Player Matchup

Ymir
Ymir
Bronze III
Zet14k
Ymir
Bronze III
Level 38
God Stats
3W - 2L
1,707 SR
Queue Stats
14W - 21L
1,446 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
dulcecena
Ne Zha
Bronze III
Level 108
God Stats
2W - 1L
1,240 SR
Queue Stats
10W - 16L
1,386 MMR
Party 1
Sol
Sol
Bronze III
griezmannjr
Sol
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,454 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,482 SR
1,429 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,398 SR
1,388 MMR
Tsukuyomi
Tsukuyomi
Bronze IV
RecurringSilence
Tsukuyomi
Bronze IV
Level 156
God Stats
43W - 24L
1,268 SR
Queue Stats
471W - 523L
1,401 MMR
Solo
Mulan
Mulan
Bronze III
Royal IHavoc
Mulan
Bronze III
Level 63
God Stats
109W - 118L
1,425 SR
Queue Stats
261W - 294L
1,379 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
SpazticNinjaGoat
Morgan Le Fay
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Zet14k
Ymir
17
5 / 2 / 6
10,922
728
8,354
16,840
19,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
dulcecena
Ne Zha
17
5 / 0 / 7
11,517
768
11,899
10,796
7,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 1 / 7
10,789
719
15,623
14,755
5,773
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Bake KujiraVamanaShivaGeb

VS

Bans
GilgameshBastetHou YiJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
3 / 2 / 0
9,438
629
12,446
13,538
7,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 2
8,569
571
7,207
18,754
14,944
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
SpazticNinjaGoat
Morgan Le Fay
14
0 / 4 / 2
8,866
591
10,699
10,821
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
3
2
0
1.5
L
0
6
2
0.17
L
Morgan Le Fay
SpazticNinjaGoat
Morgan Le Fay
0
4
2
0.25
W
Ymir
Zet14k
Ymir
5
2
6
4
W
Ne Zha
dulcecena
Ne Zha
5
0
7
8.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,876
Damage
30,352
42,391
Taken
43,113
32,800
Mitigated
26,423
13,172
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
12,446
1,903
0
2,854
13,538
7,025
0
6,987
6,487
0
36,447
L
7,207
227
0
1,089
18,754
14,944
49
11,402
7,199
0
23,187
L
Morgan Le Fay
SpazticNinjaGoat
Morgan Le Fay
10,699
2,504
0
868
10,821
4,454
186
5,264
5,524
29,428
216
W
Ymir
Zet14k
Ymir
8,354
906
0
1,338
16,840
19,660
0
4,285
12,038
27,403
1,796
W
Ne Zha
dulcecena
Ne Zha
11,899
3,451
0
3,719
10,796
7,367
118
3,060
7,180
0
46,388
W
15,623
7,839
0
8,115
14,755
5,773
2,452
3,466
10,673
77,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
26,873
196
Minions Killed
128
0
Camps Cleared
0
881,904
Distance Traveled
702,717
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,438
629
49
3
0
236,058
2
L
Mulan
8,569
571
38
3
0
236,325
4
L
Morgan Le Fay
8,866
591
41
3
0
230,334
0
W
Ymir
10,922
728
23
2
0
285,589
0
W
Ne Zha
11,517
768
55
4
0
329,989
0
W
Sol
10,789
719
118
8
0
266,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role