Player Matchup

Achilles
Achilles
Dormammu117
Achilles
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 41L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
IRastazZI
Jormungandr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 80L
1,387 Elo+
Solo
Vamana
Vamana
NoSkillBro
Vamana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,372 Elo+
Solo
Hercules
Hercules
Queen B Benatti
Hercules
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 28L
1,500 Elo+
Party 2
Merlin
Merlin
iiReber-
Merlin
Level 132
God Stats
3W - 3L
1,704 SR
Queue Stats
209W - 191L
1,612 Elo+
Solo
Team Averages
Level 96
1,541 SR
1,474 Elo+

VS

Team Averages
Level 108
1,500 SR
1,434 Elo+
Discordia
Discordia
D-lyfe
Discordia
Level 106
God Stats
4W - 6L
1,500 SR
Queue Stats
229W - 241L
1,517 Elo+
Solo
Freya
Freya
DeathgazeSniper
Freya
Level 183
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 109L
1,468 Elo+
Party 1
Ymir
Ymir
ScatDevourer
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,143 Elo+
Solo
Ishtar
Ishtar
ZombreMuerte
Ishtar
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 52L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
iDelain
Xing Tian
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 61L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dormammu117
Achilles
11
1 / 2 / 2
5,546
1,109
3,234
6,973
7,902
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
IRastazZI
Jormungandr
1
0 / 0 / 0
1,424
285
0
0
0
Vamana
NoSkillBro
Vamana
10
2 / 2 / 0
5,619
1,124
3,664
5,499
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
11
0 / 1 / 2
5,551
1,110
3,069
7,226
8,906
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
iiReber-
Merlin
12
0 / 1 / 3
5,608
1,122
5,917
3,596
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
D-lyfe
Discordia
11
1 / 0 / 4
5,700
1,140
5,213
2,796
1,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 3
5,766
1,153
4,617
3,793
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 1 / 6
5,747
1,149
3,756
5,256
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
11
2 / 1 / 4
5,712
1,142
3,942
3,417
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
iDelain
Xing Tian
11
1 / 0 / 4
5,906
1,181
2,414
5,889
5,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
3
Kills
6
6
Deaths
3
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
D-lyfe
Discordia
1
0
4
3
W
2
1
3
3.5
L
Achilles
Dormammu117
Achilles
1
2
2
1
L
Jormungandr
IRastazZI
Jormungandr
0
0
0
0
L
Vamana
NoSkillBro
Vamana
2
2
0
1
L
Hercules
0
1
2
1
W
0
1
6
3
W
Ishtar
2
1
4
4
W
Xing Tian
iDelain
Xing Tian
1
0
4
3
L
Merlin
iiReber-
Merlin
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
19,942
23,294
Taken
21,151
23,467
Mitigated
15,213
7,841
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
D-lyfe
Discordia
5,213
387
1,533
740
2,796
1,228
10
990
1,764
15,626
0
W
4,617
1,659
623
865
3,793
1,795
0
1,675
2,032
7,274
874
L
Achilles
Dormammu117
Achilles
3,234
444
238
1,363
6,973
7,902
0
4,459
2,514
0
5,899
L
Jormungandr
IRastazZI
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
NoSkillBro
Vamana
3,664
1,194
506
1,332
5,499
4,685
0
3,578
1,921
0
8,163
L
Hercules
3,069
255
594
2,308
7,226
8,906
0
4,916
2,310
0
6,308
W
3,756
299
1,017
1,252
5,256
5,189
0
954
4,183
7,166
0
W
Ishtar
3,942
2,610
0
236
3,417
1,643
0
1,026
2,274
0
9,179
W
Xing Tian
iDelain
Xing Tian
2,414
326
942
993
5,889
5,358
0
1,272
4,534
4,519
0
L
Merlin
iiReber-
Merlin
5,917
39
175
1,325
3,596
1,974
0
2,731
865
16,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,748
Gold Earned
28,831
49
Minions Killed
58
0
Camps Cleared
0
425,266
Distance Traveled
588,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,700
1,140
20
4
0
130,607
0
W
Freya
5,766
1,153
10
2
0
101,119
0
L
Achilles
5,546
1,109
3
1
0
90,792
0
L
Jormungandr
1,424
285
0
0
0
0
0
L
Vamana
5,619
1,124
7
1
0
117,515
0
L
Hercules
5,551
1,110
9
2
0
102,762
0
W
Ymir
5,747
1,149
11
2
0
120,363
0
W
Ishtar
5,712
1,142
11
2
0
110,576
0
W
Xing Tian
5,906
1,181
6
1
0
125,566
0
L
Merlin
5,608
1,122
30
6
0
114,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role