Player Matchup

Fenrir
Fenrir
JaY_TrUebLiTz
Fenrir
Level 43
God Stats
50W - 30L
1,725 SR
Queue Stats
120W - 108L
1,769 Elo+
Party 1
Xing Tian
Xing Tian
SpiritingFall63
Xing Tian
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
51W - 76L
1,496 Elo+
Party 1
Hades
Hades
Tr1zzMe
Hades
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,745 Elo+
Party 1
Anubis
Anubis
buckshot1086
Anubis
Level 120
God Stats
1W - 0L
2,087 SR
Queue Stats
20W - 15L
1,054 Elo+
Solo
Jing Wei
Jing Wei
vengeful_fly373
Jing Wei
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 153L
1,302 Elo+
Party 1
Team Averages
Level 96
1,662 SR
1,473 Elo+

VS

Team Averages
Level 72
1,562 SR
1,518 Elo+
Jing Wei
Jing Wei
Azure564
Jing Wei
Level 54
God Stats
1W - 2L
1,735 SR
Queue Stats
269W - 289L
1,471 Elo+
Solo
Cthulhu
Cthulhu
KingDarien
Cthulhu
Level 100
God Stats
2W - 3L
1,498 SR
Queue Stats
86W - 71L
1,432 Elo+
Party 2
Surtr
Surtr
cloudyspy
Surtr
Level 17
God Stats
1W - 4L
1,483 SR
Queue Stats
25W - 29L
1,396 Elo+
Party 2
Hera
Hera
small_man_20
Hera
Level 63
God Stats
2W - 2L
1,354 SR
Queue Stats
100W - 87L
1,563 Elo+
Party 2
Fenrir
Fenrir
tyrebble_cleff_
Fenrir
Level 126
God Stats
4W - 3L
1,737 SR
Queue Stats
92W - 105L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
6,903
460
7,116
13,236
6,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
SpiritingFall63
Xing Tian
11
2 / 1 / 2
7,462
497
8,151
12,995
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
Tr1zzMe
Hades
14
8 / 2 / 3
9,524
635
12,873
14,890
12,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
13
5 / 2 / 0
7,632
509
5,709
6,489
3,371
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
11
2 / 1 / 1
6,786
452
7,105
10,634
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Azure564
Jing Wei
11
0 / 2 / 2
6,540
436
5,325
10,276
3,940
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KingDarien
Cthulhu
12
4 / 2 / 1
8,630
575
10,935
16,158
13,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
cloudyspy
Surtr
11
0 / 5 / 1
6,355
424
3,970
10,803
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 2
7,551
503
7,335
8,723
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 2
6,965
464
7,496
15,989
7,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
17
Kills
8
9
Deaths
17
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Azure564
Jing Wei
0
2
2
0.5
W
0
3
5
0.83
L
Cthulhu
KingDarien
Cthulhu
4
2
1
2.25
W
Xing Tian
SpiritingFall63
Xing Tian
2
1
2
3
W
Hades
Tr1zzMe
Hades
8
2
3
4.75
W
Anubis
5
2
0
2.5
L
Surtr
cloudyspy
Surtr
0
5
1
0.1
L
1
6
2
0.33
L
3
2
2
2
W
Jing Wei
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,954
Damage
35,061
58,244
Taken
61,949
38,489
Mitigated
33,045
14,398
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Azure564
Jing Wei
5,325
3,236
0
747
10,276
3,940
0
4,073
6,203
0
35,930
W
7,116
2,805
0
2,017
13,236
6,529
0
3,134
10,102
0
60,968
L
Cthulhu
KingDarien
Cthulhu
10,935
1,983
1,645
4,485
16,158
13,021
0
5,690
10,377
30,383
2,406
W
Xing Tian
SpiritingFall63
Xing Tian
8,151
801
0
1,712
12,995
11,539
0
3,753
9,242
25,056
2,256
W
Hades
Tr1zzMe
Hades
12,873
1,803
320
5,939
14,890
12,674
0
3,311
11,111
66,559
0
W
Anubis
5,709
87
50
1,512
6,489
3,371
489
2,437
4,052
44,035
0
L
Surtr
cloudyspy
Surtr
3,970
1,497
0
1,987
10,803
6,208
0
6,764
3,988
354
29,139
L
7,335
2,359
0
250
8,723
2,453
590
5,691
2,993
43,106
2,100
L
7,496
2,548
0
3,392
15,989
7,423
0
3,989
11,822
0
47,440
W
Jing Wei
7,105
4,631
0
2,848
10,634
4,376
671
5,246
5,388
0
45,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,307
Gold Earned
36,041
330
Minions Killed
260
0
Camps Cleared
0
1,473,691
Distance Traveled
1,337,757
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,540
436
49
3
0
309,154
0
W
Fenrir
6,903
460
73
5
0
362,004
0
L
Cthulhu
8,630
575
36
2
0
292,312
0
W
Xing Tian
7,462
497
29
2
0
318,715
3
W
Hades
9,524
635
109
7
0
233,933
0
W
Anubis
7,632
509
60
4
0
235,768
3
L
Surtr
6,355
424
36
2
0
188,282
0
L
Hera
7,551
503
76
5
0
250,449
0
L
Fenrir
6,965
464
63
4
0
297,560
4
W
Jing Wei
6,786
452
59
4
0
323,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role