Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
DeltaWolf No1
Morgan Le Fay
Bronze III
Level 126
God Stats
0W - 1L
1,185 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Nike
Nike
Bronze III
FelizJueves06
Nike
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,483 MMR
Solo
Medusa
Medusa
Bronze III
Netopir
Medusa
Bronze III
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 97L
1,481 MMR
Solo
Ne Zha
Ne Zha
Bronze III
zJxel
Ne Zha
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,466 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,437 SR
1,486 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,559 SR
1,482 MMR
Ganesha
Ganesha
Silver II
MrD1219
Ganesha
Silver II
Level 69
God Stats
6W - 4L
1,715 SR
Queue Stats
82W - 78L
1,479 MMR
Solo
Bastet
Bastet
Silver I
Nestinas
Bastet
Silver I
Level 193
God Stats
54W - 46L
1,411 SR
Queue Stats
161W - 162L
1,477 MMR
Solo
Anhur
Anhur
Bronze III
PacoAlmuerzos
Anhur
Bronze III
Level 41
God Stats
7W - 9L
1,500 SR
Queue Stats
162W - 120L
1,502 MMR
Party 2
Mercury
Mercury
Silver I
Yaöri
Mercury
Silver I
Level 63
God Stats
9W - 6L
1,670 SR
Queue Stats
50W - 33L
1,471 MMR
Party 2
Kukulkan
Kukulkan
Gold V
venyi90
Kukulkan
Gold V
Level 82
God Stats
8W - 2L
1,500 SR
Queue Stats
232W - 214L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 1 / 5
8,608
506
6,673
14,386
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
DeltaWolf No1
Morgan Le Fay
17
0 / 1 / 1
9,267
545
4,208
5,362
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 1
8,218
483
4,294
13,216
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Netopir
Medusa
16
9 / 3 / 3
10,108
595
21,051
17,954
8,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
zJxel
Ne Zha
15
1 / 4 / 0
7,790
458
2,697
16,621
8,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SusanoBake KujiraThor

VS

Bans
ScyllaMaman BrigitteAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MrD1219
Ganesha
13
0 / 5 / 4
7,875
463
5,607
15,325
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Nestinas
Bastet
16
4 / 1 / 3
10,425
613
10,354
11,926
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

16
1 / 5 / 2
9,145
538
10,971
16,622
5,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Yaöri
Mercury
18
7 / 1 / 2
9,913
583
9,158
10,276
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
venyi90
Kukulkan
16
1 / 1 / 2
9,859
580
6,127
6,229
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
13
Kills
13
13
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
5
5.5
L
Morgan Le Fay
DeltaWolf No1
Morgan Le Fay
0
1
1
0.5
L
0
4
1
0.13
W
Ganesha
MrD1219
Ganesha
0
5
4
0.4
W
Bastet
Nestinas
Bastet
4
1
3
5.5
L
Medusa
Netopir
Medusa
9
3
3
3.5
W
1
5
2
0.4
W
Mercury
Yaöri
Mercury
7
1
2
8
W
Kukulkan
venyi90
Kukulkan
1
1
2
2
L
Ne Zha
zJxel
Ne Zha
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,923
Damage
42,217
67,539
Taken
60,378
38,457
Mitigated
29,545
14,605
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,673
1,797
0
4,927
14,386
11,062
0
4,757
9,629
0
23,202
L
Morgan Le Fay
DeltaWolf No1
Morgan Le Fay
4,208
150
0
1,160
5,362
2,307
0
2,318
3,044
94,728
0
L
4,294
872
0
1,710
13,216
7,463
0
899
12,317
0
60,222
W
Ganesha
MrD1219
Ganesha
5,607
388
291
3,324
15,325
11,370
0
1,086
14,239
22,621
2,177
W
Bastet
Nestinas
Bastet
10,354
3,041
0
4,451
11,926
4,621
0
0
11,484
0
78,773
L
Medusa
Netopir
Medusa
21,051
8,916
0
3,470
17,954
8,815
0
1,877
16,077
0
105,552
W
10,971
7,250
0
3,112
16,622
5,672
288
0
16,622
0
78,013
W
Mercury
Yaöri
Mercury
9,158
4,951
0
919
10,276
5,049
0
707
9,569
0
81,382
W
Kukulkan
venyi90
Kukulkan
6,127
505
0
1,121
6,229
2,833
0
2,415
3,766
94,764
654
L
Ne Zha
zJxel
Ne Zha
2,697
445
0
3,338
16,621
8,810
0
1,404
15,217
0
80,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,991
Gold Earned
47,217
602
Minions Killed
559
0
Camps Cleared
0
1,701,480
Distance Traveled
1,768,292
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,608
506
35
2
0
349,411
3
L
Morgan Le Fay
9,267
545
178
10
0
336,950
4
L
Nike
8,218
483
126
7
0
339,027
4
W
Ganesha
7,875
463
9
1
0
334,292
0
W
Bastet
10,425
613
127
7
0
348,848
7
L
Medusa
10,108
595
146
9
0
317,972
0
W
Anhur
9,145
538
125
7
0
303,783
0
W
Mercury
9,913
583
118
7
0
440,566
0
W
Kukulkan
9,859
580
180
11
0
340,803
2
L
Ne Zha
7,790
458
117
7
0
358,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role