Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DragonSlayinMan
Surtr
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 47L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
RadRoach
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,538 Elo+
Party 1
Medusa
Medusa
aGLIMMER_OF_HOPE
Medusa
Level 155
God Stats
8W - 2L
1,500 SR
Queue Stats
144W - 141L
1,421 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,499 Elo+

VS

Team Averages
Level 199
1,569 SR
1,497 Elo+
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Hawkeyez34
Persephone
Level 231
God Stats
4W - 0L
1,705 SR
Queue Stats
230W - 194L
1,545 Elo+
Party 2
Ne Zha
Ne Zha
Skeeledon
Ne Zha
Level 201
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,325 Elo+
Party 2
Rama
Rama
TheBIackEye
Rama
Level 236
God Stats
8W - 5L
1,824 SR
Queue Stats
85W - 79L
1,552 Elo+
Party 2
Odin
Odin
estirxn123
Odin
Level 180
God Stats
18W - 9L
1,316 SR
Queue Stats
630W - 560L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 0
5,803
580
3,006
4,566
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
 
Awilix
10
0 / 2 / 1
5,063
506
2,708
7,230
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
6,246
625
7,115
10,079
8,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
RadRoach
Jormungandr
10
0 / 1 / 1
5,624
562
5,269
7,008
5,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 4 / 0
5,769
577
3,418
8,683
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 1 / 2
6,338
634
6,020
10,350
11,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Hawkeyez34
Persephone
12
2 / 0 / 2
6,643
664
2,070
2,851
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Skeeledon
Ne Zha
12
4 / 0 / 4
6,225
623
6,213
9,194
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 4
6,396
640
6,097
6,571
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 0 / 5
5,587
559
3,546
6,044
4,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
9
9
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Awilix
 
Awilix
0
2
1
0.25
W
Bellona
 
Bellona
0
1
2
1
L
1
1
0
1
W
Persephone
Hawkeyez34
Persephone
2
0
2
3
L
Jormungandr
RadRoach
Jormungandr
0
1
1
0.5
W
Ne Zha
Skeeledon
Ne Zha
4
0
4
6
W
3
1
4
5
L
1
4
0
0.25
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,516
Damage
23,946
37,566
Taken
35,010
21,600
Mitigated
22,984
9,251
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,006
51
0
872
4,566
1,567
0
644
3,922
44,836
577
L
Awilix
 
Awilix
2,708
846
0
2,950
7,230
2,638
0
474
6,756
0
39,550
W
Bellona
 
Bellona
6,020
2,360
0
4,165
10,350
11,461
0
427
9,923
0
56,700
L
7,115
3,359
0
2,784
10,079
8,329
0
338
9,741
1,019
50,347
W
Persephone
Hawkeyez34
Persephone
2,070
63
0
418
2,851
962
0
617
2,190
58,295
0
L
Jormungandr
RadRoach
Jormungandr
5,269
1,122
0
1,422
7,008
5,846
0
477
6,531
29,756
0
W
Ne Zha
Skeeledon
Ne Zha
6,213
2,324
0
2,408
9,194
3,999
0
3,158
5,890
0
50,482
W
6,097
4,956
0
2,866
6,571
2,395
0
1,974
4,547
0
49,596
L
3,418
1,189
0
1,223
8,683
3,220
0
137
8,546
0
43,074
W
3,546
718
0
2,538
6,044
4,167
0
2,238
3,796
0
22,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,505
Gold Earned
31,189
386
Minions Killed
437
0
Camps Cleared
0
1,129,602
Distance Traveled
1,173,471
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,803
580
109
11
0
235,562
1
L
Awilix
5,063
506
56
6
0
274,827
0
W
Bellona
6,338
634
114
11
0
228,178
0
L
Surtr
6,246
625
89
9
0
214,004
2
W
Persephone
6,643
664
118
12
0
244,014
0
L
Jormungandr
5,624
562
39
4
0
217,317
0
W
Ne Zha
6,225
623
81
8
0
259,817
0
W
Rama
6,396
640
90
9
0
211,573
0
L
Medusa
5,769
577
93
9
0
187,892
1
W
Odin
5,587
559
34
3
0
229,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role