Player Matchup

Horus
Horus
Bronze III
NativeClutch
Horus
Bronze III
Level 126
God Stats
2W - 2L
1,834 SR
Queue Stats
38W - 26L
1,500 MMR
Party 1
Merlin
Merlin
Bronze III
SvenOwo
Merlin
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 MMR
Party 2
Freya
Freya
Bronze III
isoiledmyself
Freya
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
jaxynumbers
Awilix
Bronze III
Level 175
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 29L
1,500 MMR
Party 2
Maui
Maui
Bronze III
pudgepug
Maui
Bronze III
Level 159
God Stats
9W - 8L
1,209 SR
Queue Stats
364W - 312L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,508 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,579 SR
1,491 MMR
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Gilgamesh
Gilgamesh
Bronze III
UberKatzchen
Gilgamesh
Bronze III
Level 86
God Stats
1W - 2L
1,893 SR
Queue Stats
7W - 6L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
imhrnyforsomem
Hou Yi
Bronze III
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,454 MMR
Party 3
Agni
Agni
Bronze III
itsnotblaine
Agni
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 MMR
Solo
Athena
Athena
Bronze III
tynamite14
Athena
Bronze III
Level 119
God Stats
13W - 1L
1,500 SR
Queue Stats
263W - 304L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,570
714
2,806
4,145
2,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
SvenOwo
Merlin
6
0 / 0 / 1
3,462
692
880
1,193
397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 2 / 0
2,702
540
902
2,173
677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
6
1 / 2 / 0
3,406
681
1,462
4,302
1,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
4
0 / 2 / 0
3,070
614
1,209
4,304
2,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
KukulkanBake KujiraOsirisThanatos

VS

Bans
ThothAnhurSobekThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
2 / 0 / 4
3,805
761
2,934
3,994
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
UberKatzchen
Gilgamesh
7
1 / 0 / 0
3,591
718
1,907
4,008
2,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
3 / 0 / 2
4,151
830
2,245
2,595
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 1 / 0
3,592
718
818
1,960
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
tynamite14
Athena
6
1 / 0 / 4
3,804
761
1,343
2,465
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
7
7
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
4
4
L
0
1
0
0
L
Merlin
SvenOwo
Merlin
0
0
1
0.5
W
Gilgamesh
UberKatzchen
Gilgamesh
1
0
0
1
W
3
0
2
4
L
0
2
0
0
W
0
1
0
0
L
Awilix
1
2
0
0.5
L
Maui
0
2
0
0
W
Athena
tynamite14
Athena
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,259
Damage
9,247
16,117
Taken
15,022
7,762
Mitigated
6,639
4,503
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,934
1,216
0
845
3,994
1,530
0
734
3,222
0
14,798
L
2,806
1,093
0
1,194
4,145
2,669
0
0
3,814
0
21,406
L
Merlin
SvenOwo
Merlin
880
195
0
125
1,193
397
0
521
672
17,648
0
W
Gilgamesh
UberKatzchen
Gilgamesh
1,907
503
0
1,240
4,008
2,209
0
0
3,724
0
15,349
W
2,245
1,555
0
1,178
2,595
778
0
445
2,150
0
22,978
L
902
482
0
452
2,173
677
0
225
1,948
5,575
755
W
818
0
0
260
1,960
563
0
371
1,589
19,800
382
L
Awilix
1,462
824
0
1,824
4,302
1,373
0
553
3,749
0
19,861
L
Maui
1,209
596
0
908
4,304
2,646
0
704
3,600
9,192
0
W
Athena
tynamite14
Athena
1,343
492
0
947
2,465
1,559
38
1,441
1,024
5,644
294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,210
Gold Earned
18,943
127
Minions Killed
152
0
Camps Cleared
0
489,417
Distance Traveled
535,677
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,805
761
25
5
0
113,615
0
L
Horus
3,570
714
28
6
0
106,304
0
L
Merlin
3,462
692
33
7
0
106,621
0
W
Gilgamesh
3,591
718
32
6
0
121,123
1
W
Hou Yi
4,151
830
33
7
0
92,895
2
L
Freya
2,702
540
17
3
0
56,022
0
W
Agni
3,592
718
53
11
0
105,250
0
L
Awilix
3,406
681
38
8
0
116,109
0
L
Maui
3,070
614
11
2
0
104,361
1
W
Athena
3,804
761
9
2
0
102,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role