Player Matchup

Baron Samedi
Baron Samedi
Empty_Void420000
Baron Samedi
Level 35
God Stats
3W - 2L
1,158 SR
Queue Stats
9W - 20L
1,209 Elo+
Solo
Chaac
Chaac
Pouletking
Chaac
Level 37
God Stats
14W - 3L
1,792 SR
Queue Stats
55W - 50L
1,479 Elo+
Party 1
Nemesis
Nemesis
lilPiggy9683
Nemesis
Level 25
God Stats
19W - 15L
1,432 SR
Queue Stats
55W - 49L
1,479 Elo+
Party 1
Team Averages
Level 32
1,461 SR
1,389 Elo+

VS

Team Averages
Level 33
1,181 SR
1,173 Elo+
Thoth
Thoth
Combatmaster124
Thoth
Level 38
God Stats
14W - 18L
1,356 SR
Queue Stats
146W - 151L
1,329 Elo+
Solo
Ares
Ares
SiKFusiaTheory
Ares
Level 49
God Stats
0W - 3L
1,093 SR
Queue Stats
1W - 5L
1,095 Elo+
Party 2
Danzaburou
Danzaburou
Sikareil
Danzaburou
Level 13
God Stats
1W - 5L
1,093 SR
Queue Stats
1W - 5L
1,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Empty_Void420000
Baron Samedi
17
4 / 3 / 6
12,168
716
11,423
12,899
7,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
19
5 / 1 / 6
12,737
749
22,365
17,256
22,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
lilPiggy9683
Nemesis
16
2 / 1 / 8
11,573
681
9,969
13,252
5,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 1
11,581
681
13,348
11,150
4,773
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 5 / 3
9,437
555
7,174
21,830
29,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
Sikareil
Danzaburou
16
3 / 3 / 1
11,031
649
9,268
14,005
7,061
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
5
5
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Baron Samedi
Empty_Void420000
Baron Samedi
4
3
6
2.33
W
Chaac
5
1
6
8
L
0
5
3
0.3
L
Danzaburou
Sikareil
Danzaburou
3
3
1
1.17
W
Nemesis
lilPiggy9683
Nemesis
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,757
Damage
29,790
43,407
Taken
46,985
36,367
Mitigated
40,903
17,633
Healing
3,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,348
538
0
1,888
11,150
4,773
364
2,356
8,359
70,197
1,068
W
Baron Samedi
Empty_Void420000
Baron Samedi
11,423
866
1,454
3,786
12,899
7,622
422
5,517
7,306
40,968
0
W
Chaac
22,365
4,735
0
6,533
17,256
22,892
739
7,709
9,547
0
71,147
L
7,174
408
0
754
21,830
29,069
123
5,126
15,839
10,328
0
L
Danzaburou
Sikareil
Danzaburou
9,268
4,694
0
1,051
14,005
7,061
643
3,953
9,509
0
26,071
W
Nemesis
lilPiggy9683
Nemesis
9,969
4,620
0
5,860
13,252
5,853
1,485
6,815
6,399
0
57,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,478
Gold Earned
32,049
229
Minions Killed
158
0
Camps Cleared
0
991,688
Distance Traveled
883,056
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,581
681
109
6
0
297,454
5
W
Baron Samedi
12,168
716
56
3
0
253,999
0
W
Chaac
12,737
749
104
6
0
350,000
2
L
Ares
9,437
555
4
0
0
288,548
0
L
Danzaburou
11,031
649
45
3
0
297,054
0
W
Nemesis
11,573
681
69
4
0
387,689
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role