Player Matchup

Cerberus
Cerberus
Gold V
Bultero
Cerberus
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 172L
1,447 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
Chewpa Berga
Baron Samedi
Gold V
Level 153
God Stats
61W - 46L
1,637 SR
Queue Stats
167W - 177L
1,449 MMR
Party 2
Anhur
Anhur
Bronze III
NotoriousHype
Anhur
Bronze III
Level 158
God Stats
14W - 16L
1,500 SR
Queue Stats
89W - 98L
1,441 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 153
1,546 SR
1,445 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,473 SR
1,453 MMR
Hercules
Hercules
Silver I
Hanetenshi
Hercules
Silver I
Level 164
God Stats
27W - 26L
1,418 SR
Queue Stats
280W - 336L
1,295 MMR
Party 1
Anubis
Anubis
Bronze III
ThaKingHG
Anubis
Bronze III
Level 41
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 14L
1,427 MMR
Solo
Bastet
Bastet
Bronze III
namechanged216
Bastet
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,636 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bultero
Cerberus
19
3 / 6 / 9
13,204
734
13,494
30,788
29,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Chewpa Berga
Baron Samedi
20
3 / 5 / 10
13,634
757
16,073
14,615
8,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 2 / 2
14,555
809
16,116
15,638
6,398
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
ThothNe ZhaAgniKuzenboKukulkan

VS

Bans
AthenaBacchusXbalanqueSobekMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hanetenshi
Hercules
16
2 / 6 / 8
11,205
623
10,115
26,582
23,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Anubis
ThaKingHG
Anubis
17
3 / 7 / 8
12,049
669
10,821
17,252
7,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 2 / 5
13,906
773
22,930
16,631
7,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
15
Kills
13
13
Deaths
15
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bultero
Cerberus
3
6
9
1.25
W
Baron Samedi
Chewpa Berga
Baron Samedi
3
5
10
1.6
L
Hercules
Hanetenshi
Hercules
2
6
8
1
W
9
2
2
5
L
Anubis
ThaKingHG
Anubis
3
7
8
1
L
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,683
Damage
43,866
61,041
Taken
60,465
44,107
Mitigated
38,907
18,209
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bultero
Cerberus
13,494
698
46
9,097
30,788
29,431
316
6,458
22,304
42,154
4,930
W
Baron Samedi
Chewpa Berga
Baron Samedi
16,073
63
702
4,178
14,615
8,278
822
2,543
12,068
56,285
0
L
Hercules
Hanetenshi
Hercules
10,115
2,866
0
5,944
26,582
23,895
149
10,796
15,765
0
28,615
W
16,116
7,325
0
4,186
15,638
6,398
2,178
1,829
13,633
0
85,461
L
Anubis
ThaKingHG
Anubis
10,821
392
0
1,914
17,252
7,731
0
8,413
8,787
55,887
720
L
22,930
5,671
0
2,890
16,631
7,281
17
7,895
8,736
0
74,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
37,160
272
Minions Killed
200
0
Camps Cleared
0
946,228
Distance Traveled
918,257
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,204
734
74
4
0
302,486
0
W
Baron Samedi
13,634
757
83
5
0
311,860
0
L
Hercules
11,205
623
37
2
0
319,926
6
W
Anhur
14,555
809
115
6
0
331,882
3
L
Anubis
12,049
669
79
4
0
245,091
0
L
Bastet
13,906
773
84
5
0
353,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role