Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
FOG_Jordan420
Sun Wukong
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 74L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
ImFamished
Cthulhu
Level 109
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
JaKeTheSniZZake4
Yu Huang
Level 152
God Stats
31W - 27L
1,500 SR
Queue Stats
588W - 573L
1,229 Elo+
Solo
Hun Batz
Hun Batz
haythamjabour99p
Hun Batz
Level 127
God Stats
2W - 5L
1,310 SR
Queue Stats
76W - 58L
1,358 Elo+
Party 2
Team Averages
Level 126
1,505 SR
1,421 Elo+

VS

Team Averages
Level 133
1,564 SR
1,607 Elo+
Thanatos
Thanatos
NeonShadow763
Thanatos
Level 127
God Stats
9W - 10L
1,730 SR
Queue Stats
218W - 187L
1,914 Elo+
Solo
Poseidon
Poseidon
Saphira6409
Poseidon
Level 136
God Stats
1W - 2L
1,766 SR
Queue Stats
12W - 5L
1,842 Elo+
Party 1
Ra
Ra
SoulkingL6577
Ra
Level 124
God Stats
4W - 2L
1,715 SR
Queue Stats
188W - 169L
1,510 Elo+
Solo
Ishtar
Ishtar
Stealth Dan
Ishtar
Level 148
God Stats
1W - 3L
1,108 SR
Queue Stats
9W - 17L
1,197 Elo+
Solo
Jormungandr
Jormungandr
StrakeBmx
Jormungandr
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 128L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 2 / 1
7,255
558
5,056
7,269
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
FOG_Jordan420
Sun Wukong
13
2 / 1 / 3
8,014
616
5,998
10,904
8,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
ImFamished
Cthulhu
10
1 / 0 / 3
6,730
518
5,025
5,863
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 0 / 1
7,766
597
4,903
4,977
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 4
7,204
554
6,628
8,096
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NeonShadow763
Thanatos
10
2 / 5 / 0
6,075
467
6,788
11,952
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Saphira6409
Poseidon
11
0 / 3 / 1
6,495
500
5,151
6,130
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 0
7,039
541
739
5,706
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
10
1 / 1 / 1
6,235
480
3,930
9,175
3,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
StrakeBmx
Jormungandr
10
1 / 2 / 1
6,217
478
4,191
12,631
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
2
1
0.75
W
Sun Wukong
FOG_Jordan420
Sun Wukong
2
1
3
3.5
W
Cthulhu
ImFamished
Cthulhu
1
0
3
2.5
W
4
0
1
4.5
L
Thanatos
NeonShadow763
Thanatos
2
5
0
0.4
L
Poseidon
Saphira6409
Poseidon
0
3
1
0.17
L
0
3
0
0
L
Ishtar
1
1
1
1.5
L
Jormungandr
StrakeBmx
Jormungandr
1
2
1
0.75
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,610
Damage
20,799
37,109
Taken
45,594
21,800
Mitigated
23,031
12,018
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,056
2,104
0
2,325
7,269
3,457
0
1,559
5,710
0
58,831
W
Sun Wukong
FOG_Jordan420
Sun Wukong
5,998
1,058
0
3,190
10,904
8,842
0
4,200
6,358
0
58,150
W
Cthulhu
ImFamished
Cthulhu
5,025
265
211
1,600
5,863
4,709
0
2,293
3,534
26,296
0
W
4,903
678
0
670
4,977
1,854
0
1,303
3,636
50,906
634
L
Thanatos
NeonShadow763
Thanatos
6,788
2,155
0
6,174
11,952
5,303
0
1,920
10,032
0
35,361
L
Poseidon
Saphira6409
Poseidon
5,151
997
0
1,478
6,130
2,201
423
72
6,058
40,874
0
L
739
166
344
1,406
5,706
2,171
498
3,267
2,439
55,652
819
L
Ishtar
3,930
2,604
0
3,070
9,175
3,720
0
1,834
7,341
0
35,933
L
Jormungandr
StrakeBmx
Jormungandr
4,191
923
0
3,467
12,631
9,636
0
2,771
9,860
36,759
1,373
W
6,628
1,924
0
4,022
8,096
2,938
0
826
7,258
0
51,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
32,061
405
Minions Killed
361
0
Camps Cleared
0
1,325,576
Distance Traveled
1,282,477
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,255
558
102
8
0
247,023
0
W
Sun Wukong
8,014
616
106
8
0
250,437
0
W
Cthulhu
6,730
518
27
2
0
264,351
0
W
Yu Huang
7,766
597
93
7
0
260,861
1
L
Thanatos
6,075
467
53
4
0
271,262
0
L
Poseidon
6,495
500
73
6
0
268,378
1
L
Ra
7,039
541
120
9
0
268,822
4
L
Ishtar
6,235
480
61
5
0
231,158
0
L
Jormungandr
6,217
478
54
4
0
242,857
0
W
Hun Batz
7,204
554
77
6
0
302,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role