Player Matchup

Janus
Janus
MagicVolpon3
Janus
Level 199
God Stats
0W - 2L
1,288 SR
Queue Stats
48W - 85L
1,167 Elo+
Party 2
Chaac
Chaac
Oddn00bhnt3r
Chaac
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,715 Elo+
Solo
Ares
Ares
ShelbyLover420
Ares
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,573 Elo+
Solo
Fenrir
Fenrir
Stuck1nWins
Fenrir
Level 162
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 22L
1,306 Elo+
Party 2
Rama
Rama
ujustbeenyimmed
Rama
Level 230
God Stats
0W - 1L
1,323 SR
Queue Stats
22W - 43L
1,185 Elo+
Party 2
Team Averages
Level 177
1,422 SR
1,389 Elo+

VS

Team Averages
Level 151
1,549 SR
1,476 Elo+
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DR4IVEN
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 66L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
ObitoSano
Cu Chulainn
Level 171
God Stats
4W - 2L
1,747 SR
Queue Stats
158W - 143L
1,451 Elo+
Solo
Yemoja
Yemoja
Pedro KILLER 02
Yemoja
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
2,672
534
0
0
0
10
0 / 2 / 0
5,016
1,003
2,033
4,568
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 2 / 0
4,581
916
1,993
5,757
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
9
1 / 0 / 1
4,778
956
2,947
5,655
3,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 1 / 0
4,833
967
3,628
6,895
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 0 / 3
5,503
1,101
2,213
2,555
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
 
Thoth
10
2 / 0 / 2
5,280
1,056
4,193
1,949
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DR4IVEN
Ah Muzen Cab
10
1 / 1 / 2
4,991
998
5,376
4,733
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ObitoSano
Cu Chulainn
10
2 / 1 / 1
5,105
1,021
4,764
5,070
4,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 0 / 4
5,147
1,029
2,262
4,225
2,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
5
5
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
3
1.5
W
Thoth
 
Thoth
2
0
2
3
W
Ah Muzen Cab
DR4IVEN
Ah Muzen Cab
1
1
2
2
L
0
0
0
0
W
Cu Chulainn
ObitoSano
Cu Chulainn
2
1
1
2.5
L
0
2
0
0
W
0
0
4
2
L
0
2
0
0
L
Fenrir
1
0
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,601
Damage
18,808
22,875
Taken
18,532
11,775
Mitigated
9,993
4,241
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,213
158
850
1,339
2,555
995
709
318
2,237
20,046
709
W
Thoth
 
Thoth
4,193
166
0
243
1,949
631
1,100
259
1,690
9,574
0
W
Ah Muzen Cab
DR4IVEN
Ah Muzen Cab
5,376
1,915
0
377
4,733
1,780
1,436
489
4,244
0
16,276
L
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
ObitoSano
Cu Chulainn
4,764
1,014
0
662
5,070
4,134
275
381
4,689
0
11,092
L
2,033
194
0
605
4,568
2,325
0
1,298
3,228
0
16,646
W
2,262
491
1,301
1,311
4,225
2,453
758
546
3,679
3,998
0
L
1,993
176
0
822
5,757
3,659
0
2,227
3,406
7,464
0
L
Fenrir
2,947
713
0
1,626
5,655
3,153
0
1,947
3,598
0
5,017
L
3,628
2,703
0
1,188
6,895
2,638
0
2,591
4,132
0
13,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,880
Gold Earned
26,026
77
Minions Killed
107
0
Camps Cleared
0
455,789
Distance Traveled
590,243
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,503
1,101
45
9
0
120,970
0
W
Thoth
5,280
1,056
20
4
0
131,802
0
W
Ah Muzen Cab
4,991
998
23
5
0
121,847
0
L
Janus
2,672
534
0
0
0
0
0
W
Cu Chulainn
5,105
1,021
15
3
0
107,885
2
L
Chaac
5,016
1,003
38
8
0
118,117
0
W
Yemoja
5,147
1,029
4
1
0
107,739
0
L
Ares
4,581
916
9
2
0
107,059
0
L
Fenrir
4,778
956
6
1
0
121,502
0
L
Rama
4,833
967
24
5
0
109,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role