Player Matchup

Charon
Charon
Chubby Chumkins
Charon
Level 147
God Stats
1W - 3L
1,221 SR
Queue Stats
17W - 15L
1,577 Elo+
Solo
Amaterasu
Amaterasu
Commexicat
Amaterasu
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 21L
1,143 Elo+
Party 1
Loki
Loki
SirWeIlington
Loki
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 80L
1,827 Elo+
Solo
Nox
Nox
TheBroof
Nox
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,143 Elo+
Party 1
Artemis
Artemis
XxQcBuRRxX
Artemis
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
264W - 253L
1,642 Elo+
Solo
Team Averages
Level 148
1,444 SR
1,467 Elo+

VS

Team Averages
Level 130
1,485 SR
1,614 Elo+
Shiva
Shiva
Darth Remz
Shiva
Level 158
God Stats
4W - 6L
1,702 SR
Queue Stats
107W - 84L
1,864 Elo+
Solo
Ganesha
Ganesha
JadedHoneyBadger
Ganesha
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
178W - 173L
1,500 Elo+
Solo
Hel
Hel
MoonlitUmbreon24
Hel
Level 93
God Stats
2W - 5L
1,500 SR
Queue Stats
285W - 275L
1,668 Elo+
Solo
Danzaburou
Danzaburou
SpookyMars-
Danzaburou
Level 143
God Stats
5W - 6L
1,500 SR
Queue Stats
180W - 180L
1,521 Elo+
Solo
Anubis
Anubis
ThePooter
Anubis
Level 96
God Stats
2W - 2L
1,222 SR
Queue Stats
9W - 4L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,307
731
5,318
8,567
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Commexicat
Amaterasu
13
1 / 2 / 2
7,416
742
7,930
13,225
11,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 1
8,217
822
9,901
8,453
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 2
7,144
714
6,474
9,399
3,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
XxQcBuRRxX
Artemis
14
0 / 6 / 0
7,536
754
8,207
9,891
3,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
6 / 2 / 6
8,763
876
10,795
11,170
11,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 0 / 13
8,714
871
5,839
11,770
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 0 / 3
8,542
854
7,776
9,220
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SpookyMars-
Danzaburou
14
2 / 0 / 2
8,293
829
6,738
10,546
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ThePooter
Anubis
16
4 / 1 / 5
8,910
891
12,249
9,110
5,213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
3
Kills
18
18
Deaths
3
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Amaterasu
Commexicat
Amaterasu
1
2
2
1
W
Shiva
6
2
6
4.5
W
0
0
13
6.5
W
6
0
3
7.5
L
2
3
1
0.83
W
Danzaburou
SpookyMars-
Danzaburou
2
0
2
3
L
0
6
2
0.17
W
Anubis
ThePooter
Anubis
4
1
5
6.5
L
Artemis
XxQcBuRRxX
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,830
Damage
43,397
49,535
Taken
51,816
27,119
Mitigated
36,534
5,442
Healing
21,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,318
653
301
1,262
8,567
5,810
0
3,546
4,748
16,917
0
L
Amaterasu
Commexicat
Amaterasu
7,930
2,318
0
1,936
13,225
11,329
0
7,336
5,720
0
14,120
W
Shiva
10,795
1,690
350
2,643
11,170
11,224
0
1,339
9,445
0
22,588
W
5,839
435
0
3,470
11,770
11,472
0
2,934
8,441
19,783
744
W
7,776
263
3,853
6,127
9,220
4,045
120
1,904
6,963
19,967
0
L
9,901
1,839
0
368
8,453
2,871
0
4,797
3,563
0
31,562
W
Danzaburou
SpookyMars-
Danzaburou
6,738
2,648
0
1,731
10,546
4,580
1,249
2,040
8,332
0
23,775
L
6,474
642
0
812
9,399
3,690
0
4,993
4,141
15,819
0
W
Anubis
ThePooter
Anubis
12,249
141
0
3,668
9,110
5,213
553
2,675
6,065
41,421
0
L
Artemis
XxQcBuRRxX
Artemis
8,207
3,414
0
763
9,891
3,419
0
4,977
4,731
0
27,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,620
Gold Earned
43,222
176
Minions Killed
195
0
Camps Cleared
0
941,213
Distance Traveled
1,059,077
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,307
731
30
3
0
196,671
0
L
Amaterasu
7,416
742
11
1
0
227,318
0
W
Shiva
8,763
876
35
4
0
226,440
2
W
Ganesha
8,714
871
6
1
0
216,464
0
W
Hel
8,542
854
35
4
0
213,685
0
L
Loki
8,217
822
57
6
0
200,245
0
W
Danzaburou
8,293
829
60
6
0
199,990
0
L
Nox
7,144
714
28
3
0
175,220
1
W
Anubis
8,910
891
59
6
0
202,498
0
L
Artemis
7,536
754
50
5
0
141,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role