Player Matchup

Apollo
Apollo
OT6born
Apollo
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 47L
1,505 Elo+
Party 3
Janus
Janus
Sp1t0n1t8138
Janus
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 16L
1,787 Elo+
Party 2
Bake Kujira
Bake Kujira
Subzerothirty
Bake Kujira
Level 130
God Stats
3W - 2L
1,774 SR
Queue Stats
19W - 21L
1,787 Elo+
Party 2
Horus
Horus
skipjester56
Horus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 39L
1,496 Elo+
Party 3
Serqet
Serqet
wardadoo
Serqet
Level 122
God Stats
3W - 0L
1,814 SR
Queue Stats
10W - 6L
1,576 Elo+
Solo
Team Averages
Level 123
1,618 SR
1,630 Elo+

VS

Team Averages
Level 63
1,428 SR
1,504 Elo+
Merlin
Merlin
BIoodQ
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 64L
1,497 Elo+
Solo
Aphrodite
Aphrodite
BlizzyGlizzy5
Aphrodite
Level 84
God Stats
4W - 3L
1,637 SR
Queue Stats
29W - 39L
1,569 Elo+
Party 1
Nemesis
Nemesis
KorruptArsenal
Nemesis
Level 76
God Stats
0W - 8L
1,249 SR
Queue Stats
34W - 41L
1,569 Elo+
Party 1
Hachiman
Hachiman
TheDankenKing
Hachiman
Level 39
God Stats
0W - 2L
1,255 SR
Queue Stats
2W - 8L
1,370 Elo+
Party 1
Gilgamesh
Gilgamesh
Zephyreon
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
OT6born
Apollo
15
4 / 1 / 8
8,794
517
11,959
15,627
7,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 2 / 3
9,518
560
9,205
8,520
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Subzerothirty
Bake Kujira
15
2 / 1 / 3
10,066
592
14,236
15,483
20,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 8
7,237
426
7,779
18,220
17,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
wardadoo
Serqet
15
3 / 1 / 6
8,589
505
4,672
14,153
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BIoodQ
Merlin
15
3 / 3 / 1
8,849
521
13,137
10,132
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Aphrodite
BlizzyGlizzy5
Aphrodite
11
0 / 5 / 3
7,165
421
4,482
16,202
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
1 / 2 / 2
7,487
440
9,938
12,947
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
TheDankenKing
Hachiman
11
0 / 6 / 1
6,312
371
10,175
14,639
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Zephyreon
Gilgamesh
14
2 / 2 / 2
8,808
518
10,369
21,717
17,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
6
6
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
BIoodQ
Merlin
3
3
1
1.17
L
Aphrodite
BlizzyGlizzy5
Aphrodite
0
5
3
0.3
L
1
2
2
1
W
Apollo
OT6born
Apollo
4
1
8
8
W
7
2
3
4.25
W
Bake Kujira
Subzerothirty
Bake Kujira
2
1
3
3.5
L
Hachiman
TheDankenKing
Hachiman
0
6
1
0.08
L
Gilgamesh
Zephyreon
Gilgamesh
2
2
2
1.5
W
2
1
8
6
W
Serqet
wardadoo
Serqet
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,851
Damage
48,101
72,003
Taken
75,637
56,169
Mitigated
46,487
17,051
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BIoodQ
Merlin
13,137
413
0
129
10,132
4,127
0
3,274
6,350
79,837
2,214
L
Aphrodite
BlizzyGlizzy5
Aphrodite
4,482
814
3,534
7,635
16,202
13,123
9
2,624
13,171
30,055
0
L
9,938
4,439
0
1,449
12,947
5,914
0
2,829
9,820
0
65,154
W
Apollo
OT6born
Apollo
11,959
8,457
0
5,754
15,627
7,340
0
3,693
11,934
0
74,740
W
9,205
330
0
345
8,520
3,727
324
5,130
3,390
61,143
0
W
Bake Kujira
Subzerothirty
Bake Kujira
14,236
8,948
0
2,190
15,483
20,250
0
1,026
14,457
88,297
2,312
L
Hachiman
TheDankenKing
Hachiman
10,175
6,581
0
2,858
14,639
5,796
0
1,612
12,292
0
32,324
L
Gilgamesh
Zephyreon
Gilgamesh
10,369
3,077
0
4,252
21,717
17,527
0
12,454
9,185
0
65,246
W
7,779
2,978
1,625
6,826
18,220
17,884
0
4,909
13,311
0
26,427
W
Serqet
wardadoo
Serqet
4,672
1,276
0
311
14,153
6,968
195
2,635
11,518
0
71,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,204
Gold Earned
38,621
505
Minions Killed
405
0
Camps Cleared
0
1,677,923
Distance Traveled
1,575,777
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,849
521
120
7
0
318,940
1
L
Aphrodite
7,165
421
31
2
0
270,211
2
L
Nemesis
7,487
440
101
6
0
353,217
4
W
Apollo
8,794
517
105
6
0
311,432
0
W
Janus
9,518
560
128
8
0
314,304
7
W
Bake Kujira
10,066
592
140
8
0
313,546
2
L
Hachiman
6,312
371
43
3
0
284,212
0
L
Gilgamesh
8,808
518
110
6
0
349,197
0
W
Horus
7,237
426
29
2
0
320,247
0
W
Serqet
8,589
505
103
6
0
418,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role