Player Matchup

Zhong Kui
Zhong Kui
CaptainChurro
Zhong Kui
Level 142
God Stats
7W - 0L
1,500 SR
Queue Stats
49W - 29L
1,623 Elo+
Solo
Hachiman
Hachiman
Duwped
Hachiman
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,195 Elo+
Solo
Sylvanus
Sylvanus
Liispy
Sylvanus
Level 128
God Stats
6W - 1L
1,518 SR
Queue Stats
37W - 30L
1,358 Elo+
Solo
Thanatos
Thanatos
Ohio_CIe
Thanatos
Level 109
God Stats
87W - 59L
1,706 SR
Queue Stats
397W - 385L
1,510 Elo+
Solo
Surtr
Surtr
Unsure4life
Surtr
Level 169
God Stats
1W - 1L
1,320 SR
Queue Stats
208W - 210L
1,499 Elo+
Solo
Team Averages
Level 135
1,509 SR
1,437 Elo+

VS

Team Averages
Level 119
1,575 SR
1,666 Elo+
Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Diamond-Cutter81
Danzaburou
Level 98
God Stats
18W - 18L
1,876 SR
Queue Stats
75W - 69L
1,789 Elo+
Party 1
King Arthur
King Arthur
ImUpSir
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,695 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Yourexiled
Maman Brigitte
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 63L
1,558 Elo+
Party 2
Charon
Charon
militarymikey03
Charon
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaptainChurro
Zhong Kui
13
5 / 1 / 2
7,708
642
8,012
7,675
6,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
Duwped
Hachiman
13
1 / 0 / 1
7,013
584
4,842
5,150
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Liispy
Sylvanus
11
2 / 2 / 5
6,990
583
4,778
10,456
6,923
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Ohio_CIe
Thanatos
12
1 / 1 / 2
6,417
535
3,648
8,489
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 1
6,841
570
6,175
13,171
16,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 1 / 2
6,308
526
2,922
9,836
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Diamond-Cutter81
Danzaburou
11
1 / 1 / 1
6,450
538
3,823
6,782
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
ImUpSir
King Arthur
14
4 / 2 / 0
7,940
662
9,542
12,777
11,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
Yourexiled
Maman Brigitte
10
0 / 4 / 1
5,878
490
3,953
9,614
3,443
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 2 / 1
6,103
509
4,640
9,495
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
7
7
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
2
2
W
Zhong Kui
CaptainChurro
Zhong Kui
5
1
2
6
L
Danzaburou
Diamond-Cutter81
Danzaburou
1
1
1
1.5
W
Hachiman
Duwped
Hachiman
1
0
1
1.5
L
King Arthur
ImUpSir
King Arthur
4
2
0
2
W
Sylvanus
Liispy
Sylvanus
2
2
5
2.25
W
Thanatos
Ohio_CIe
Thanatos
1
1
2
2
W
1
3
1
0.5
L
Maman Brigitte
Yourexiled
Maman Brigitte
0
4
1
0.13
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
24,880
44,941
Taken
48,504
35,465
Mitigated
28,454
21,277
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,922
539
0
2,174
9,836
4,253
0
3,488
6,187
0
45,144
W
Zhong Kui
CaptainChurro
Zhong Kui
8,012
1,578
0
3,869
7,675
6,621
0
2,196
5,479
51,295
697
L
Danzaburou
Diamond-Cutter81
Danzaburou
3,823
1,916
0
1,330
6,782
2,629
820
802
5,980
0
43,882
W
Hachiman
Duwped
Hachiman
4,842
3,261
0
1,810
5,150
1,988
965
1,385
3,765
0
63,504
L
King Arthur
ImUpSir
King Arthur
9,542
1,588
0
2,223
12,777
11,889
0
1,298
10,573
156
68,864
W
Sylvanus
Liispy
Sylvanus
4,778
1,664
2,675
3,443
10,456
6,923
0
3,785
6,671
22,233
0
W
Thanatos
Ohio_CIe
Thanatos
3,648
1,136
0
7,155
8,489
3,727
0
1,399
7,090
0
59,221
W
6,175
1,824
0
2,325
13,171
16,206
0
99
13,072
632
46,843
L
Maman Brigitte
Yourexiled
Maman Brigitte
3,953
491
0
2,054
9,614
3,443
0
4,353
5,067
36,043
1,026
L
4,640
1,060
0
1,392
9,495
6,240
202
2,548
6,917
29,285
296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,969
Gold Earned
32,679
390
Minions Killed
400
0
Camps Cleared
0
1,181,084
Distance Traveled
1,219,867
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,308
526
78
7
0
281,380
2
W
Zhong Kui
7,708
642
93
8
0
227,513
2
L
Danzaburou
6,450
538
82
7
0
234,213
2
W
Hachiman
7,013
584
87
7
0
225,334
3
L
King Arthur
7,940
662
129
11
0
242,783
0
W
Sylvanus
6,990
583
37
3
0
209,261
0
W
Thanatos
6,417
535
95
8
0
291,489
0
W
Surtr
6,841
570
78
7
0
227,487
2
L
Maman Brigitte
5,878
490
72
6
0
229,487
0
L
Charon
6,103
509
39
3
0
232,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role