Player Matchup

Sobek
Sobek
Bronze III
Eleepy
Sobek
Bronze III
Level 65
God Stats
1W - 2L
1,267 SR
Queue Stats
50W - 53L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
OxBlizZyxO
Medusa
Bronze III
Level 67
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Ravana
Ravana
Bronze III
Saggy TOB
Ravana
Bronze III
Level 141
God Stats
9W - 14L
1,500 SR
Queue Stats
370W - 366L
1,500 MMR
Solo
Thor
Thor
Bronze III
SantyGonza19
Thor
Bronze III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
SupremeGimli
Nu Wa
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,419 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,500 SR
1,500 MMR
Charon
Charon
Bronze III
 
Charon
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Serqet
Serqet
Bronze III
MertinDew007
Serqet
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver II
PedritoHD777
Bacchus
Silver II
Level 109
God Stats
13W - 11L
1,500 SR
Queue Stats
72W - 72L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Bronze III
Shinesaur
Maman Brigitte
Bronze III
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 MMR
Party 3
Chernobog
Chernobog
Bronze III
ZokLeore
Chernobog
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Eleepy
Sobek
12
0 / 2 / 4
8,201
410
5,952
16,758
16,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
OxBlizZyxO
Medusa
11
0 / 4 / 2
7,524
376
3,894
9,705
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
Saggy TOB
Ravana
18
4 / 3 / 2
9,830
492
9,647
12,750
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 2 / 3
9,741
487
8,850
22,701
18,694
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 6 / 3
8,973
449
15,771
15,166
6,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesAgniSolMulan

VS

Bans
VulcanBake KujiraFenrirRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
3 / 2 / 7
10,600
530
19,311
19,375
18,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
15
3 / 2 / 8
9,452
473
8,851
14,009
7,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
PedritoHD777
Bacchus
15
5 / 2 / 4
9,558
478
8,620
17,297
22,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Maman Brigitte
Shinesaur
Maman Brigitte
18
3 / 1 / 3
10,913
546
10,805
13,504
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
ZokLeore
Chernobog
18
3 / 1 / 5
11,128
556
8,517
11,228
5,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
7
Kills
17
17
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
2
7
3.25
L
Sobek
Eleepy
Sobek
0
2
4
1
W
Serqet
3
2
8
3.5
L
Medusa
OxBlizZyxO
Medusa
0
4
2
0.25
W
Bacchus
PedritoHD777
Bacchus
5
2
4
3.5
L
Ravana
Saggy TOB
Ravana
4
3
2
1.67
L
2
2
3
1.75
W
Maman Brigitte
Shinesaur
Maman Brigitte
3
1
3
4.5
L
1
6
3
0.42
W
Chernobog
ZokLeore
Chernobog
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,114
Damage
56,104
77,080
Taken
75,413
51,920
Mitigated
60,010
17,043
Healing
18,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
19,311
3,823
0
4,871
19,375
18,379
247
2,077
17,062
67,225
7,944
L
Sobek
Eleepy
Sobek
5,952
652
0
3,700
16,758
16,245
42
8,436
8,139
22,483
0
W
Serqet
8,851
1,882
0
805
14,009
7,297
1,196
5,112
8,557
0
72,036
L
Medusa
OxBlizZyxO
Medusa
3,894
1,356
0
2,289
9,705
3,735
0
1,995
7,503
0
38,508
W
Bacchus
PedritoHD777
Bacchus
8,620
1,481
0
3,152
17,297
22,789
0
3,499
13,634
28,626
0
L
Ravana
Saggy TOB
Ravana
9,647
2,729
0
4,865
12,750
7,061
0
3,553
8,956
0
98,687
L
8,850
1,503
0
3,102
22,701
18,694
52
14,206
6,518
0
72,168
W
Maman Brigitte
Shinesaur
Maman Brigitte
10,805
459
138
5,886
13,504
6,061
899
6,714
6,377
99,509
1,017
L
15,771
4,060
0
3,087
15,166
6,185
656
7,840
6,410
60,676
1,367
W
Chernobog
ZokLeore
Chernobog
8,517
4,664
0
3,610
11,228
5,484
978
3,133
7,914
0
103,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,269
Gold Earned
51,651
454
Minions Killed
545
0
Camps Cleared
0
1,810,097
Distance Traveled
2,046,552
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,600
530
97
5
0
304,292
1
L
Sobek
8,201
410
23
1
0
432,053
1
W
Serqet
9,452
473
105
5
0
457,918
0
L
Medusa
7,524
376
64
3
0
298,583
0
W
Bacchus
9,558
478
30
2
0
430,138
0
L
Ravana
9,830
492
136
7
0
425,158
1
L
Thor
9,741
487
126
6
0
364,780
0
W
Maman Brigitte
10,913
546
160
8
0
432,964
0
L
Nu Wa
8,973
449
105
5
0
289,523
0
W
Chernobog
11,128
556
153
8
0
421,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role