Player Matchup

Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
BallisticVados
Cthulhu
Bronze III
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 20L
1,455 MMR
Party 1
Izanami
Izanami
Bronze III
EscapeThaNate
Izanami
Bronze III
Level 122
God Stats
29W - 25L
1,277 SR
Queue Stats
207W - 216L
1,455 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
QuickJoey
Tsukuyomi
Bronze III
Level 141
God Stats
1W - 2L
1,311 SR
Queue Stats
8W - 10L
1,453 MMR
Party 1
Merlin
Merlin
Gold V
Vudir
Merlin
Gold V
Level 160
God Stats
2W - 3L
1,218 SR
Queue Stats
313W - 273L
1,456 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 147
1,361 SR
1,464 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,501 SR
1,455 MMR
Scylla
Scylla
Gold V
Menray
Scylla
Gold V
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
225W - 213L
1,454 MMR
Solo
Hachiman
Hachiman
Bronze III
MrShinnister
Hachiman
Bronze III
Level 172
God Stats
11W - 11L
1,507 SR
Queue Stats
100W - 110L
1,454 MMR
Solo
Nemesis
Nemesis
Bronze III
slicerin12
Nemesis
Bronze III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 229L
1,454 MMR
Solo
Osiris
Osiris
Bronze III
xOmen eZ
Osiris
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,456 MMR
Solo
Aphrodite
Aphrodite
Bronze III
xRetr0
Aphrodite
Bronze III
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 101L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
1 / 0 / 0
3,121
624
1,705
2,660
1,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 0 / 0
4,071
814
2,012
3,788
1,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
5
0 / 1 / 0
3,229
646
1,567
2,661
693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tsukuyomi
QuickJoey
Tsukuyomi
6
0 / 0 / 1
3,276
655
1,177
2,463
773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Vudir
Merlin
7
0 / 0 / 0
3,717
743
245
796
188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Sun WukongThanatosMaman BrigitteBellona

VS

Bans
Bake KujiraArachneOlorunJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Menray
Scylla
1
0 / 0 / 0
2,418
484
0
0
0
Hachiman
MrShinnister
Hachiman
5
1 / 1 / 0
3,164
633
1,983
3,548
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
slicerin12
Nemesis
6
0 / 0 / 0
3,162
632
550
2,345
773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
xOmen eZ
Osiris
7
0 / 1 / 0
3,573
715
1,279
4,085
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
xRetr0
Aphrodite
6
0 / 0 / 1
3,406
681
1,055
3,871
1,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
W
1
0
0
1
W
Izanami
0
1
0
0
L
Scylla
Menray
Scylla
0
0
0
0
L
Hachiman
MrShinnister
Hachiman
1
1
0
1
W
Tsukuyomi
QuickJoey
Tsukuyomi
0
0
1
0.5
W
Merlin
Vudir
Merlin
0
0
0
0
L
Nemesis
slicerin12
Nemesis
0
0
0
0
L
Osiris
xOmen eZ
Osiris
0
1
0
0
L
Aphrodite
xRetr0
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,706
Damage
4,867
12,368
Taken
13,849
4,821
Mitigated
5,584
5,342
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,705
282
0
998
2,660
1,689
0
663
1,997
0
8,965
W
2,012
369
0
1,370
3,788
1,478
0
0
3,788
23,140
384
W
Izanami
1,567
1,117
0
862
2,661
693
0
266
2,395
0
19,844
L
Scylla
Menray
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
MrShinnister
Hachiman
1,983
933
0
782
3,548
1,036
0
0
3,515
0
17,078
W
Tsukuyomi
QuickJoey
Tsukuyomi
1,177
378
0
1,548
2,463
773
0
126
2,337
0
13,761
W
Merlin
Vudir
Merlin
245
1
0
564
796
188
0
0
796
22,139
0
L
Nemesis
slicerin12
Nemesis
550
112
0
819
2,345
773
0
245
2,100
0
13,568
L
Osiris
xOmen eZ
Osiris
1,279
241
0
2,000
4,085
2,322
0
1,931
2,154
0
19,187
L
Aphrodite
xRetr0
Aphrodite
1,055
294
1,331
2,206
3,871
1,453
0
0
3,694
7,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,414
Gold Earned
15,723
178
Minions Killed
99
0
Camps Cleared
0
516,096
Distance Traveled
417,364
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,121
624
20
4
0
107,912
1
W
Cthulhu
4,071
814
44
9
0
96,976
1
W
Izanami
3,229
646
27
5
0
93,295
0
L
Scylla
2,418
484
0
0
0
0
0
L
Hachiman
3,164
633
27
5
0
112,478
0
W
Tsukuyomi
3,276
655
34
7
0
129,338
0
W
Merlin
3,717
743
53
11
0
88,575
0
L
Nemesis
3,162
632
26
5
0
116,221
1
L
Osiris
3,573
715
35
7
0
95,365
0
L
Aphrodite
3,406
681
11
2
0
93,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role