Player Matchup

Ymir
Ymir
Juh_ggernaut
Ymir
Level 11
God Stats
4W - 7L
1,299 SR
Queue Stats
4W - 7L
1,266 Elo+
Party 1
Ravana
Ravana
Melancia4341545
Ravana
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 68L
1,450 Elo+
Party 3
Thanatos
Thanatos
Smega__
Thanatos
Level 96
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 14L
1,184 Elo+
Party 1
Raijin
Raijin
valmunmart
Raijin
Level 81
God Stats
2W - 0L
1,469 SR
Queue Stats
60W - 57L
1,450 Elo+
Party 3
Medusa
Medusa
z_Aphelios_z
Medusa
Level 80
God Stats
3W - 0L
1,639 SR
Queue Stats
15W - 23L
1,452 Elo+
Party 1
Team Averages
Level 63
1,482 SR
1,360 Elo+

VS

Team Averages
Level 87
1,500 SR
1,595 Elo+
Athena
Athena
MurkDesolation
Athena
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 53L
1,674 Elo+
Party 4
Da Ji
Da Ji
RinkoVT
Da Ji
Level 86
God Stats
2W - 10L
1,500 SR
Queue Stats
819W - 728L
1,388 Elo+
Solo
Surtr
Surtr
XO_HUNTER_XO_21
Surtr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 163L
1,599 Elo+
Party 2
Jing Wei
Jing Wei
lSplitsl
Jing Wei
Level 107
God Stats
1W - 2L
1,502 SR
Queue Stats
31W - 38L
1,585 Elo+
Party 4
Chronos
Chronos
savagehobo21
Chronos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 101L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,045
505
2,507
5,830
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 1
5,739
574
5,324
6,814
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Smega__
Thanatos
11
6 / 0 / 0
6,214
621
5,123
6,767
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
valmunmart
Raijin
9
0 / 1 / 3
5,097
510
4,576
5,024
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
0 / 2 / 0
4,856
486
3,014
5,195
1,744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,612
561
1,298
6,290
5,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
RinkoVT
Da Ji
7
1 / 0 / 1
4,876
488
2,589
4,794
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
5,549
555
4,413
10,068
8,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
lSplitsl
Jing Wei
10
2 / 0 / 1
5,893
589
4,050
5,562
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
savagehobo21
Chronos
9
1 / 3 / 0
5,291
529
2,771
6,563
2,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
5
5
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
1
1
1
1.5
L
0
1
4
2
L
Da Ji
RinkoVT
Da Ji
1
0
1
1.5
W
Thanatos
Smega__
Thanatos
6
0
0
6
L
1
3
0
0.33
L
Jing Wei
lSplitsl
Jing Wei
2
0
1
2.5
L
Chronos
savagehobo21
Chronos
1
3
0
0.33
W
Raijin
valmunmart
Raijin
0
1
3
1.5
W
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,544
Damage
15,121
29,630
Taken
33,277
15,703
Mitigated
19,057
13,492
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,507
250
0
1,467
5,830
3,949
0
1,102
4,728
13,899
0
W
5,324
1,981
0
2,970
6,814
5,384
0
197
6,269
0
39,054
L
1,298
388
0
1,585
6,290
5,065
0
3,050
3,240
6,547
0
L
Da Ji
RinkoVT
Da Ji
2,589
334
0
609
4,794
1,882
0
359
4,435
0
21,484
W
Thanatos
Smega__
Thanatos
5,123
1,115
0
6,818
6,767
2,872
0
299
6,468
0
45,869
L
4,413
2,060
0
1,469
10,068
8,222
0
0
9,356
291
36,967
L
Jing Wei
lSplitsl
Jing Wei
4,050
3,686
0
3,169
5,562
1,670
759
642
4,920
0
43,438
L
Chronos
savagehobo21
Chronos
2,771
447
0
1,428
6,563
2,218
0
2,886
3,677
33,248
550
W
Raijin
valmunmart
Raijin
4,576
184
0
750
5,024
1,754
0
2,245
2,779
27,381
776
W
Medusa
3,014
725
166
1,321
5,195
1,744
0
308
4,887
0
33,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,951
Gold Earned
27,221
248
Minions Killed
222
0
Camps Cleared
0
1,008,302
Distance Traveled
939,330
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,045
505
19
2
0
205,462
0
W
Ravana
5,739
574
64
6
0
165,154
0
L
Athena
5,612
561
8
1
0
222,219
2
L
Da Ji
4,876
488
34
3
0
163,775
0
W
Thanatos
6,214
621
68
7
0
249,234
0
L
Surtr
5,549
555
59
6
0
188,132
0
L
Jing Wei
5,893
589
66
7
0
215,413
0
L
Chronos
5,291
529
55
6
0
149,791
0
W
Raijin
5,097
510
44
4
0
177,104
0
W
Medusa
4,856
486
53
5
0
211,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role