Player Matchup

Guan Yu
Guan Yu
ButtClap420
Guan Yu
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
223W - 194L
1,674 Elo+
Solo
Ah Puch
Ah Puch
SirCrazybone
Ah Puch
Level 97
God Stats
6W - 5L
1,527 SR
Queue Stats
113W - 128L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
bradyx2
Erlang Shen
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,096 Elo+
Solo
Sol
Sol
i12bnu2
Sol
Level 87
God Stats
2W - 1L
1,714 SR
Queue Stats
10W - 10L
1,953 Elo+
Solo
Gilgamesh
Gilgamesh
xxNicoDemo22xx
Gilgamesh
Level 154
God Stats
2W - 1L
1,306 SR
Queue Stats
218W - 210L
1,384 Elo+
Solo
Team Averages
Level 121
1,509 SR
1,512 Elo+

VS

Team Averages
Level 128
1,604 SR
1,576 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
BaronSammedi
Bake Kujira
Level 153
God Stats
6W - 4L
1,500 SR
Queue Stats
319W - 305L
1,620 Elo+
Party 2
Anubis
Anubis
BranFlakes18
Anubis
Level 118
God Stats
4W - 2L
1,760 SR
Queue Stats
30W - 30L
1,525 Elo+
Party 1
Ne Zha
Ne Zha
Unit9TypeS
Ne Zha
Level 94
God Stats
1W - 2L
1,760 SR
Queue Stats
21W - 13L
1,714 Elo+
Party 1
Xbalanque
Xbalanque
ZionKalikowski
Xbalanque
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
318W - 287L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ButtClap420
Guan Yu
16
4 / 0 / 6
10,370
546
11,982
20,387
23,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
SirCrazybone
Ah Puch
16
2 / 1 / 2
9,397
495
11,294
11,328
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
bradyx2
Erlang Shen
15
4 / 0 / 6
9,958
524
8,358
13,373
14,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
16
3 / 2 / 8
9,955
524
11,411
10,146
3,536
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
xxNicoDemo22xx
Gilgamesh
16
6 / 0 / 5
9,811
516
10,493
15,749
7,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
1 / 3 / 0
9,555
503
14,527
20,766
23,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bake Kujira
BaronSammedi
Bake Kujira
13
1 / 4 / 0
8,579
452
5,390
18,334
19,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
13
0 / 5 / 1
8,301
437
10,315
14,182
7,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Unit9TypeS
Ne Zha
15
1 / 6 / 1
8,652
455
6,251
18,049
8,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
ZionKalikowski
Xbalanque
15
0 / 2 / 1
8,654
455
7,650
12,202
5,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
19
Kills
3
3
Deaths
20
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
L
Bake Kujira
BaronSammedi
Bake Kujira
1
4
0
0.25
L
Anubis
0
5
1
0.1
W
Guan Yu
ButtClap420
Guan Yu
4
0
6
7
W
Ah Puch
SirCrazybone
Ah Puch
2
1
2
3
L
Ne Zha
Unit9TypeS
Ne Zha
1
6
1
0.25
L
Xbalanque
ZionKalikowski
Xbalanque
0
2
1
0.25
W
Erlang Shen
bradyx2
Erlang Shen
4
0
6
7
W
Sol
3
2
8
3.5
W
Gilgamesh
xxNicoDemo22xx
Gilgamesh
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,538
Damage
44,133
70,983
Taken
83,533
54,416
Mitigated
63,748
18,269
Healing
20,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
14,527
5,426
0
5,494
20,766
23,800
573
2,034
18,732
0
81,029
L
Bake Kujira
BaronSammedi
Bake Kujira
5,390
3,493
0
3,849
18,334
19,072
0
7,195
11,139
40,404
1,289
L
Anubis
10,315
1,045
464
4,800
14,182
7,271
159
5,839
8,343
64,371
3,867
W
Guan Yu
ButtClap420
Guan Yu
11,982
2,352
592
4,853
20,387
23,771
33
2,907
16,213
1,646
74,763
W
Ah Puch
SirCrazybone
Ah Puch
11,294
670
0
3,299
11,328
5,213
0
361
10,865
78,766
1,903
L
Ne Zha
Unit9TypeS
Ne Zha
6,251
2,187
0
3,670
18,049
8,455
331
1,710
16,339
0
80,023
L
Xbalanque
ZionKalikowski
Xbalanque
7,650
2,484
0
2,305
12,202
5,150
972
6,129
6,073
0
69,865
W
Erlang Shen
bradyx2
Erlang Shen
8,358
4,412
0
5,104
13,373
14,064
486
3,980
9,393
0
47,164
W
Sol
11,411
2,874
0
2,886
10,146
3,536
478
4,564
5,533
67,793
13,633
W
Gilgamesh
xxNicoDemo22xx
Gilgamesh
10,493
3,961
0
1,535
15,749
7,832
462
3,237
12,280
0
69,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
43,741
549
Minions Killed
520
0
Camps Cleared
0
1,811,745
Distance Traveled
1,724,243
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,555
503
125
7
0
326,817
0
L
Bake Kujira
8,579
452
83
4
0
370,539
4
L
Anubis
8,301
437
91
5
0
318,240
6
W
Guan Yu
10,370
546
129
7
0
378,032
2
W
Ah Puch
9,397
495
142
7
0
349,809
0
L
Ne Zha
8,652
455
96
5
0
350,209
0
L
Xbalanque
8,654
455
125
7
0
358,438
4
W
Erlang Shen
9,958
524
51
3
0
369,716
1
W
Sol
9,955
524
118
6
0
338,485
0
W
Gilgamesh
9,811
516
109
6
0
375,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role