Player Matchup

Morgan Le Fay
Morgan Le Fay
GentleMelodies
Morgan Le Fay
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,611 Elo+
Solo
Da Ji
Da Ji
Resecutor
Da Ji
Level 240
God Stats
3W - 5L
1,500 SR
Queue Stats
248W - 238L
1,723 Elo+
Party 2
Geb
Geb
humble_pride19
Geb
Level 140
God Stats
97W - 100L
1,500 SR
Queue Stats
407W - 406L
1,764 Elo+
Party 2
Team Averages
Level 178
1,500 SR
1,699 Elo+

VS

Team Averages
Level 147
1,537 SR
1,703 Elo+
Anubis
Anubis
SPÏRÏT
Anubis
Level 148
God Stats
10W - 5L
1,610 SR
Queue Stats
135W - 68L
1,698 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TH3B3astZz
Ah Muzen Cab
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
223W - 224L
1,712 Elo+
Solo
Hercules
Hercules
Zørdøn
Hercules
Level 147
God Stats
5W - 5L
1,500 SR
Queue Stats
151W - 75L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GentleMelodies
Morgan Le Fay
16
4 / 2 / 7
10,050
773
16,414
9,698
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Resecutor
Da Ji
15
6 / 2 / 3
9,914
763
9,943
13,224
6,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 9
9,101
700
8,584
13,571
13,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SPÏRÏT
Anubis
12
1 / 6 / 4
8,628
664
7,571
8,859
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ah Muzen Cab
TH3B3astZz
Ah Muzen Cab
14
1 / 4 / 3
8,928
687
7,497
12,990
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Zørdøn
Hercules
14
4 / 2 / 2
9,293
715
13,191
17,717
20,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
6
6
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
GentleMelodies
Morgan Le Fay
4
2
7
3.75
W
Da Ji
Resecutor
Da Ji
6
2
3
3.75
L
Anubis
SPÏRÏT
Anubis
1
6
4
0.5
L
Ah Muzen Cab
TH3B3astZz
Ah Muzen Cab
1
4
3
0.63
L
Hercules
Zørdøn
Hercules
4
2
2
2.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,941
Damage
28,259
36,493
Taken
39,566
24,405
Mitigated
30,250
3,675
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
GentleMelodies
Morgan Le Fay
16,414
2,492
0
662
9,698
4,690
188
2,371
6,961
43,246
774
W
Da Ji
Resecutor
Da Ji
9,943
1,724
0
750
13,224
6,035
175
2,843
9,907
0
37,122
L
Anubis
SPÏRÏT
Anubis
7,571
320
0
1,090
8,859
4,503
0
4,852
3,787
28,647
955
L
Ah Muzen Cab
TH3B3astZz
Ah Muzen Cab
7,497
2,655
0
380
12,990
5,605
194
6,659
6,066
0
43,787
L
Hercules
Zørdøn
Hercules
13,191
3,795
0
4,322
17,717
20,142
0
11,318
5,744
0
26,512
W
8,584
96
0
2,263
13,571
13,680
0
2,309
10,714
22,175
2,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,065
Gold Earned
26,849
167
Minions Killed
140
0
Camps Cleared
0
740,751
Distance Traveled
733,758
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,050
773
83
6
0
241,146
3
W
Da Ji
9,914
763
57
4
0
249,893
0
L
Anubis
8,628
664
49
4
0
194,359
0
L
Ah Muzen Cab
8,928
687
65
5
0
247,929
0
L
Hercules
9,293
715
26
2
0
291,470
0
W
Geb
9,101
700
27
2
0
249,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role