Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Irasquine
Danzaburou
Level 155
God Stats
14W - 16L
1,389 SR
Queue Stats
35W - 42L
1,243 Elo+
Party 2
Ah Puch
Ah Puch
NienJ92
Ah Puch
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 145L
1,293 Elo+
Party 2
Team Averages
Level 98
1,463 SR
1,345 Elo+

VS

Team Averages
Level 93
1,551 SR
1,676 Elo+
Ravana
Ravana
BarakaTheKnown
Ravana
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,672 Elo+
Party 1
Hel
Hel
Meca2G
Hel
Level 22
God Stats
2W - 4L
1,654 SR
Queue Stats
2W - 4L
1,672 Elo+
Party 1
Artemis
Artemis
PhatNinjaXL
Artemis
Level 147
God Stats
3W - 5L
1,500 SR
Queue Stats
185W - 185L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
1 / 3 / 5
9,952
663
6,946
21,252
18,693
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Irasquine
Danzaburou
16
4 / 1 / 2
11,019
735
14,218
12,017
5,956
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
NienJ92
Ah Puch
16
1 / 1 / 5
10,496
700
11,994
10,131
4,482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 0
9,964
664
16,885
17,114
19,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
Meca2G
Hel
14
0 / 1 / 1
8,449
563
3,598
12,346
9,142
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
PhatNinjaXL
Artemis
13
0 / 3 / 3
9,092
606
12,034
11,202
5,291
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
5
5
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
3
5
1.17
L
5
2
0
2.5
W
Danzaburou
Irasquine
Danzaburou
4
1
2
5
L
Hel
Meca2G
Hel
0
1
1
0.5
W
Ah Puch
NienJ92
Ah Puch
1
1
5
3.5
L
Artemis
PhatNinjaXL
Artemis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,158
Damage
32,517
43,400
Taken
40,662
29,131
Mitigated
33,928
5,646
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,946
818
0
272
21,252
18,693
0
2,760
18,492
28,868
1,272
L
16,885
3,509
0
2,920
17,114
19,495
0
6,046
10,876
477
43,098
W
Danzaburou
Irasquine
Danzaburou
14,218
7,044
198
1,445
12,017
5,956
1,561
642
11,375
0
56,026
L
Hel
Meca2G
Hel
3,598
421
4,418
4,673
12,346
9,142
0
7,209
5,056
15,045
417
W
Ah Puch
NienJ92
Ah Puch
11,994
1,189
0
3,731
10,131
4,482
699
373
9,758
41,922
0
L
Artemis
PhatNinjaXL
Artemis
12,034
5,639
0
1,354
11,202
5,291
0
5,650
5,520
0
44,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
27,505
185
Minions Killed
175
0
Camps Cleared
0
776,758
Distance Traveled
707,508
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,952
663
33
2
0
271,373
0
L
Ravana
9,964
664
55
4
0
262,727
0
W
Danzaburou
11,019
735
75
5
0
253,985
3
L
Hel
8,449
563
32
2
0
217,784
0
W
Ah Puch
10,496
700
77
5
0
251,400
0
L
Artemis
9,092
606
88
6
0
226,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role