Player Matchup

Hou Yi
Hou Yi
MayBeary
Hou Yi
Level 29
God Stats
2W - 1L
1,763 SR
Queue Stats
7W - 10L
1,773 Elo+
Party 1
Jing Wei
Jing Wei
NitoRatKing
Jing Wei
Level 26
God Stats
3W - 1L
1,558 SR
Queue Stats
11W - 22L
1,773 Elo+
Party 1
Cupid
Cupid
hearnlk2230
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
kilotangoo
Medusa
Level 105
God Stats
4W - 1L
1,291 SR
Queue Stats
13W - 10L
1,773 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zyncinnati
Ah Muzen Cab
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 17L
1,773 Elo+
Party 1
Team Averages
Level 40
1,522 SR
1,718 Elo+

VS

Team Averages
Level 14
1,444 SR
1,511 Elo+
Poseidon
Poseidon
Ands13
Poseidon
Level 27
God Stats
1W - 1L
1,283 SR
Queue Stats
57W - 55L
1,522 Elo+
Party 2
Artemis
Artemis
ChinoPLAY
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,596 Elo+
Party 3
Neith
Neith
T13Sandman
Neith
Level 6
God Stats
14W - 13L
1,703 SR
Queue Stats
53W - 51L
1,744 Elo+
Party 2
Izanami
Izanami
TankedMosquito
Izanami
Level 21
God Stats
5W - 4L
1,234 SR
Queue Stats
5W - 9L
1,096 Elo+
Solo
Loki
Loki
Yisusken
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MayBeary
Hou Yi
17
6 / 2 / 4
9,833
894
9,813
11,444
5,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
NitoRatKing
Jing Wei
14
1 / 1 / 9
8,461
769
6,108
8,803
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 7
8,599
782
3,785
6,063
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
kilotangoo
Medusa
17
7 / 1 / 4
10,088
917
8,785
10,218
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
zyncinnati
Ah Muzen Cab
15
3 / 1 / 6
9,226
839
9,953
6,992
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ands13
Poseidon
15
3 / 4 / 2
8,957
814
12,820
8,647
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
ChinoPLAY
Artemis
13
1 / 4 / 2
7,754
705
4,007
6,711
2,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
15
2 / 2 / 2
8,509
774
8,960
9,411
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 1
8,131
739
2,360
9,276
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
0 / 5 / 3
7,760
705
4,725
10,989
4,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
18
Kills
6
6
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ands13
Poseidon
3
4
2
1
L
Artemis
ChinoPLAY
Artemis
1
4
2
0.5
W
Hou Yi
MayBeary
Hou Yi
6
2
4
4
W
Jing Wei
NitoRatKing
Jing Wei
1
1
9
5.5
L
Neith
2
2
2
1.5
L
0
3
1
0.17
L
Loki
0
5
3
0.3
W
1
1
7
4.5
W
Medusa
kilotangoo
Medusa
7
1
4
9
W
Ah Muzen Cab
zyncinnati
Ah Muzen Cab
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,444
Damage
32,872
43,520
Taken
45,034
19,536
Mitigated
20,143
9,835
Healing
4,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ands13
Poseidon
12,820
977
0
850
8,647
3,494
0
0
8,615
33,467
386
L
Artemis
ChinoPLAY
Artemis
4,007
1,163
0
115
6,711
2,934
0
0
6,711
0
9,990
W
Hou Yi
MayBeary
Hou Yi
9,813
5,563
0
2,922
11,444
5,414
116
3,141
8,303
0
35,211
W
Jing Wei
NitoRatKing
Jing Wei
6,108
4,318
0
1,191
8,803
3,907
649
2,970
5,833
0
12,858
L
Neith
8,960
2,823
0
1,960
9,411
4,740
30
0
9,339
0
20,397
L
2,360
1,000
0
940
9,276
4,566
1,090
0
9,231
0
22,441
L
Loki
4,725
523
0
250
10,989
4,409
288
0
10,989
0
16,451
W
3,785
2,034
210
1,522
6,063
2,373
1,619
1,718
4,345
0
13,493
W
Medusa
kilotangoo
Medusa
8,785
3,683
0
3,240
10,218
4,640
1,637
3,314
6,904
0
36,166
W
Ah Muzen Cab
zyncinnati
Ah Muzen Cab
9,953
4,982
0
750
6,992
3,202
2,121
1,677
5,315
0
32,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,207
Gold Earned
41,111
202
Minions Killed
183
0
Camps Cleared
0
1,069,185
Distance Traveled
967,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,957
814
62
6
0
223,093
0
L
Artemis
7,754
705
19
2
0
133,351
0
W
Hou Yi
9,833
894
46
4
0
218,472
0
W
Jing Wei
8,461
769
26
2
0
241,554
0
L
Neith
8,509
774
28
3
0
215,407
0
L
Izanami
8,131
739
53
5
0
174,569
0
L
Loki
7,760
705
21
2
0
221,204
0
W
Cupid
8,599
782
27
2
0
198,767
0
W
Medusa
10,088
917
48
4
0
217,982
0
W
Ah Muzen Cab
9,226
839
55
5
0
192,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role