Player Matchup

Nike
Nike
Gold II
 
Nike
Gold II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum III
Bandy
Chronos
Platinum III
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 176L
2,035 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Caspiopio
Danzaburou
Gold IV
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 51L
1,719 MMR
Solo
Serqet
Serqet
Gold II
ImJankyBaby
Serqet
Gold II
Level 189
God Stats
7W - 5L
1,500 SR
Queue Stats
504W - 462L
1,836 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 165
1,500 SR
1,718 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 166
1,614 SR
1,832 MMR
Tyr
Tyr
Gold I
BEMGBRM7
Tyr
Gold I
Level 147
God Stats
1W - 1L
1,504 SR
Queue Stats
158W - 146L
1,911 MMR
Solo
Thanatos
Thanatos
Platinum IV
FactsRelaxed
Thanatos
Platinum IV
Level 159
God Stats
9W - 8L
1,804 SR
Queue Stats
225W - 205L
1,981 MMR
Solo
Hachiman
Hachiman
Gold III
c-penny3
Hachiman
Gold III
Level 178
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 63L
1,737 MMR
Solo
Ganesha
Ganesha
Gold II
chówy
Ganesha
Gold II
Level 189
God Stats
1W - 2L
1,760 SR
Queue Stats
20W - 17L
1,825 MMR
Solo
Scylla
Scylla
Gold V
Ángeℓ
Scylla
Gold V
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
185W - 162L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
5 / 0 / 8
11,224
591
13,579
14,576
15,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
 
Sobek
13
1 / 1 / 12
9,361
493
4,753
11,688
12,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
Bandy
Chronos
17
1 / 2 / 8
10,945
576
11,647
10,039
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Caspiopio
Danzaburou
18
7 / 2 / 8
11,612
611
15,191
13,329
6,310
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
19
9 / 1 / 9
11,916
627
14,936
16,934
9,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
NemesisBake KujiraAo KuangAwilixAnhur

VS

Bans
Maman BrigitteAthenaXbalanqueThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,454
498
7,827
21,348
19,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
FactsRelaxed
Thanatos
15
1 / 8 / 4
8,676
457
7,628
20,648
9,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
c-penny3
Hachiman
15
3 / 3 / 0
9,126
480
8,732
10,836
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
chówy
Ganesha
14
0 / 4 / 5
8,527
449
5,325
18,347
20,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Ángeℓ
Scylla
16
2 / 4 / 0
9,148
481
5,101
10,323
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
23
Kills
6
6
Deaths
23
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
0
8
9
W
Sobek
 
Sobek
1
1
12
7
L
0
4
3
0.38
W
Chronos
Bandy
Chronos
1
2
8
2.5
W
Danzaburou
Caspiopio
Danzaburou
7
2
8
5.5
L
Thanatos
FactsRelaxed
Thanatos
1
8
4
0.38
W
Serqet
9
1
9
13.5
L
Hachiman
c-penny3
Hachiman
3
3
0
1
L
Ganesha
chówy
Ganesha
0
4
5
0.63
L
Scylla
Ángeℓ
Scylla
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,106
Damage
34,613
66,566
Taken
81,502
47,437
Mitigated
57,448
18,759
Healing
27,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
13,579
1,184
0
3,208
14,576
15,487
1,223
2,082
12,494
1,413
73,699
W
Sobek
 
Sobek
4,753
233
0
3,502
11,688
12,492
351
1,780
9,908
17,867
477
L
7,827
859
0
7,999
21,348
19,084
0
3,874
16,949
0
83,173
W
Chronos
Bandy
Chronos
11,647
3,387
0
2,317
10,039
4,060
2,132
2,922
7,117
97,970
4,447
W
Danzaburou
Caspiopio
Danzaburou
15,191
7,775
0
6,987
13,329
6,310
3,083
1,750
11,579
0
114,744
L
Thanatos
FactsRelaxed
Thanatos
7,628
2,147
0
12,692
20,648
9,334
0
3,456
16,644
0
87,827
W
Serqet
14,936
4,268
0
2,745
16,934
9,088
694
2,252
14,682
0
112,632
L
Hachiman
c-penny3
Hachiman
8,732
4,152
0
3,481
10,836
3,907
0
2,123
8,542
0
75,859
L
Ganesha
chówy
Ganesha
5,325
669
0
2,381
18,347
20,934
0
5,266
12,839
37,796
1,197
L
Scylla
Ángeℓ
Scylla
5,101
499
0
663
10,323
4,189
0
2,535
7,423
79,031
875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,058
Gold Earned
44,931
598
Minions Killed
608
0
Camps Cleared
0
2,035,714
Distance Traveled
1,903,614
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,224
591
108
6
0
400,417
4
W
Sobek
9,361
493
24
1
0
410,825
2
L
Tyr
9,454
498
154
8
0
370,253
4
W
Chronos
10,945
576
164
9
0
406,147
6
W
Danzaburou
11,612
611
157
8
0
372,386
0
L
Thanatos
8,676
457
120
6
0
422,561
0
W
Serqet
11,916
627
145
8
0
445,939
5
L
Hachiman
9,126
480
147
8
0
370,374
3
L
Ganesha
8,527
449
8
0
0
390,744
5
L
Scylla
9,148
481
179
9
0
349,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role