Player Matchup

Nemesis
Nemesis
BeardedMonke
Nemesis
Level 69
God Stats
1W - 1L
1,723 SR
Queue Stats
56W - 73L
1,559 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FatherlessMonke
Morgan Le Fay
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 85L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
JoSynister
Sun Wukong
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
152W - 136L
1,687 Elo+
Solo
Bacchus
Bacchus
MommaGoneMonke
Bacchus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 206L
1,577 Elo+
Party 1
Ishtar
Ishtar
VoicelessMonke
Ishtar
Level 93
God Stats
4W - 1L
1,723 SR
Queue Stats
39W - 65L
1,668 Elo+
Party 1
Team Averages
Level 84
1,589 SR
1,607 Elo+

VS

Team Averages
Level 78
1,526 SR
1,514 Elo+
Neith
Neith
PvtDild0zer
Neith
Level 45
God Stats
1W - 0L
1,721 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
SageOwl-13
Anhur
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 37L
1,360 Elo+
Solo
Kukulkan
Kukulkan
carleyxy
Kukulkan
Level 109
God Stats
3W - 1L
1,410 SR
Queue Stats
70W - 63L
1,727 Elo+
Party 2
Ganesha
Ganesha
nib Igoruz
Ganesha
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 10L
1,257 Elo+
Solo
Thanatos
Thanatos
tonynailz
Thanatos
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 5L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeardedMonke
Nemesis
14
0 / 1 / 1
7,183
423
4,182
13,194
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
FatherlessMonke
Morgan Le Fay
12
2 / 6 / 0
7,385
434
6,019
10,818
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
JoSynister
Sun Wukong
13
1 / 4 / 1
7,640
449
4,537
13,266
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 3
7,953
468
7,012
16,783
18,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 0
7,353
433
7,780
11,829
3,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,237
543
10,584
5,719
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
15
4 / 0 / 0
8,525
501
9,450
14,670
6,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
carleyxy
Kukulkan
14
1 / 2 / 6
8,080
475
8,136
6,977
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
nib Igoruz
Ganesha
14
0 / 1 / 11
8,473
498
4,689
12,722
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
tonynailz
Thanatos
16
9 / 1 / 5
9,442
555
10,730
13,752
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
18
18
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BeardedMonke
Nemesis
0
1
1
0.5
L
Morgan Le Fay
FatherlessMonke
Morgan Le Fay
2
6
0
0.33
L
Sun Wukong
JoSynister
Sun Wukong
1
4
1
0.38
L
1
4
3
0.63
W
4
1
4
6
W
Anhur
4
0
0
4
L
0
3
0
0
W
Kukulkan
carleyxy
Kukulkan
1
2
6
2
W
Ganesha
nib Igoruz
Ganesha
0
1
11
5.5
W
Thanatos
tonynailz
Thanatos
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,530
Damage
43,589
65,890
Taken
53,840
43,070
Mitigated
30,577
10,128
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BeardedMonke
Nemesis
4,182
2,226
0
2,355
13,194
6,128
0
675
12,519
0
63,908
L
Morgan Le Fay
FatherlessMonke
Morgan Le Fay
6,019
413
0
764
10,818
4,707
0
4,182
6,636
51,682
838
L
Sun Wukong
JoSynister
Sun Wukong
4,537
897
0
1,872
13,266
10,090
0
1,469
11,797
0
48,313
L
7,012
923
0
3,109
16,783
18,308
0
5,859
10,924
27,692
698
W
10,584
4,493
0
1,886
5,719
2,053
152
362
5,104
0
56,002
W
Anhur
9,450
6,841
0
7,229
14,670
6,063
966
1,370
13,156
0
66,483
L
7,780
4,427
0
2,028
11,829
3,837
204
587
11,242
0
57,470
W
Kukulkan
carleyxy
Kukulkan
8,136
602
0
702
6,977
3,352
311
3,794
3,138
72,560
261
W
Ganesha
nib Igoruz
Ganesha
4,689
422
0
1,585
12,722
12,222
31
5,683
6,995
33,665
0
W
Thanatos
tonynailz
Thanatos
10,730
2,665
0
10,064
13,752
6,887
12
1,365
12,343
0
69,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,514
Gold Earned
43,757
367
Minions Killed
432
0
Camps Cleared
0
1,626,470
Distance Traveled
1,698,075
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,183
423
91
5
0
387,079
0
L
Morgan Le Fay
7,385
434
88
5
0
290,789
0
L
Sun Wukong
7,640
449
75
4
0
321,830
2
L
Bacchus
7,953
468
21
1
0
333,628
2
W
Neith
9,237
543
100
6
0
346,511
0
W
Anhur
8,525
501
105
6
0
311,408
0
L
Ishtar
7,353
433
92
5
0
293,144
1
W
Kukulkan
8,080
475
124
7
0
316,318
2
W
Ganesha
8,473
498
12
1
0
344,173
0
W
Thanatos
9,442
555
91
5
0
379,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role