Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DelmarDaGoat44
Chaac
Level 47
God Stats
23W - 26L
1,592 SR
Queue Stats
118W - 158L
1,349 Elo+
Party 1
Olorun
Olorun
NW Papa
Olorun
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,080 Elo+
Solo
Team Averages
Level 46
1,531 SR
1,310 Elo+

VS

Team Averages
Level 66
1,388 SR
1,621 Elo+
Apollo
Apollo
GhostBrianNY
Apollo
Level 68
God Stats
0W - 1L
1,164 SR
Queue Stats
3W - 3L
1,708 Elo+
Party 2
King Arthur
King Arthur
Zilla_Zero
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,447 Elo+
Solo
Janus
Janus
xshadowx896
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 5 / 10
10,409
744
7,538
13,277
6,273
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 8 / 9
9,451
675
7,693
17,463
15,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Olorun
NW Papa
Olorun
18
11 / 3 / 2
12,248
875
21,695
15,221
7,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
9 / 5 / 5
10,756
768
13,392
16,030
6,925
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Zilla_Zero
King Arthur
13
3 / 6 / 7
10,050
718
8,314
19,336
15,879
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 7
9,929
709
14,585
10,394
4,488
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
14
Kills
15
16
Deaths
14
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
5
10
1.4
W
1
8
9
0.69
L
Apollo
9
5
5
2.3
W
Olorun
NW Papa
Olorun
11
3
2
4
L
King Arthur
Zilla_Zero
King Arthur
3
6
7
1.08
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,926
Damage
36,291
45,961
Taken
45,760
28,968
Mitigated
27,292
7,758
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,538
3,562
96
619
13,277
6,273
208
5,559
7,718
0
29,063
W
7,693
1,143
0
1,033
17,463
15,130
229
5,318
12,145
0
19,146
L
Apollo
13,392
7,656
71
1,861
16,030
6,925
150
7,712
8,318
0
28,105
W
Olorun
NW Papa
Olorun
21,695
11,897
433
5,577
15,221
7,565
2,387
3,754
11,467
49,554
5,142
L
King Arthur
Zilla_Zero
King Arthur
8,314
1,798
86
4,046
19,336
15,879
386
10,208
9,115
0
30,917
L
14,585
1,506
99
965
10,394
4,488
510
3,575
6,793
40,849
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,108
Gold Earned
30,735
132
Minions Killed
132
0
Camps Cleared
0
645,292
Distance Traveled
737,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,409
744
44
3
0
198,013
0
W
Chaac
9,451
675
17
1
0
227,115
0
L
Apollo
10,756
768
30
2
0
219,937
0
W
Olorun
12,248
875
71
5
0
220,164
0
L
King Arthur
10,050
718
39
3
0
286,421
0
L
Janus
9,929
709
63
5
0
231,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role