Player Matchup

Ra
Ra
Bronze III
 
Ra
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
DailyPro
Osiris
Bronze III
Level 153
God Stats
2W - 1L
1,586 SR
Queue Stats
3W - 2L
1,500 MMR
Party 3
Charon
Charon
Bronze III
GotYourMom
Charon
Bronze III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Thor
Thor
Bronze III
SaiyansSoul
Thor
Bronze III
Level 198
God Stats
1W - 5L
1,354 SR
Queue Stats
7W - 13L
1,500 MMR
Party 3
Heimdallr
Heimdallr
Bronze III
mrayyy19
Heimdallr
Bronze III
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,488 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,493 SR
1,500 MMR
Kukulkan
Kukulkan
Bronze III
BuggiePusher
Kukulkan
Bronze III
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
84W - 81L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
LysaulX
Bacchus
Bronze III
Level 67
God Stats
0W - 1L
1,640 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Serqet
Serqet
Bronze III
NebulousI
Serqet
Bronze III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 24L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Sytumn
Cu Chulainn
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
Tacticalwolf18_
Hachiman
Bronze III
Level 82
God Stats
0W - 1L
1,325 SR
Queue Stats
31W - 48L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 0 / 4
8,610
662
6,070
6,764
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
DailyPro
Osiris
15
5 / 0 / 2
9,396
723
7,057
11,315
14,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
GotYourMom
Charon
12
0 / 0 / 2
7,315
563
3,279
5,308
4,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 5
7,602
585
4,717
7,794
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
mrayyy19
Heimdallr
12
1 / 3 / 1
6,622
509
6,246
8,363
3,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
Bake KujiraCliodhnaMulanAchilles

VS

Bans
SobekThothDanzaburouAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BuggiePusher
Kukulkan
13
0 / 4 / 0
7,130
548
3,517
8,171
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
LysaulX
Bacchus
9
1 / 1 / 2
5,888
453
4,089
10,747
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
NebulousI
Serqet
1
0 / 0 / 0
4,244
326
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
Sytumn
Cu Chulainn
10
0 / 5 / 0
5,821
448
5,175
11,945
10,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
12
2 / 3 / 1
6,769
521
3,714
8,311
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
3
3
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
4
4
L
Kukulkan
BuggiePusher
Kukulkan
0
4
0
0
W
Osiris
DailyPro
Osiris
5
0
2
6
W
Charon
GotYourMom
Charon
0
0
2
1
L
Bacchus
LysaulX
Bacchus
1
1
2
2
L
Serqet
NebulousI
Serqet
0
0
0
0
W
4
0
5
6.5
L
Cu Chulainn
Sytumn
Cu Chulainn
0
5
0
0
L
Hachiman
2
3
1
0.83
W
Heimdallr
mrayyy19
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,369
Damage
16,495
39,544
Taken
39,174
28,267
Mitigated
25,671
17,902
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,070
574
514
3,787
6,764
3,176
171
3,221
3,543
71,924
1,744
L
Kukulkan
BuggiePusher
Kukulkan
3,517
137
0
490
8,171
3,405
0
2,977
4,962
69,528
970
W
Osiris
DailyPro
Osiris
7,057
3,015
0
5,077
11,315
14,305
294
1,562
9,753
0
78,476
W
Charon
GotYourMom
Charon
3,279
396
0
2,524
5,308
4,145
1,071
711
4,597
27,086
0
L
Bacchus
LysaulX
Bacchus
4,089
372
0
1,580
10,747
8,523
0
3,544
7,142
16,285
1,290
L
Serqet
NebulousI
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
4,717
673
0
3,942
7,794
3,017
310
929
6,865
0
51,979
L
Cu Chulainn
Sytumn
Cu Chulainn
5,175
858
0
1,259
11,945
10,956
0
789
11,043
1,586
34,247
L
Hachiman
3,714
893
0
875
8,311
2,787
0
1,390
6,921
0
53,533
W
Heimdallr
mrayyy19
Heimdallr
6,246
2,948
0
2,058
8,363
3,624
1,273
1,953
6,410
0
56,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,545
Gold Earned
29,852
475
Minions Killed
309
0
Camps Cleared
0
1,353,584
Distance Traveled
1,018,286
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,610
662
136
10
0
306,236
0
L
Kukulkan
7,130
548
139
11
0
228,392
1
W
Osiris
9,396
723
122
9
0
258,758
2
W
Charon
7,315
563
38
3
0
246,947
3
L
Bacchus
5,888
453
20
2
0
291,183
1
L
Serqet
4,244
326
0
0
0
9,537
0
W
Thor
7,602
585
81
6
0
278,688
4
L
Cu Chulainn
5,821
448
61
5
0
228,938
0
L
Hachiman
6,769
521
89
7
0
260,236
2
W
Heimdallr
6,622
509
98
8
0
262,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role