Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Andysupremo
Ishtar
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 22L
1,460 Elo+
Solo
Hercules
Hercules
CLABS
Hercules
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Party 2
Geb
Geb
DoxixIWNL
Geb
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 43L
1,500 Elo+
Party 2
Bakasura
Bakasura
sloppytoponmycoc
Bakasura
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 95L
1,668 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,526 Elo+

VS

Team Averages
Level 113
1,500 SR
1,451 Elo+
Janus
Janus
 
Janus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
MrBlaziken
Maui
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 23L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 4
5,645
1,129
1,904
3,035
1,151
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
11
3 / 1 / 5
6,059
1,212
6,794
3,815
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
CLABS
Hercules
9
0 / 0 / 5
5,124
1,025
850
3,185
3,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 1 / 2
5,324
1,065
1,606
3,360
2,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 1 / 5
5,865
1,173
3,550
3,878
3,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 0
5,891
1,178
4,768
2,336
756
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
 
Morgan Le Fay
11
1 / 2 / 2
5,570
1,114
4,115
3,669
1,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thoth
 
Thoth
11
0 / 2 / 3
5,461
1,092
2,739
3,605
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
 
Vamana
1
0 / 0 / 0
1,264
253
0
0
0
9
0 / 3 / 0
5,002
1,000
1,665
6,548
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
9
Kills
3
3
Deaths
9
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
4
3
L
Janus
 
Janus
2
2
0
1
L
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
L
Thoth
 
Thoth
0
2
3
0.75
L
Vamana
 
Vamana
0
0
0
0
W
Ishtar
3
1
5
5.5
W
Hercules
CLABS
Hercules
0
0
5
2.5
W
1
1
2
2
L
0
3
0
0
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,704
Damage
13,287
17,273
Taken
16,158
12,350
Mitigated
7,614
6,480
Healing
1,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,904
115
461
669
3,035
1,151
128
2,535
500
10,251
251
L
Janus
 
Janus
4,768
0
69
177
2,336
756
0
385
1,951
12,165
0
L
Morgan Le Fay
 
Morgan Le Fay
4,115
30
115
160
3,669
1,595
0
986
2,613
10,612
368
L
Thoth
 
Thoth
2,739
26
0
243
3,605
1,112
0
641
2,684
7,984
203
L
Vamana
 
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
6,794
5,322
409
362
3,815
1,484
0
3,093
722
0
16,203
W
Hercules
CLABS
Hercules
850
275
358
1,903
3,185
3,091
0
2,410
775
0
1,079
W
1,606
147
480
499
3,360
2,827
0
2,447
913
2,071
19
L
1,665
443
230
927
6,548
4,151
0
1,406
4,356
4,180
0
W
3,550
2,242
30
1,309
3,878
3,797
0
2,462
1,416
0
2,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,017
Gold Earned
23,188
60
Minions Killed
54
0
Camps Cleared
0
530,779
Distance Traveled
436,025
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,645
1,129
19
4
0
111,742
0
L
Janus
5,891
1,178
24
5
0
114,117
0
L
Morgan Le Fay
5,570
1,114
11
2
0
111,185
0
L
Thoth
5,461
1,092
15
3
0
108,659
0
L
Vamana
1,264
253
0
0
0
0
0
W
Ishtar
6,059
1,212
22
4
0
107,712
0
W
Hercules
5,124
1,025
4
1
0
118,272
1
W
Geb
5,324
1,065
4
1
0
84,557
0
L
Maui
5,002
1,000
4
1
0
102,064
0
W
Bakasura
5,865
1,173
11
2
0
108,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role