Player Matchup

Chernobog
Chernobog
Bronze III
CallMeMommyZzx
Chernobog
Bronze III
Level 153
God Stats
1W - 0L
1,747 SR
Queue Stats
28W - 24L
1,454 MMR
Solo
Serqet
Serqet
Bronze III
Eskiserate
Serqet
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,454 MMR
Solo
Apollo
Apollo
Bronze III
Nedaj
Apollo
Bronze III
Level 191
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 14L
1,454 MMR
Party 1
Sobek
Sobek
Silver III
TehMisterJ
Sobek
Silver III
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,454 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
blitzzit
Zhong Kui
Bronze III
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 22L
1,454 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 158
1,549 SR
1,454 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 152
1,506 SR
1,472 MMR
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
Darkxtalents
Izanami
Silver II
Level 149
God Stats
2W - 3L
1,517 SR
Queue Stats
178W - 180L
1,407 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
F00T8ALLLegend
Nu Wa
Bronze III
Level 129
God Stats
3W - 4L
1,515 SR
Queue Stats
127W - 129L
1,500 MMR
Party 2
Osiris
Osiris
Bronze III
JudgementOfKira
Osiris
Bronze III
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
29W - 23L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
sweetdarkie87
Nemesis
Bronze III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 84L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CallMeMommyZzx
Chernobog
7
1 / 0 / 1
4,539
757
3,199
3,994
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Eskiserate
Serqet
9
1 / 0 / 1
4,385
731
1,962
5,579
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
Nedaj
Apollo
9
3 / 0 / 0
5,018
836
4,794
4,880
2,171
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
7
1 / 0 / 1
4,548
758
2,141
5,298
3,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
blitzzit
Zhong Kui
9
1 / 0 / 0
4,630
772
1,442
3,150
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bans
SusanoAthenaThorThanatos

VS

Bans
He BoMaman BrigitteArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 1 / 0
3,649
608
1,604
4,117
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Darkxtalents
Izanami
7
0 / 1 / 0
3,796
633
2,470
4,936
1,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
3,897
650
1,493
3,006
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 4 / 0
4,276
713
2,577
8,525
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
3
0 / 0 / 0
3,097
516
264
809
263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
7
Kills
0
0
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
W
Chernobog
CallMeMommyZzx
Chernobog
1
0
1
1.5
L
Izanami
Darkxtalents
Izanami
0
1
0
0
W
Serqet
Eskiserate
Serqet
1
0
1
1.5
L
0
1
0
0
L
0
4
0
0
W
Apollo
Nedaj
Apollo
3
0
0
3
W
Sobek
1
0
1
1.5
W
Zhong Kui
blitzzit
Zhong Kui
1
0
0
1
L
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,538
Damage
8,408
22,901
Taken
21,393
10,655
Mitigated
9,356
12,187
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,604
398
0
1,074
4,117
2,354
0
937
2,998
10,436
0
W
Chernobog
CallMeMommyZzx
Chernobog
3,199
2,116
0
1,228
3,994
1,189
0
429
3,565
0
35,007
L
Izanami
Darkxtalents
Izanami
2,470
1,657
0
1,728
4,936
1,426
0
892
4,044
0
27,941
W
Serqet
Eskiserate
Serqet
1,962
604
0
3,115
5,579
1,955
0
1,226
4,353
0
24,151
L
1,493
535
0
500
3,006
1,009
0
1,312
1,694
23,231
597
L
2,577
663
0
3,181
8,525
4,304
0
0
7,953
0
28,161
W
Apollo
Nedaj
Apollo
4,794
2,737
0
2,270
4,880
2,171
0
86
4,794
0
34,597
W
Sobek
2,141
515
909
2,642
5,298
3,119
0
633
4,665
11,305
2,336
W
Zhong Kui
blitzzit
Zhong Kui
1,442
504
11
2,012
3,150
2,221
0
632
2,518
31,328
0
L
Nemesis
264
157
0
0
809
263
0
130
679
0
5,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,120
Gold Earned
18,715
262
Minions Killed
173
0
Camps Cleared
0
687,085
Distance Traveled
599,237
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,649
608
12
2
0
144,901
0
W
Chernobog
4,539
757
64
11
0
123,510
0
L
Izanami
3,796
633
53
9
0
139,485
2
W
Serqet
4,385
731
58
10
0
164,441
1
L
Nu Wa
3,897
650
39
7
0
112,064
1
L
Osiris
4,276
713
53
9
0
132,052
0
W
Apollo
5,018
836
61
10
0
133,098
0
W
Sobek
4,548
758
15
3
0
133,611
0
W
Zhong Kui
4,630
772
64
11
0
132,425
0
L
Nemesis
3,097
516
16
3
0
70,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role