Player Matchup

Danzaburou
Danzaburou
AVENGERxHAWKEYE
Danzaburou
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,580 Elo+
Party 2
Bastet
Bastet
Josh245657
Bastet
Level 124
God Stats
9W - 7L
1,560 SR
Queue Stats
128W - 110L
1,735 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrWonderCheese19
Morgan Le Fay
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
398W - 392L
1,428 Elo+
Solo
Osiris
Osiris
TSR_Antman
Osiris
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
174W - 165L
1,556 Elo+
Party 1
Kuzenbo
Kuzenbo
The Trashman723
Kuzenbo
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,580 Elo+
Party 2
Team Averages
Level 138
1,512 SR
1,576 Elo+

VS

Team Averages
Level 138
1,500 SR
1,517 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CrissChuKi
Chiron
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 20L
1,677 Elo+
Solo
Vamana
Vamana
Red_Tien
Vamana
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 320L
1,581 Elo+
Solo
Nox
Nox
Rys3_RuleZ
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AVENGERxHAWKEYE
Danzaburou
10
1 / 0 / 1
6,073
607
3,910
4,883
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Josh245657
Bastet
11
3 / 1 / 4
6,043
604
4,970
8,624
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
MrWonderCheese19
Morgan Le Fay
10
2 / 0 / 4
6,412
641
2,720
2,182
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
TSR_Antman
Osiris
11
2 / 0 / 0
6,322
632
4,614
7,172
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
5,306
531
2,690
5,768
4,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 5 / 1
4,504
450
1,956
8,625
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
 
Nu Wa
5
1 / 1 / 0
4,260
426
1,088
2,185
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
CrissChuKi
Chiron
8
1 / 0 / 0
4,637
464
4,810
5,255
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Red_Tien
Vamana
10
0 / 1 / 0
5,520
552
3,361
8,628
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 1 / 1
4,510
451
1,971
5,915
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
2
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
5
1
0.1
L
Nu Wa
 
Nu Wa
1
1
0
1
W
Danzaburou
AVENGERxHAWKEYE
Danzaburou
1
0
1
1.5
L
Chiron
CrissChuKi
Chiron
1
0
0
1
W
Bastet
Josh245657
Bastet
3
1
4
5
W
Morgan Le Fay
MrWonderCheese19
Morgan Le Fay
2
0
4
4
L
Vamana
Red_Tien
Vamana
0
1
0
0
L
0
1
1
0.5
W
Osiris
TSR_Antman
Osiris
2
0
0
2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,904
Damage
13,186
28,629
Taken
30,608
14,852
Mitigated
15,552
10,668
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,956
175
0
1,904
8,625
2,982
0
1,539
6,923
0
24,752
L
Nu Wa
 
Nu Wa
1,088
485
0
125
2,185
618
0
1,119
992
10,801
237
W
Danzaburou
AVENGERxHAWKEYE
Danzaburou
3,910
808
0
2,468
4,883
1,970
0
597
4,286
0
46,108
L
Chiron
CrissChuKi
Chiron
4,810
1,763
163
1,162
5,255
1,790
0
1,542
3,713
0
29,496
W
Bastet
Josh245657
Bastet
4,970
1,401
0
3,274
8,624
3,396
0
798
7,788
0
39,897
W
Morgan Le Fay
MrWonderCheese19
Morgan Le Fay
2,720
113
0
615
2,182
832
141
223
1,959
33,491
1,695
L
Vamana
Red_Tien
Vamana
3,361
590
0
2,488
8,628
7,330
0
0
8,628
0
36,746
L
1,971
493
0
1,778
5,915
2,832
0
730
5,185
12,605
0
W
Osiris
TSR_Antman
Osiris
4,614
2,195
0
3,712
7,172
4,120
0
77
6,570
0
42,156
W
2,690
1,601
0
599
5,768
4,534
88
1,339
4,429
11,495
1,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
23,431
306
Minions Killed
230
0
Camps Cleared
0
980,920
Distance Traveled
765,869
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,504
450
43
4
0
190,535
1
L
Nu Wa
4,260
426
26
3
0
86,614
1
W
Danzaburou
6,073
607
78
8
0
183,650
0
L
Chiron
4,637
464
61
6
0
173,885
0
W
Bastet
6,043
604
58
6
0
230,980
0
W
Morgan Le Fay
6,412
641
67
7
0
170,182
6
L
Vamana
5,520
552
73
7
0
165,780
2
L
Nox
4,510
451
27
3
0
149,055
0
W
Osiris
6,322
632
81
8
0
191,207
4
W
Kuzenbo
5,306
531
22
2
0
204,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role