Player Matchup

Bastet
Bastet
AbominableNiple
Bastet
Level 157
God Stats
2W - 1L
1,523 SR
Queue Stats
118W - 122L
1,463 Elo+
Solo
Anubis
Anubis
Akitα
Anubis
Level 227
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 76L
1,716 Elo+
Party 2
Sobek
Sobek
Magî
Sobek
Level 176
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 46L
1,500 Elo+
Party 2
Hachiman
Hachiman
Snowy3
Hachiman
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 127L
1,401 Elo+
Party 2
Nike
Nike
samirrl
Nike
Level 125
God Stats
14W - 5L
1,614 SR
Queue Stats
56W - 48L
1,606 Elo+
Solo
Team Averages
Level 168
1,527 SR
1,537 Elo+

VS

Team Averages
Level 130
1,599 SR
1,603 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KaneTempest
Erlang Shen
Level 165
God Stats
1W - 2L
1,993 SR
Queue Stats
23W - 14L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Krαtσs
Cthulhu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
478W - 363L
1,709 Elo+
Party 1
Surtr
Surtr
Rapper05
Surtr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 4L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 5
6,691
669
9,040
8,098
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
Akitα
Anubis
12
3 / 0 / 1
6,581
658
3,006
4,907
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
Magî
Sobek
9
2 / 0 / 7
6,364
636
3,376
6,261
5,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
Snowy3
Hachiman
13
6 / 1 / 0
7,519
752
6,044
7,133
2,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
samirrl
Nike
10
2 / 0 / 4
6,283
628
7,489
7,135
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 0
5,149
515
2,086
5,651
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
 
Jing Wei
9
0 / 4 / 0
5,072
507
977
6,408
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
KaneTempest
Erlang Shen
10
1 / 4 / 0
5,398
540
4,313
9,990
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cthulhu
Krαtσs
Cthulhu
8
0 / 3 / 1
4,772
477
3,928
9,199
5,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Rapper05
Surtr
8
0 / 4 / 0
4,897
490
4,910
10,297
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
19
Kills
1
1
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
0
0
L
Jing Wei
 
Jing Wei
0
4
0
0
W
6
0
5
8.5
W
Anubis
Akitα
Anubis
3
0
1
3.5
L
Erlang Shen
KaneTempest
Erlang Shen
1
4
0
0.25
L
Cthulhu
Krαtσs
Cthulhu
0
3
1
0.17
W
Sobek
Magî
Sobek
2
0
7
5.5
L
Surtr
Rapper05
Surtr
0
4
0
0
W
Hachiman
Snowy3
Hachiman
6
1
0
6
W
Nike
samirrl
Nike
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,955
Damage
16,214
33,534
Taken
41,545
18,667
Mitigated
18,641
13,744
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,086
257
0
380
5,651
1,701
0
1,523
4,083
37,766
0
L
Jing Wei
 
Jing Wei
977
683
0
795
6,408
1,663
0
390
6,018
0
31,424
W
9,040
2,256
0
2,823
8,098
3,356
0
1,201
6,897
0
47,153
W
Anubis
Akitα
Anubis
3,006
228
40
2,272
4,907
2,430
0
1,106
3,801
67,088
0
L
Erlang Shen
KaneTempest
Erlang Shen
4,313
2,541
0
2,767
9,990
5,040
0
1,120
8,781
0
35,556
L
Cthulhu
Krαtσs
Cthulhu
3,928
342
0
849
9,199
5,556
0
2,668
6,450
17,747
0
W
Sobek
Magî
Sobek
3,376
632
1,556
2,098
6,261
5,852
0
1,949
4,312
11,763
1,644
L
Surtr
Rapper05
Surtr
4,910
1,826
0
1,589
10,297
4,681
0
568
9,147
267
29,393
W
Hachiman
Snowy3
Hachiman
6,044
3,683
0
3,738
7,133
2,417
392
800
6,333
0
61,196
W
Nike
samirrl
Nike
7,489
2,073
0
1,217
7,135
4,612
0
1,103
6,032
0
41,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,438
Gold Earned
25,288
386
Minions Killed
272
0
Camps Cleared
0
1,090,492
Distance Traveled
1,024,170
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,149
515
91
9
0
187,601
0
L
Jing Wei
5,072
507
58
6
0
198,782
0
W
Bastet
6,691
669
74
7
0
236,064
0
W
Anubis
6,581
658
107
11
0
211,767
2
L
Erlang Shen
5,398
540
61
6
0
239,489
0
L
Cthulhu
4,772
477
18
2
0
211,360
2
W
Sobek
6,364
636
17
2
0
230,284
4
L
Surtr
4,897
490
44
4
0
186,938
0
W
Hachiman
7,519
752
107
11
0
190,246
0
W
Nike
6,283
628
81
8
0
222,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role