Player Matchup

Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
IMLAGGINGSOMUCH
Ra
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 28L
1,296 Elo+
Party 2
Maman Brigitte
Maman Brigitte
SpectralFlamingo
Maman Brigitte
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,296 Elo+
Party 2
Ne Zha
Ne Zha
Stuterss
Ne Zha
Level 165
God Stats
5W - 5L
1,500 SR
Queue Stats
87W - 82L
1,431 Elo+
Party 2
Ymir
Ymir
ÆÆÆÆÆÆÆÆÆÆÆÆÆÆÆÆ
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,663 Elo+
Party 3
Team Averages
Level 89
1,500 SR
1,437 Elo+

VS

Team Averages
Level 134
1,581 SR
1,442 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
HollowCaillou
Hou Yi
Level 129
God Stats
4W - 2L
1,710 SR
Queue Stats
76W - 67L
1,365 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ryukenstar
Cu Chulainn
Level 127
God Stats
2W - 1L
1,693 SR
Queue Stats
10W - 6L
1,671 Elo+
Solo
Ravana
Ravana
ZDragon3
Ravana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 83L
1,332 Elo+
Party 1
Geb
Geb
carpinleiro
Geb
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 114L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 2 / 2
5,903
492
3,692
6,811
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,318
527
2,593
6,978
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
SpectralFlamingo
Maman Brigitte
11
1 / 7 / 0
6,270
523
6,039
11,128
4,024
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Stuterss
Ne Zha
12
5 / 3 / 1
6,982
582
5,557
10,442
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 3 / 2
6,089
507
2,977
10,371
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 2 / 0
8,370
698
4,909
6,771
3,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 0 / 1
7,185
599
5,764
5,590
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cu Chulainn
Ryukenstar
Cu Chulainn
13
7 / 1 / 3
8,510
709
7,889
13,924
12,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
ZDragon3
Ravana
13
7 / 1 / 2
7,914
660
5,435
6,606
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 5
6,580
548
4,159
11,651
7,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
18
18
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
2
0.5
W
Anubis
 
Anubis
2
2
0
1
W
2
0
1
2.5
L
0
3
1
0.17
W
Cu Chulainn
Ryukenstar
Cu Chulainn
7
1
3
8.5
L
Maman Brigitte
SpectralFlamingo
Maman Brigitte
1
7
0
0.14
L
Ne Zha
Stuterss
Ne Zha
5
3
1
1.83
W
Ravana
ZDragon3
Ravana
7
1
2
8
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,858
Damage
28,156
45,730
Taken
44,542
22,046
Mitigated
28,729
9,331
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,692
2,423
0
1,516
6,811
2,534
0
1,386
5,425
0
48,446
W
Anubis
 
Anubis
4,909
164
0
1,918
6,771
3,418
0
2,075
4,523
76,794
2,230
W
5,764
2,035
0
1,763
5,590
2,176
315
515
5,075
0
65,463
L
2,593
350
240
1,718
6,978
2,050
0
4,569
2,409
47,453
0
W
Cu Chulainn
Ryukenstar
Cu Chulainn
7,889
868
0
1,121
13,924
12,096
24
5,541
8,383
0
56,105
L
Maman Brigitte
SpectralFlamingo
Maman Brigitte
6,039
268
0
2,336
11,128
4,024
0
307
10,821
34,996
959
L
Ne Zha
Stuterss
Ne Zha
5,557
2,462
0
1,611
10,442
4,620
0
616
9,826
0
54,579
W
Ravana
ZDragon3
Ravana
5,435
1,410
0
1,652
6,606
3,181
220
975
5,631
0
56,695
W
4,159
208
1,551
2,395
11,651
7,858
0
2,330
9,321
18,299
1,269
L
2,977
1,189
0
1,910
10,371
8,818
0
2,060
8,311
14,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,562
Gold Earned
38,559
325
Minions Killed
456
0
Camps Cleared
0
1,193,484
Distance Traveled
1,262,254
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,903
492
91
8
0
243,816
1
W
Anubis
8,370
698
134
11
0
259,118
2
W
Hou Yi
7,185
599
114
10
0
232,173
1
L
Ra
6,318
527
85
7
0
216,033
0
W
Cu Chulainn
8,510
709
96
8
0
249,761
5
L
Maman Brigitte
6,270
523
58
5
0
227,235
0
L
Ne Zha
6,982
582
75
6
0
267,187
0
W
Ravana
7,914
660
96
8
0
264,453
0
W
Geb
6,580
548
16
1
0
256,749
1
L
Ymir
6,089
507
16
1
0
239,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role