Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KABRON 101
Nu Wa
Level 54
God Stats
73W - 58L
1,574 SR
Queue Stats
168W - 183L
1,497 Elo+
Solo
Khepri
Khepri
KenseiDragon677
Khepri
Level 128
God Stats
19W - 13L
1,500 SR
Queue Stats
519W - 562L
1,263 Elo+
Solo
Zeus
Zeus
Manolodiaz1
Zeus
Level 187
God Stats
25W - 20L
1,500 SR
Queue Stats
369W - 369L
1,332 Elo+
Solo
Neith
Neith
PaladinVoce
Neith
Level 67
God Stats
1W - 2L
1,458 SR
Queue Stats
2W - 5L
1,296 Elo+
Solo
Team Averages
Level 100
1,506 SR
1,378 Elo+

VS

Team Averages
Level 122
1,448 SR
1,388 Elo+
Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Alrykjuss
Ao Kuang
Level 158
God Stats
7W - 5L
1,622 SR
Queue Stats
114W - 108L
1,592 Elo+
Solo
Surtr
Surtr
BoarBarbon
Surtr
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
262W - 253L
1,348 Elo+
Solo
Agni
Agni
ShadowNite123
Agni
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 42L
1,163 Elo+
Solo
Charybdis
Charybdis
yyyikes
Charybdis
Level 108
God Stats
45W - 32L
1,117 SR
Queue Stats
323W - 326L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 0 / 0
6,285
898
0
309
106
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
12
0 / 1 / 1
6,880
983
4,519
5,796
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 1
7,846
1,121
2,530
4,717
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 1 / 0
7,238
1,034
6,154
2,866
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 1
7,083
1,012
3,056
7,963
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

313

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 0 / 1
7,415
1,059
3,729
1,838
714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Alrykjuss
Ao Kuang
12
1 / 0 / 1
7,079
1,011
801
2,188
1,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
13
1 / 0 / 3
7,287
1,041
3,322
5,935
4,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 4
8,272
1,182
6,915
5,510
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
yyyikes
Charybdis
13
3 / 0 / 3
7,768
1,110
4,802
3,578
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
1
Kills
7
7
Deaths
1
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Janus
 
Janus
0
0
1
0.5
W
Ao Kuang
Alrykjuss
Ao Kuang
1
0
1
1.5
W
Surtr
1
0
3
2.5
L
Nu Wa
0
1
1
0.5
L
0
1
1
0.5
L
1
1
0
1
L
0
4
1
0.13
W
2
1
4
4
W
Charybdis
yyyikes
Charybdis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,259
Damage
19,569
21,651
Taken
19,049
13,942
Mitigated
10,039
655
Healing
2,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
0
0
0
0
309
106
0
309
0
0
0
W
Janus
 
Janus
3,729
37
0
0
1,838
714
0
866
972
27,164
0
W
Ao Kuang
Alrykjuss
Ao Kuang
801
144
0
143
2,188
1,170
0
1,726
462
3,331
0
W
Surtr
3,322
426
0
1,972
5,935
4,566
0
4,276
1,659
2,546
9,511
L
Nu Wa
4,519
1,252
0
0
5,796
3,023
0
2,957
2,839
16,721
0
L
2,530
110
0
485
4,717
5,384
0
2,050
2,667
8,947
1,041
L
6,154
303
0
0
2,866
1,451
0
2,044
736
21,872
0
L
3,056
1,221
0
170
7,963
3,978
0
4,683
3,244
0
14,113
W
6,915
285
0
253
5,510
1,968
0
4,096
1,414
28,104
439
W
Charybdis
yyyikes
Charybdis
4,802
2,200
0
0
3,578
1,621
0
1,975
1,603
0
15,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
37,821
127
Minions Killed
153
2
Camps Cleared
9
449,452
Distance Traveled
626,287
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,285
898
0
0
0
0
0
W
Janus
7,415
1,059
59
8
4
141,067
0
W
Ao Kuang
7,079
1,011
4
1
1
143,636
2
W
Surtr
7,287
1,041
12
2
0
121,884
0
L
Nu Wa
6,880
983
20
3
0
125,025
0
L
Khepri
7,846
1,121
22
3
0
109,339
0
L
Zeus
7,238
1,034
53
8
0
112,543
0
L
Neith
7,083
1,012
32
5
2
102,545
0
W
Agni
8,272
1,182
52
7
4
133,304
0
W
Charybdis
7,768
1,110
26
4
0
86,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role