Player Matchup

Hercules
Hercules
Suplols
Hercules
Level 44
God Stats
5W - 1L
1,729 SR
Queue Stats
19W - 6L
1,765 Elo+
Party 1
Kukulkan
Kukulkan
VENOMIZEDJOKER
Kukulkan
Level 82
God Stats
23W - 12L
1,580 SR
Queue Stats
76W - 62L
1,502 Elo+
Solo
Ne Zha
Ne Zha
loltingz
Ne Zha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,657 Elo+
Party 1
Team Averages
Level 72
1,603 SR
1,642 Elo+

VS

Team Averages
Level 82
1,704 SR
1,452 Elo+
Morgan Le Fay
Morgan Le Fay
BattingRacer607
Morgan Le Fay
Level 89
God Stats
14W - 11L
1,965 SR
Queue Stats
294W - 275L
1,577 Elo+
Solo
Achilles
Achilles
OGbreadst1ck
Achilles
Level 29
God Stats
7W - 6L
1,612 SR
Queue Stats
7W - 7L
1,441 Elo+
Party 2
Martichoras
Martichoras
zGyroscope---
Martichoras
Level 129
God Stats
1W - 6L
1,536 SR
Queue Stats
65W - 79L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Suplols
Hercules
16
3 / 1 / 7
11,089
693
9,831
21,856
18,594
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
17
1 / 1 / 6
11,191
699
16,718
7,221
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
loltingz
Ne Zha
16
6 / 1 / 3
11,410
713
13,859
14,962
7,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BattingRacer607
Morgan Le Fay
15
3 / 6 / 0
10,758
672
13,020
15,244
6,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
OGbreadst1ck
Achilles
15
0 / 1 / 0
9,288
581
13,580
17,780
22,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Martichoras
zGyroscope---
Martichoras
14
0 / 3 / 1
9,780
611
8,221
14,373
6,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
3
3
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BattingRacer607
Morgan Le Fay
3
6
0
0.5
L
Achilles
OGbreadst1ck
Achilles
0
1
0
0
W
Hercules
Suplols
Hercules
3
1
7
6.5
W
Kukulkan
1
1
6
4
W
Ne Zha
loltingz
Ne Zha
6
1
3
7.5
L
Martichoras
zGyroscope---
Martichoras
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,408
Damage
34,821
44,039
Taken
47,397
29,554
Mitigated
35,359
14,689
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BattingRacer607
Morgan Le Fay
13,020
358
0
3,806
15,244
6,205
102
3,679
11,565
44,431
2,081
L
Achilles
OGbreadst1ck
Achilles
13,580
1,913
0
1,646
17,780
22,987
0
8,548
9,232
0
27,171
W
Hercules
Suplols
Hercules
9,831
3,248
0
8,373
21,856
18,594
732
5,973
14,229
0
21,404
W
Kukulkan
16,718
779
0
947
7,221
3,343
558
1,631
5,166
82,686
164
W
Ne Zha
loltingz
Ne Zha
13,859
4,243
0
5,369
14,962
7,617
1,779
3,313
10,721
0
51,826
L
Martichoras
zGyroscope---
Martichoras
8,221
3,540
0
2,743
14,373
6,167
265
4,463
9,910
0
50,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,690
Gold Earned
29,826
204
Minions Killed
170
0
Camps Cleared
0
980,218
Distance Traveled
844,385
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,758
672
73
5
0
271,836
0
L
Achilles
9,288
581
27
2
0
322,747
0
W
Hercules
11,089
693
22
1
0
331,575
0
W
Kukulkan
11,191
699
119
7
0
310,544
3
W
Ne Zha
11,410
713
63
4
0
338,099
0
L
Martichoras
9,780
611
70
4
0
249,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role