580
69
7
0
206,442
0
W
Thanatos
5,608
561
58
6
0
231,794
2
W
Vulcan
5,581
558
63
6
0
199,640
1
W
Hou Yi
5,649
565
68
7
0
187,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role