Player Matchup

Ymir
Ymir
EBTMickeys
Ymir
Level 49
God Stats
14W - 3L
1,508 SR
Queue Stats
411W - 399L
1,624 Elo+
Party 1
Neith
Neith
Grantie
Neith
Level 66
God Stats
114W - 82L
1,254 SR
Queue Stats
125W - 91L
1,621 Elo+
Party 1
Apollo
Apollo
KjamesN
Apollo
Level 66
God Stats
3W - 2L
1,738 SR
Queue Stats
30W - 25L
1,561 Elo+
Party 1
Sol
Sol
SlySneakyBear
Sol
Level 107
God Stats
91W - 87L
1,181 SR
Queue Stats
279W - 264L
1,228 Elo+
Solo
Fenrir
Fenrir
josh3520
Fenrir
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
563W - 535L
1,660 Elo+
Party 1
Team Averages
Level 67
1,436 SR
1,539 Elo+

VS

Team Averages
Level 52
1,374 SR
1,254 Elo+
Hades
Hades
Fakescrim
Hades
Level 32
God Stats
11W - 10L
1,432 SR
Queue Stats
37W - 54L
1,167 Elo+
Party 2
Ares
Ares
Ricky78291
Ares
Level 105
God Stats
10W - 6L
1,794 SR
Queue Stats
247W - 215L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bodinga9
Morgan Le Fay
Level 39
God Stats
4W - 11L
1,336 SR
Queue Stats
24W - 38L
1,180 Elo+
Party 2
Ao Kuang
Ao Kuang
thefaithful333
Ao Kuang
Level 56
God Stats
2W - 6L
1,185 SR
Queue Stats
51W - 57L
1,207 Elo+
Solo
Hachiman
Hachiman
torrisk
Hachiman
Level 29
God Stats
0W - 7L
1,124 SR
Queue Stats
29W - 49L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 7
7,920
495
3,837
13,308
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Grantie
Neith
15
6 / 0 / 1
9,336
584
8,805
9,838
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
KjamesN
Apollo
13
4 / 6 / 4
8,524
533
7,819
10,830
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 1
8,667
542
11,677
11,511
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
josh3520
Fenrir
14
6 / 4 / 4
8,868
554
11,435
14,152
6,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fakescrim
Hades
11
0 / 5 / 0
6,435
402
4,596
14,601
7,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 5 / 7
7,080
443
4,566
14,576
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
bodinga9
Morgan Le Fay
13
3 / 4 / 3
7,777
486
6,593
11,976
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
11
4 / 2 / 4
6,965
435
7,564
13,733
6,093
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
torrisk
Hachiman
12
6 / 2 / 4
7,369
461
13,615
10,877
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
18
Kills
14
14
Deaths
18
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
Hades
Fakescrim
Hades
0
5
0
0
W
Neith
Grantie
Neith
6
0
1
6.5
W
Apollo
KjamesN
Apollo
4
6
4
1
L
1
5
7
0.9
W
2
2
1
1.25
L
Morgan Le Fay
bodinga9
Morgan Le Fay
3
4
3
1.13
W
Fenrir
josh3520
Fenrir
6
4
4
2
L
Ao Kuang
4
2
4
3
L
Hachiman
torrisk
Hachiman
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,573
Damage
36,934
59,639
Taken
65,763
32,154
Mitigated
36,757
13,783
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,837
856
0
4,271
13,308
11,982
366
3,834
9,474
16,893
2,448
L
Hades
Fakescrim
Hades
4,596
1,559
0
3,816
14,601
7,539
0
0
14,601
41,754
1,725
W
Neith
Grantie
Neith
8,805
5,464
0
3,146
9,838
4,211
1,360
5,918
3,920
0
58,814
W
Apollo
KjamesN
Apollo
7,819
5,238
0
408
10,830
4,214
2,212
3,505
7,325
0
46,360
L
4,566
50
0
2,972
14,576
13,762
0
4,983
9,593
12,990
0
W
11,677
5,002
0
3,768
11,511
4,812
3,199
6,147
5,364
66,442
3,050
L
Morgan Le Fay
bodinga9
Morgan Le Fay
6,593
1,229
0
559
11,976
5,065
0
2,630
9,346
48,542
0
W
Fenrir
josh3520
Fenrir
11,435
3,546
0
2,190
14,152
6,935
1,292
3,567
10,585
0
49,567
L
Ao Kuang
7,564
1,922
0
3,333
13,733
6,093
75
4,326
9,407
28,085
955
L
Hachiman
torrisk
Hachiman
13,615
9,387
0
3,765
10,877
4,298
0
2,969
7,908
0
52,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,315
Gold Earned
35,626
355
Minions Killed
264
0
Camps Cleared
0
1,396,313
Distance Traveled
1,371,625
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,920
495
26
2
0
289,502
8
L
Hades
6,435
402
64
4
0
233,665
0
W
Neith
9,336
584
80
5
0
239,327
0
W
Apollo
8,524
533
71
4
0
275,938
0
L
Ares
7,080
443
6
0
0
291,748
0
W
Sol
8,667
542
115
7
0
269,146
0
L
Morgan Le Fay
7,777
486
74
5
0
255,923
0
W
Fenrir
8,868
554
63
4
0
322,400
0
L
Ao Kuang
6,965
435
44
3
0
333,379
0
L
Hachiman
7,369
461
76
5
0
256,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role