Player Matchup

Nu Wa
Nu Wa
CrazyVtch69
Nu Wa
Level 109
God Stats
3W - 3L
1,422 SR
Queue Stats
55W - 48L
1,464 Elo+
Solo
Khepri
Khepri
PathtoLlama
Khepri
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
420W - 410L
1,270 Elo+
Party 2
Sun Wukong
Sun Wukong
TK Valravn
Sun Wukong
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 24L
1,496 Elo+
Party 3
Nemesis
Nemesis
killerman21113
Nemesis
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 18L
1,496 Elo+
Party 3
Anhur
Anhur
xxSmokinCrackxx
Anhur
Level 99
God Stats
7W - 6L
1,500 SR
Queue Stats
37W - 28L
1,500 Elo+
Party 2
Team Averages
Level 101
1,484 SR
1,445 Elo+

VS

Team Averages
Level 94
1,600 SR
1,524 Elo+
Da Ji
Da Ji
FMJ573
Da Ji
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,548 Elo+
Party 1
Yu Huang
Yu Huang
Slad3ban3
Yu Huang
Level 137
God Stats
2W - 4L
1,752 SR
Queue Stats
17W - 19L
1,555 Elo+
Party 1
Osiris
Osiris
SterlingJay
Osiris
Level 106
God Stats
5W - 5L
1,750 SR
Queue Stats
101W - 75L
1,598 Elo+
Solo
Hachiman
Hachiman
tigger04
Hachiman
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,384 Elo+
Party 1
Bacchus
Bacchus
xl Emilio lx
Bacchus
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,027
586
8,344
7,677
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
9
0 / 0 / 2
5,477
456
1,846
4,365
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
TK Valravn
Sun Wukong
12
2 / 0 / 1
7,181
598
7,843
10,293
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 1
6,877
573
4,173
7,758
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 0
5,192
433
2,153
2,752
902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FMJ573
Da Ji
11
0 / 3 / 2
5,895
491
3,797
9,472
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Slad3ban3
Yu Huang
11
2 / 3 / 0
6,628
552
4,051
7,129
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
12
0 / 1 / 0
6,860
572
6,993
12,529
10,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
tigger04
Hachiman
10
0 / 0 / 0
5,828
486
1,520
3,708
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
xl Emilio lx
Bacchus
10
0 / 0 / 0
5,931
494
2,135
7,512
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Da Ji
FMJ573
Da Ji
0
3
2
0.33
W
Khepri
0
0
2
1
L
Yu Huang
Slad3ban3
Yu Huang
2
3
0
0.67
L
Osiris
0
1
0
0
W
Sun Wukong
TK Valravn
Sun Wukong
2
0
1
2.5
W
2
0
1
2.5
L
Hachiman
tigger04
Hachiman
0
0
0
0
L
Bacchus
xl Emilio lx
Bacchus
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,359
Damage
18,496
32,845
Taken
40,350
19,921
Mitigated
24,107
9,017
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,344
2,237
0
3,017
7,677
2,574
34
3,948
3,729
51,479
1,569
L
Da Ji
FMJ573
Da Ji
3,797
449
0
500
9,472
3,951
0
1,482
7,904
0
46,334
W
Khepri
1,846
218
0
1,530
4,365
2,693
0
1,070
3,295
13,389
0
L
Yu Huang
Slad3ban3
Yu Huang
4,051
689
0
1,750
7,129
2,819
0
4,351
2,730
61,300
0
L
Osiris
6,993
3,271
0
6,605
12,529
10,407
0
442
11,310
0
56,816
W
Sun Wukong
TK Valravn
Sun Wukong
7,843
2,483
0
2,598
10,293
10,239
0
284
10,009
0
52,528
W
4,173
1,946
0
772
7,758
3,513
0
457
7,301
0
69,076
L
Hachiman
tigger04
Hachiman
1,520
852
0
841
3,708
1,195
0
860
2,848
0
36,737
L
Bacchus
xl Emilio lx
Bacchus
2,135
356
328
2,737
7,512
5,735
0
2,846
4,666
22,371
2,382
W
2,153
1,802
0
1,100
2,752
902
0
226
2,526
0
31,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
31,142
348
Minions Killed
384
0
Camps Cleared
0
1,168,420
Distance Traveled
1,180,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,027
586
73
6
0
233,619
0
L
Da Ji
5,895
491
74
6
0
279,286
0
W
Khepri
5,477
456
26
2
0
209,882
0
L
Yu Huang
6,628
552
109
9
0
207,459
0
L
Osiris
6,860
572
93
8
0
192,247
0
W
Sun Wukong
7,181
598
96
8
0
237,138
0
W
Nemesis
6,877
573
105
9
0
307,413
0
L
Hachiman
5,828
486
68
6
0
231,578
0
L
Bacchus
5,931
494
40
3
0
269,776
0
W
Anhur
5,192
433
48
4
0
180,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role