Player Matchup

Mercury
Mercury
PRE_Jiggy
Mercury
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 234L
1,940 Elo+
Solo
Ullr
Ullr
Pesdiddy
Ullr
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
143W - 154L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TacoBoutCrazy
Gilgamesh
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
263W - 256L
1,500 Elo+
Party 2
Rama
Rama
xGN Fallen
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
xoxopaulinexox
Kuzenbo
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
319W - 315L
1,500 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,599 Elo+

VS

Team Averages
Level 117
1,500 SR
1,399 Elo+
Lancelot
Lancelot
A305Gemini
Lancelot
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 23L
1,394 Elo+
Solo
Erlang Shen
Erlang Shen
Deathsknight14
Erlang Shen
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 87L
1,529 Elo+
Party 1
Scylla
Scylla
Mad_Max019
Scylla
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 22L
1,316 Elo+
Solo
Mercury
Mercury
Reckless_DemiGod
Mercury
Level 142
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 57L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
santaslaya54
Jing Wei
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 36L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PRE_Jiggy
Mercury
11
3 / 3 / 2
7,564
630
5,373
7,363
4,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
16
6 / 5 / 3
9,678
807
9,954
11,146
5,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
TacoBoutCrazy
Gilgamesh
17
2 / 4 / 10
9,383
782
11,457
20,866
20,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 4 / 9
9,560
797
9,571
10,809
4,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 7
8,705
725
8,633
23,684
24,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
A305Gemini
Lancelot
15
0 / 3 / 15
8,935
745
10,002
14,223
12,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Deathsknight14
Erlang Shen
18
8 / 4 / 7
11,350
946
20,602
15,342
12,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Scylla
Mad_Max019
Scylla
18
6 / 1 / 8
10,861
905
13,471
6,303
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
2 / 3 / 6
9,023
752
9,195
10,680
4,545
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jing Wei
santaslaya54
Jing Wei
16
3 / 2 / 12
9,418
785
13,215
10,389
4,603
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
12
Kills
19
19
Deaths
13
31
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Lancelot
A305Gemini
Lancelot
0
3
15
2.5
W
Erlang Shen
Deathsknight14
Erlang Shen
8
4
7
2.88
W
Scylla
Mad_Max019
Scylla
6
1
8
10
L
Mercury
PRE_Jiggy
Mercury
3
3
2
1.33
L
Ullr
6
5
3
1.5
W
2
3
6
1.67
L
Gilgamesh
TacoBoutCrazy
Gilgamesh
2
4
10
1.75
W
Jing Wei
santaslaya54
Jing Wei
3
2
12
4.5
L
1
4
9
1.38
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,988
Damage
66,485
73,868
Taken
56,937
59,716
Mitigated
36,410
22,571
Healing
20,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
A305Gemini
Lancelot
10,002
2,346
783
512
14,223
12,257
1,129
1,896
12,116
0
16,638
W
Erlang Shen
Deathsknight14
Erlang Shen
20,602
10,058
1,138
4,510
15,342
12,274
1,374
1,660
13,300
0
33,977
W
Scylla
Mad_Max019
Scylla
13,471
1,383
3,027
1,802
6,303
2,731
2,242
969
5,151
37,609
0
L
Mercury
PRE_Jiggy
Mercury
5,373
2,439
1,255
1,924
7,363
4,267
0
1,741
5,622
0
8,505
L
Ullr
9,954
4,253
322
1,421
11,146
5,534
840
2,237
8,909
0
22,649
W
9,195
2,211
1,298
3,663
10,680
4,545
275
1,721
8,672
0
18,380
L
Gilgamesh
TacoBoutCrazy
Gilgamesh
11,457
1,400
594
4,054
20,866
20,635
116
3,027
17,839
0
25,049
W
Jing Wei
santaslaya54
Jing Wei
13,215
11,060
785
2,828
10,389
4,603
2,829
1,828
8,416
0
23,736
L
9,571
6,966
420
1,003
10,809
4,767
817
3,473
7,336
0
20,417
L
8,633
2,263
2,720
8,858
23,684
24,513
0
2,993
20,691
14,705
559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,890
Gold Earned
49,587
113
Minions Killed
161
0
Camps Cleared
0
1,017,525
Distance Traveled
1,207,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,935
745
11
1
0
232,366
0
W
Erlang Shen
11,350
946
40
3
0
237,202
0
W
Scylla
10,861
905
66
6
0
241,505
0
L
Mercury
7,564
630
8
1
0
145,426
0
L
Ullr
9,678
807
31
3
0
196,097
0
W
Mercury
9,023
752
21
2
0
275,850
0
L
Gilgamesh
9,383
782
28
2
0
236,476
0
W
Jing Wei
9,418
785
23
2
0
220,084
0
L
Rama
9,560
797
33
3
0
196,865
0
L
Kuzenbo
8,705
725
13
1
0
242,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role