Player Matchup

Janus
Janus
Bronze III
AwesomestFluffy
Janus
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,546 MMR
Party 2
Charon
Charon
Bronze III
Falcon1435
Charon
Bronze III
Level 106
God Stats
4W - 3L
1,519 SR
Queue Stats
4W - 4L
1,546 MMR
Party 2
Awilix
Awilix
Bronze III
SaikoBrebajes51
Awilix
Bronze III
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 86L
1,546 MMR
Solo
King Arthur
King Arthur
Bronze III
brandonqw
King Arthur
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 67L
1,546 MMR
Solo
Anhur
Anhur
Bronze III
theChancho
Anhur
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,546 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,504 SR
1,546 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,612 SR
1,546 MMR
Danzaburou
Danzaburou
Bronze III
BubbaDaQ
Danzaburou
Bronze III
Level 127
God Stats
3W - 3L
1,825 SR
Queue Stats
6W - 5L
1,546 MMR
Solo
Ra
Ra
Bronze III
Stroode
Ra
Bronze III
Level 146
God Stats
0W - 7L
1,500 SR
Queue Stats
121W - 110L
1,546 MMR
Solo
Bastet
Bastet
Bronze III
TheCarterGuy
Bastet
Bronze III
Level 102
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 1L
1,546 MMR
Solo
Osiris
Osiris
Bronze III
darkknightx23x
Osiris
Bronze III
Level 130
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 59L
1,546 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
zuhse
Sylvanus
Bronze III
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 102L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,070
538
6,169
6,051
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charon
Falcon1435
Charon
13
1 / 2 / 2
7,954
530
5,478
9,113
7,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 1 / 2
8,596
573
8,594
10,565
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
brandonqw
King Arthur
14
0 / 1 / 1
8,464
564
3,623
12,805
10,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
18
5 / 0 / 3
10,644
710
14,552
9,451
4,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Maman BrigitteAthenaThothArtemis

VS

Bans
Bake KujiraThanatosBellonaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BubbaDaQ
Danzaburou
13
1 / 4 / 0
7,824
522
4,181
10,878
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 2
7,969
531
3,896
11,535
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
12
1 / 3 / 0
7,274
485
2,682
11,895
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 0 / 0
9,557
637
7,369
9,653
14,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
zuhse
Sylvanus
11
0 / 2 / 3
7,254
484
5,518
13,247
8,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
5
5
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Danzaburou
BubbaDaQ
Danzaburou
1
4
0
0.25
W
Charon
Falcon1435
Charon
1
2
2
1
W
4
1
2
5
L
0
2
2
0.5
L
Bastet
1
3
0
0.33
W
King Arthur
brandonqw
King Arthur
0
1
1
0.5
L
3
0
0
3
W
Anhur
5
0
3
6.5
L
Sylvanus
zuhse
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,416
Damage
23,646
47,985
Taken
57,208
29,018
Mitigated
34,649
11,671
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,169
324
0
730
6,051
2,369
0
2,208
3,843
73,310
2,372
L
Danzaburou
BubbaDaQ
Danzaburou
4,181
1,758
0
1,680
10,878
2,933
0
1,705
9,158
0
59,569
W
Charon
Falcon1435
Charon
5,478
1,091
0
1,989
9,113
7,635
0
2,870
6,153
24,974
26
W
8,594
4,430
0
500
10,565
4,796
42
2,284
8,185
0
81,838
L
3,896
394
477
4,007
11,535
4,655
0
3,062
8,285
78,761
1,979
L
Bastet
2,682
660
0
2,824
11,895
4,641
0
1,506
10,271
0
58,528
W
King Arthur
brandonqw
King Arthur
3,623
219
0
2,565
12,805
10,206
0
938
11,191
0
62,699
L
7,369
2,099
0
2,407
9,653
14,098
0
577
9,076
0
75,660
W
Anhur
14,552
8,350
0
5,887
9,451
4,012
1,899
1,726
7,725
0
121,201
L
Sylvanus
zuhse
Sylvanus
5,518
1,444
3,541
4,442
13,247
8,322
0
4,212
8,907
23,316
1,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,728
Gold Earned
39,878
595
Minions Killed
514
0
Camps Cleared
0
1,631,109
Distance Traveled
1,423,765
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,070
538
146
10
0
319,838
0
L
Danzaburou
7,824
522
114
8
0
269,707
5
W
Charon
7,954
530
32
2
0
309,531
0
W
Awilix
8,596
573
107
7
0
394,004
1
L
Ra
7,969
531
146
10
0
303,704
4
L
Bastet
7,274
485
86
6
0
329,349
0
W
King Arthur
8,464
564
127
8
0
308,184
4
L
Osiris
9,557
637
136
9
0
249,703
5
W
Anhur
10,644
710
183
12
0
299,552
2
L
Sylvanus
7,254
484
32
2
0
271,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role