Player Matchup

Charon
Charon
 
Charon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Fenix715
Medusa
Level 105
God Stats
5W - 7L
1,813 SR
Queue Stats
25W - 26L
1,515 Elo+
Party 1
Ares
Ares
kezomqign
Ares
Level 46
God Stats
18W - 27L
1,500 SR
Queue Stats
647W - 663L
1,738 Elo+
Party 1
Team Averages
Level 92
1,604 SR
1,585 Elo+

VS

Team Averages
Level 138
1,674 SR
1,842 Elo+
Ix Chel
Ix Chel
KillerB1064
Ix Chel
Level 129
God Stats
5W - 1L
2,014 SR
Queue Stats
10W - 5L
1,806 Elo+
Party 2
Mulan
Mulan
Stoysy
Mulan
Level 128
God Stats
2W - 2L
1,509 SR
Queue Stats
10W - 5L
1,806 Elo+
Party 2
Shiva
Shiva
Workdad
Shiva
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,913 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 3 / 0
6,539
654
7,208
6,511
3,367
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Fenix715
Medusa
11
0 / 4 / 0
6,570
657
3,737
7,731
3,326
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
11
0 / 3 / 0
6,483
648
8,127
12,340
12,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KillerB1064
Ix Chel
13
4 / 0 / 6
8,075
808
9,365
5,268
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Stoysy
Mulan
14
1 / 0 / 9
7,880
788
7,443
9,379
8,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
Workdad
Shiva
14
5 / 0 / 5
8,134
813
6,279
11,522
10,926
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
0
0
L
Medusa
Fenix715
Medusa
0
4
0
0
W
Ix Chel
KillerB1064
Ix Chel
4
0
6
7
W
Mulan
Stoysy
Mulan
1
0
9
5.5
W
Shiva
Workdad
Shiva
5
0
5
7.5
L
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,072
Damage
23,087
26,582
Taken
26,169
18,696
Mitigated
21,700
2,662
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
7,208
1,125
0
250
6,511
3,367
0
2,235
4,151
26,376
590
L
Medusa
Fenix715
Medusa
3,737
1,362
0
0
7,731
3,326
74
2,352
5,150
0
25,382
W
Ix Chel
KillerB1064
Ix Chel
9,365
851
3,198
1,991
5,268
2,457
179
3,648
1,620
27,364
0
W
Mulan
Stoysy
Mulan
7,443
1,259
0
1,580
9,379
8,317
0
5,158
4,221
0
37,810
W
Shiva
Workdad
Shiva
6,279
1,255
811
1,315
11,522
10,926
0
6,093
5,429
1,490
17,985
L
Ares
8,127
199
0
2,412
12,340
12,003
0
4,871
7,001
21,175
730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,592
Gold Earned
24,089
120
Minions Killed
144
0
Camps Cleared
0
588,858
Distance Traveled
645,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,539
654
35
4
0
189,668
0
L
Medusa
6,570
657
60
6
0
197,901
0
W
Ix Chel
8,075
808
39
4
0
204,451
0
W
Mulan
7,880
788
65
7
0
219,087
0
W
Shiva
8,134
813
40
4
0
221,922
0
L
Ares
6,483
648
25
3
0
201,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role