Player Matchup

Heimdallr
Heimdallr
BronksBombers
Heimdallr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 52L
1,229 Elo+
Party 1
Thor
Thor
F41L VinKe
Thor
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 27L
1,153 Elo+
Party 1
Odin
Odin
LousyBarracuda
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,220 Elo+
Party 1
Charon
Charon
UNCbaseball57
Charon
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 9L
1,705 Elo+
Solo
Susano
Susano
peachiepunch
Susano
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 52L
1,535 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,369 Elo+

VS

Team Averages
Level 65
1,526 SR
1,436 Elo+
Neith
Neith
Blksabrkt
Neith
Level 87
God Stats
3W - 4L
1,594 SR
Queue Stats
28W - 30L
1,386 Elo+
Solo
Anhur
Anhur
DonSilbato
Anhur
Level 77
God Stats
8W - 7L
1,500 SR
Queue Stats
134W - 133L
1,683 Elo+
Solo
Mercury
Mercury
SimpleProduct21
Mercury
Level 46
God Stats
4W - 3L
1,301 SR
Queue Stats
8W - 8L
1,059 Elo+
Solo
Baron Samedi
Baron Samedi
Yellowshadow100
Baron Samedi
Level 69
God Stats
6W - 4L
1,734 SR
Queue Stats
385W - 340L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
slimjimmy828
Sun Wukong
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 38L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BronksBombers
Heimdallr
17
1 / 1 / 0
9,866
519
7,497
10,182
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 1
7,291
384
4,028
15,698
7,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 0
7,677
404
2,829
10,023
9,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 2
8,473
446
4,695
12,298
10,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
16
2 / 3 / 0
9,067
477
6,579
16,375
7,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blksabrkt
Neith
16
1 / 0 / 0
9,258
487
7,770
10,697
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
15
1 / 2 / 2
8,770
462
8,885
12,710
9,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 1 / 5
9,299
489
8,515
13,806
6,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Yellowshadow100
Baron Samedi
11
3 / 0 / 0
7,965
419
3,548
3,161
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
slimjimmy828
Sun Wukong
14
3 / 1 / 3
8,825
464
6,900
10,909
7,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Blksabrkt
Neith
1
0
0
1
W
Heimdallr
BronksBombers
Heimdallr
1
1
0
1
L
Anhur
1
2
2
1
W
0
2
1
0.25
W
0
3
0
0
L
1
1
5
3.5
W
0
0
2
1
L
Baron Samedi
Yellowshadow100
Baron Samedi
3
0
0
3
W
Susano
2
3
0
0.67
L
Sun Wukong
slimjimmy828
Sun Wukong
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,628
Damage
35,618
64,576
Taken
51,283
40,367
Mitigated
29,645
15,899
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Blksabrkt
Neith
7,770
2,273
0
4,775
10,697
4,183
0
479
10,218
0
79,561
W
Heimdallr
BronksBombers
Heimdallr
7,497
3,313
0
3,923
10,182
4,794
33
0
10,182
0
102,095
L
Anhur
8,885
3,875
0
1,832
12,710
9,455
1,310
2,493
10,174
0
60,804
W
4,028
463
0
3,500
15,698
7,769
0
315
15,383
0
53,040
W
2,829
1,220
0
490
10,023
9,047
0
0
9,280
0
28,575
L
8,515
3,769
0
2,679
13,806
6,727
891
1,327
12,430
0
91,628
W
4,695
1,043
2,574
4,412
12,298
10,896
0
106
12,150
34,986
0
L
Baron Samedi
Yellowshadow100
Baron Samedi
3,548
313
249
1,514
3,161
1,576
0
83
3,078
38,591
1,767
W
Susano
6,579
1,548
0
1,000
16,375
7,861
0
2,943
13,393
0
74,520
L
Sun Wukong
slimjimmy828
Sun Wukong
6,900
1,731
0
1,864
10,909
7,704
0
313
10,097
0
51,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,374
Gold Earned
44,117
469
Minions Killed
502
0
Camps Cleared
0
1,846,284
Distance Traveled
1,755,209
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,258
487
132
7
0
366,828
4
W
Heimdallr
9,866
519
171
9
0
346,694
6
L
Anhur
8,770
462
91
5
0
366,405
0
W
Thor
7,291
384
69
4
0
362,934
0
W
Odin
7,677
404
52
3
0
361,909
0
L
Mercury
9,299
489
135
7
0
454,644
2
W
Charon
8,473
446
32
2
0
380,489
1
L
Baron Samedi
7,965
419
86
5
0
189,578
1
W
Susano
9,067
477
145
8
0
394,258
1
L
Sun Wukong
8,825
464
58
3
0
377,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role