Player Matchup

Bakasura
Bakasura
Bronze III
CallMeHampel-_-
Bakasura
Bronze III
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 63L
1,454 MMR
Solo
Izanami
Izanami
Bronze III
DonRemzo
Izanami
Bronze III
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 83L
1,454 MMR
Party 1
Chaac
Chaac
Bronze III
I92zzi
Chaac
Bronze III
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 28L
1,454 MMR
Solo
Sobek
Sobek
Bronze III
Suntouch
Sobek
Bronze III
Level 159
God Stats
0W - 2L
1,327 SR
Queue Stats
7W - 9L
1,454 MMR
Solo
Ra
Ra
Bronze III
TheGameWizard99
Ra
Bronze III
Level 141
God Stats
0W - 2L
1,715 SR
Queue Stats
4W - 8L
1,454 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,508 SR
1,454 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 157
1,547 SR
1,447 MMR
Chernobog
Chernobog
Bronze III
G00nluck
Chernobog
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,454 MMR
Party 2
King Arthur
King Arthur
Bronze III
Septagon
King Arthur
Bronze III
Level 227
God Stats
8W - 8L
1,500 SR
Queue Stats
158W - 139L
1,454 MMR
Solo
He Bo
He Bo
Silver II
X-Fernii79_X
He Bo
Silver II
Level 158
God Stats
4W - 1L
1,733 SR
Queue Stats
111W - 102L
1,454 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
buhliwko
Baron Samedi
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,454 MMR
Party 2
Janus
Janus
Bronze III
luisangano99
Janus
Bronze III
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 53L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
0 / 1 / 0
4,671
467
1,448
5,775
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
DonRemzo
Izanami
9
3 / 1 / 2
5,585
559
4,502
5,571
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
I92zzi
Chaac
9
0 / 1 / 0
4,939
494
2,275
10,137
9,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Suntouch
Sobek
9
2 / 0 / 3
5,551
555
4,158
8,958
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 5 / 0
5,193
519
2,678
5,945
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BellonaAo KuangThorTiamat

VS

Bans
Maman BrigitteBake KujiraFenrirArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
G00nluck
Chernobog
9
1 / 4 / 0
4,780
478
4,232
7,038
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Septagon
King Arthur
11
0 / 0 / 1
6,272
627
6,883
7,305
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 0 / 2
5,625
563
2,984
4,718
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
buhliwko
Baron Samedi
9
0 / 1 / 2
5,082
508
3,105
5,723
3,967
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 0 / 2
6,749
675
6,265
5,831
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
8
8
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
1
0
0
L
Izanami
DonRemzo
Izanami
3
1
2
4
W
Chernobog
G00nluck
Chernobog
1
4
0
0.25
L
Chaac
I92zzi
Chaac
0
1
0
0
W
King Arthur
Septagon
King Arthur
0
0
1
0.5
L
Sobek
Suntouch
Sobek
2
0
3
3.5
L
0
5
0
0
W
2
0
2
3
W
Baron Samedi
buhliwko
Baron Samedi
0
1
2
1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,061
Damage
23,469
36,386
Taken
30,615
23,924
Mitigated
15,366
10,282
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,448
1,055
0
1,652
5,775
2,453
0
2,778
2,967
0
24,773
L
Izanami
DonRemzo
Izanami
4,502
3,227
0
1,992
5,571
2,067
0
2,915
2,620
0
44,332
W
Chernobog
G00nluck
Chernobog
4,232
2,339
0
778
7,038
2,472
0
2,273
4,765
0
27,807
L
Chaac
I92zzi
Chaac
2,275
416
0
2,800
10,137
9,595
0
232
9,905
0
31,148
W
King Arthur
Septagon
King Arthur
6,883
1,236
0
1,683
7,305
5,222
0
0
7,305
0
53,407
L
Sobek
Suntouch
Sobek
4,158
496
0
3,312
8,958
7,646
0
1,687
7,251
16,355
0
L
2,678
164
56
470
5,945
2,163
0
4,452
1,289
33,752
2,667
W
2,984
430
0
1,933
4,718
1,606
0
505
4,158
49,107
0
W
Baron Samedi
buhliwko
Baron Samedi
3,105
438
396
2,601
5,723
3,967
0
1,928
3,777
14,959
0
W
6,265
369
0
985
5,831
2,099
0
1,964
3,757
50,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,939
Gold Earned
28,508
287
Minions Killed
315
0
Camps Cleared
0
930,931
Distance Traveled
1,020,117
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,671
467
61
6
0
178,697
0
L
Izanami
5,585
559
80
8
0
170,619
0
W
Chernobog
4,780
478
43
4
0
183,033
3
L
Chaac
4,939
494
56
6
0
186,037
0
W
King Arthur
6,272
627
78
8
0
204,347
0
L
Sobek
5,551
555
16
2
0
199,258
0
L
Ra
5,193
519
74
7
0
196,320
0
W
He Bo
5,625
563
87
9
0
215,497
0
W
Baron Samedi
5,082
508
20
2
0
194,799
0
W
Janus
6,749
675
87
9
0
222,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role