Player Matchup

Vamana
Vamana
 
Vamana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
KenBelico-VNZ
Anubis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,733 Elo+
Party 1
Thor
Thor
MonoMono03
Thor
Level 98
God Stats
8W - 16L
1,176 SR
Queue Stats
28W - 29L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
Swagni72
Hou Yi
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 88L
1,542 Elo+
Party 1
Sylvanus
Sylvanus
joselinares2404
Sylvanus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,636 Elo+
Party 1
Team Averages
Level 95
1,435 SR
1,585 Elo+

VS

Team Averages
Level 108
1,468 SR
1,482 Elo+
Sol
Sol
P1pBoy-Panda
Sol
Level 84
God Stats
145W - 147L
1,317 SR
Queue Stats
776W - 770L
1,402 Elo+
Solo
Tyr
Tyr
PachuLord
Tyr
Level 148
God Stats
10W - 16L
1,372 SR
Queue Stats
241W - 222L
1,457 Elo+
Solo
Lancelot
Lancelot
iCLOWNisHimz
Lancelot
Level 99
God Stats
5W - 1L
1,864 SR
Queue Stats
16W - 19L
1,668 Elo+
Solo
Janus
Janus
iFastLife
Janus
Level 139
God Stats
5W - 8L
1,286 SR
Queue Stats
485W - 459L
1,368 Elo+
Party 2
Bake Kujira
Bake Kujira
ymcmbaryan
Bake Kujira
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 7L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
4 / 4 / 1
8,184
546
12,633
18,499
21,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 1
5,210
347
1,484
4,809
1,664
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 4 / 1
6,816
454
5,479
16,578
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Swagni72
Hou Yi
12
6 / 3 / 0
7,910
527
8,980
8,341
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
13
0 / 2 / 5
6,776
452
6,091
13,075
9,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
8,690
579
6,834
12,388
6,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 2 / 2
9,481
632
12,221
17,590
15,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
iCLOWNisHimz
Lancelot
14
6 / 2 / 3
8,445
563
7,943
10,989
5,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
iFastLife
Janus
14
2 / 1 / 2
8,597
573
8,537
7,642
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
ymcmbaryan
Bake Kujira
13
2 / 4 / 2
7,621
508
6,302
12,216
8,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
11
Kills
15
15
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
4
1
1.13
L
0
2
1
0.25
L
1
4
1
0.38
W
1
2
2
1
W
4
2
2
2.5
L
Hou Yi
Swagni72
Hou Yi
6
3
0
2
W
Lancelot
iCLOWNisHimz
Lancelot
6
2
3
3.75
W
Janus
iFastLife
Janus
2
1
2
3
L
Sylvanus
0
2
5
1.25
W
Bake Kujira
ymcmbaryan
Bake Kujira
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,667
Damage
41,837
61,302
Taken
60,825
43,183
Mitigated
38,253
17,715
Healing
17,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
12,633
8,312
0
3,488
18,499
21,777
0
4,787
13,494
0
53,806
L
1,484
230
0
1,744
4,809
1,664
0
2,170
2,441
21,399
0
L
5,479
881
0
7,640
16,578
6,773
0
3,314
13,088
0
52,085
W
6,834
2,065
110
6,846
12,388
6,194
1,247
1,439
10,741
64,664
6,706
W
12,221
2,031
0
5,902
17,590
15,693
498
372
16,482
0
69,235
L
Hou Yi
Swagni72
Hou Yi
8,980
5,390
0
1,838
8,341
3,636
0
3,086
5,123
0
45,987
W
Lancelot
iCLOWNisHimz
Lancelot
7,943
1,632
0
1,956
10,989
5,469
0
1,214
9,604
0
45,222
W
Janus
iFastLife
Janus
8,537
671
0
1,984
7,642
2,562
509
2,173
5,469
61,709
213
L
Sylvanus
6,091
3,199
168
2,837
13,075
9,333
0
7,010
5,669
30,221
13,826
W
Bake Kujira
ymcmbaryan
Bake Kujira
6,302
3,326
69
1,032
12,216
8,335
271
1,776
10,356
37,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
42,834
311
Minions Killed
448
0
Camps Cleared
0
1,217,626
Distance Traveled
1,523,833
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,184
546
80
5
0
291,263
0
L
Anubis
5,210
347
22
1
0
131,234
0
L
Thor
6,816
454
81
5
0
303,610
0
W
Sol
8,690
579
118
8
0
305,190
0
W
Tyr
9,481
632
106
7
0
322,272
0
L
Hou Yi
7,910
527
66
4
0
212,648
0
W
Lancelot
8,445
563
58
4
0
307,368
1
W
Janus
8,597
573
106
7
0
320,805
0
L
Sylvanus
6,776
452
62
4
0
278,871
0
W
Bake Kujira
7,621
508
60
4
0
268,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role