Player Matchup

Ra
Ra
 
Ra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kylo Ted
Fenrir
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 63L
1,637 Elo+
Party 1
Terra
Terra
jumpingbean314
Terra
Level 177
God Stats
3W - 4L
1,302 SR
Queue Stats
177W - 150L
1,637 Elo+
Party 1
Tyr
Tyr
lilysmasher
Tyr
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Solo
Hou Yi
Hou Yi
sirzion
Hou Yi
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,534 Elo+
Party 1
Team Averages
Level 128
1,460 SR
1,562 Elo+

VS

Team Averages
Level 118
1,373 SR
1,511 Elo+
Cu Chulainn
Cu Chulainn
EPS1L0N3
Cu Chulainn
Level 128
God Stats
2W - 4L
1,270 SR
Queue Stats
55W - 59L
1,674 Elo+
Party 2
Izanami
Izanami
Jensisx
Izanami
Level 145
God Stats
1W - 2L
1,285 SR
Queue Stats
39W - 40L
1,853 Elo+
Party 2
Nu Wa
Nu Wa
OceanPotato
Nu Wa
Level 108
God Stats
1W - 2L
1,309 SR
Queue Stats
57W - 59L
1,114 Elo+
Solo
Sylvanus
Sylvanus
hi zizo
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,227 Elo+
Solo
Kali
Kali
kafkaaaw
Kali
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 82L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 2 / 3
8,205
547
7,567
8,285
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Kylo Ted
Fenrir
16
8 / 0 / 0
8,706
580
7,938
14,466
7,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 8
8,016
534
6,587
11,392
10,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 3
8,219
548
6,605
17,028
15,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
sirzion
Hou Yi
14
2 / 1 / 6
8,197
546
6,754
8,064
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EPS1L0N3
Cu Chulainn
13
1 / 2 / 2
8,012
534
11,662
15,008
14,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Jensisx
Izanami
14
1 / 2 / 0
7,638
509
5,786
9,895
4,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 1
6,525
435
6,153
9,045
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
hi zizo
Sylvanus
11
0 / 3 / 1
7,190
479
3,785
8,958
8,177
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kali
12
3 / 2 / 0
7,030
469
6,138
13,754
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
5
5
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
3
1.75
L
Cu Chulainn
EPS1L0N3
Cu Chulainn
1
2
2
1
L
Izanami
Jensisx
Izanami
1
2
0
0.5
W
Fenrir
Kylo Ted
Fenrir
8
0
0
8
L
0
4
1
0.13
L
Sylvanus
hi zizo
Sylvanus
0
3
1
0.17
W
0
0
8
4
L
Kali
3
2
0
1.5
W
1
2
3
1.25
W
Hou Yi
sirzion
Hou Yi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,451
Damage
33,524
59,235
Taken
56,660
40,516
Mitigated
36,788
20,604
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,567
780
1,073
2,665
8,285
3,843
214
2,054
6,231
71,972
3,039
L
Cu Chulainn
EPS1L0N3
Cu Chulainn
11,662
1,675
0
3,552
15,008
14,287
0
1,747
13,261
0
62,473
L
Izanami
Jensisx
Izanami
5,786
3,503
0
3,330
9,895
4,897
202
1,582
8,313
0
89,920
W
Fenrir
Kylo Ted
Fenrir
7,938
3,003
0
2,817
14,466
7,611
270
2,244
12,222
0
65,120
L
6,153
1,383
0
1,059
9,045
3,328
0
4,474
4,571
47,767
0
L
Sylvanus
hi zizo
Sylvanus
3,785
1,431
1,162
2,129
8,958
8,177
0
2,560
6,398
17,264
1,859
W
6,587
1,425
843
3,435
11,392
10,370
216
2,334
9,058
36,406
5,213
L
Kali
6,138
2,960
0
4,371
13,754
6,099
0
3,264
10,430
0
54,477
W
6,605
722
0
8,693
17,028
15,259
0
985
16,043
0
67,217
W
Hou Yi
sirzion
Hou Yi
6,754
3,150
0
1,078
8,064
3,433
487
2,185
5,879
0
66,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,343
Gold Earned
36,395
521
Minions Killed
443
0
Camps Cleared
0
1,538,502
Distance Traveled
1,429,193
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,205
547
142
9
0
308,959
0
L
Cu Chulainn
8,012
534
122
8
0
285,894
5
L
Izanami
7,638
509
151
10
0
279,647
1
W
Fenrir
8,706
580
79
5
0
340,779
5
L
Nu Wa
6,525
435
67
4
0
267,300
2
L
Sylvanus
7,190
479
25
2
0
255,951
0
W
Terra
8,016
534
52
3
0
331,670
11
L
Kali
7,030
469
78
5
0
340,401
0
W
Tyr
8,219
548
113
8
0
289,489
0
W
Hou Yi
8,197
546
135
9
0
267,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role