Player Matchup

Ganesha
Ganesha
Bronze III
KingxAntoine
Ganesha
Bronze III
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
271W - 250L
1,546 MMR
Solo
Izanami
Izanami
Silver II
PedritoHD777
Izanami
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 72L
1,546 MMR
Solo
Chronos
Chronos
Bronze III
Saggy TOB
Chronos
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 291L
1,546 MMR
Solo
Discordia
Discordia
Bronze III
SexyMagicKarp
Discordia
Bronze III
Level 101
God Stats
2W - 6L
1,500 SR
Queue Stats
86W - 82L
1,546 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
iTz AMFO
Gilgamesh
Bronze III
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 110L
1,546 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,500 SR
1,546 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,483 SR
1,546 MMR
Rama
Rama
Bronze III
DanielXVll
Rama
Bronze III
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
166W - 144L
1,546 MMR
Solo
Fenrir
Fenrir
Bronze III
Tyquace
Fenrir
Bronze III
Level 159
God Stats
13W - 19L
1,650 SR
Queue Stats
72W - 76L
1,546 MMR
Solo
Hercules
Hercules
Bronze III
darkknightx23x
Hercules
Bronze III
Level 130
God Stats
3W - 4L
1,266 SR
Queue Stats
76W - 59L
1,546 MMR
Party 1
Ymir
Ymir
Bronze III
zuhse
Ymir
Bronze III
Level 144
God Stats
3W - 7L
1,500 SR
Queue Stats
110W - 102L
1,546 MMR
Party 1
Agni
Agni
Bronze III
ẮrςeυsRẻgιs
Agni
Bronze III
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KingxAntoine
Ganesha
12
2 / 5 / 1
8,709
435
6,376
21,978
22,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
PedritoHD777
Izanami
17
0 / 5 / 0
9,292
465
6,463
14,100
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Saggy TOB
Chronos
16
1 / 6 / 0
9,315
466
6,303
18,976
7,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
SexyMagicKarp
Discordia
14
0 / 6 / 1
8,491
425
7,812
11,811
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
iTz AMFO
Gilgamesh
13
0 / 3 / 0
8,046
402
4,777
17,148
16,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ScyllaAnhurChaacBake Kujira

VS

Bans
ThothKukulkanSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 6
13,171
659
10,743
10,868
4,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Tyquace
Fenrir
19
11 / 0 / 7
12,283
614
14,314
12,205
7,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hercules
17
2 / 0 / 6
11,857
593
12,893
15,358
18,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
zuhse
Ymir
16
3 / 0 / 14
11,537
577
7,430
13,248
15,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 1 / 7
11,506
575
14,188
11,332
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
3
Kills
25
25
Deaths
3
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
Ganesha
KingxAntoine
Ganesha
2
5
1
0.5
L
Izanami
PedritoHD777
Izanami
0
5
0
0
L
Chronos
Saggy TOB
Chronos
1
6
0
0.17
L
Discordia
SexyMagicKarp
Discordia
0
6
1
0.08
W
Fenrir
Tyquace
Fenrir
11
0
7
14.5
W
Hercules
2
0
6
5
L
Gilgamesh
iTz AMFO
Gilgamesh
0
3
0
0
W
Ymir
zuhse
Ymir
3
0
14
10
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,731
Damage
59,568
84,013
Taken
63,011
56,717
Mitigated
50,913
16,975
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,743
8,441
0
2,011
10,868
4,667
7,047
3,142
7,726
0
125,785
L
Ganesha
KingxAntoine
Ganesha
6,376
779
0
3,737
21,978
22,192
0
7,833
13,970
26,211
737
L
Izanami
PedritoHD777
Izanami
6,463
4,206
0
3,262
14,100
5,203
0
1,444
12,482
0
94,342
L
Chronos
Saggy TOB
Chronos
6,303
1,969
0
5,702
18,976
7,825
1,028
5,359
13,388
83,275
3,985
L
Discordia
SexyMagicKarp
Discordia
7,812
423
0
500
11,811
4,775
0
4,906
6,877
64,871
931
W
Fenrir
Tyquace
Fenrir
14,314
3,671
0
1,725
12,205
7,268
2,165
1,614
10,469
0
88,815
W
Hercules
12,893
3,234
0
6,360
15,358
18,768
513
4,006
10,474
0
82,562
L
Gilgamesh
iTz AMFO
Gilgamesh
4,777
688
0
3,774
17,148
16,722
0
1,150
14,829
96
47,120
W
Ymir
zuhse
Ymir
7,430
2,101
0
2,169
13,248
15,340
1,778
6,215
6,957
36,722
0
W
14,188
2,561
0
4,158
11,332
4,870
2,358
6,489
4,812
101,680
1,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,853
Gold Earned
60,354
538
Minions Killed
636
0
Camps Cleared
0
1,783,074
Distance Traveled
1,989,515
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,171
659
183
9
0
349,028
7
L
Ganesha
8,709
435
25
1
0
311,624
4
L
Izanami
9,292
465
182
9
0
395,546
0
L
Chronos
9,315
466
140
7
0
376,688
4
L
Discordia
8,491
425
121
6
0
366,491
2
W
Fenrir
12,283
614
103
5
0
460,220
3
W
Hercules
11,857
593
147
7
0
389,430
2
L
Gilgamesh
8,046
402
70
4
0
332,725
0
W
Ymir
11,537
577
36
2
0
401,951
9
W
Agni
11,506
575
167
8
0
388,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role