Player Matchup

Jormungandr
Jormungandr
Bronze III
LooneyToon845
Jormungandr
Bronze III
Level 117
God Stats
5W - 8L
1,248 SR
Queue Stats
71W - 96L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
Roberto_Sniper3
Yemoja
Bronze III
Level 85
God Stats
4W - 10L
1,282 SR
Queue Stats
6W - 14L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
SSJ4Tate
Zeus
Bronze III
Level 159
God Stats
2W - 4L
1,302 SR
Queue Stats
46W - 45L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
VKGs Ryan
Mercury
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,500 MMR
Solo
Neith
Neith
Bronze III
stefano56
Neith
Bronze III
Level 224
God Stats
2W - 6L
1,500 SR
Queue Stats
66W - 47L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,366 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 157
1,540 SR
1,518 MMR
Bellona
Bellona
Bronze III
Duckehs
Bellona
Bronze III
Level 138
God Stats
3W - 5L
1,500 SR
Queue Stats
41W - 32L
1,546 MMR
Party 2
Arachne
Arachne
Bronze III
KDotCiroq
Arachne
Bronze III
Level 177
God Stats
2W - 2L
1,701 SR
Queue Stats
199W - 183L
1,454 MMR
Party 2
Merlin
Merlin
Bronze III
MrGrimPacMan
Merlin
Bronze III
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 23L
1,546 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Szyza
Kuzenbo
Bronze III
Level 168
God Stats
5W - 7L
1,500 SR
Queue Stats
594W - 580L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
noobiownu
Hachiman
Bronze III
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
22W - 23L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LooneyToon845
Jormungandr
9
0 / 3 / 0
6,895
383
2,105
12,479
6,173
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 2
7,767
432
2,858
19,556
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
15
1 / 7 / 0
8,600
478
11,392
10,374
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mercury
VKGs Ryan
Mercury
12
0 / 5 / 1
7,310
406
3,537
14,569
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
stefano56
Neith
18
4 / 1 / 0
10,417
579
11,097
13,172
6,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThanatosKukulkanCharonAo Kuang

VS

Bans
FafnirAthenaNikeBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Duckehs
Bellona
16
4 / 1 / 8
10,775
599
11,122
13,277
15,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
KDotCiroq
Arachne
16
11 / 2 / 5
10,590
588
14,618
18,493
8,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
15
1 / 1 / 7
9,577
532
7,795
5,653
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Szyza
Kuzenbo
14
1 / 0 / 8
9,151
508
7,735
12,278
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
noobiownu
Hachiman
18
4 / 1 / 1
10,738
597
11,777
12,632
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
5
Kills
21
21
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
Duckehs
Bellona
4
1
8
8
W
Arachne
KDotCiroq
Arachne
11
2
5
6.75
L
Jormungandr
LooneyToon845
Jormungandr
0
3
0
0
W
Merlin
1
1
7
4.5
L
0
5
2
0.2
L
Zeus
1
7
0
0.14
W
Kuzenbo
Szyza
Kuzenbo
1
0
8
5
L
Mercury
VKGs Ryan
Mercury
0
5
1
0.1
W
Hachiman
noobiownu
Hachiman
4
1
1
4.5
L
Neith
stefano56
Neith
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,989
Damage
53,047
70,150
Taken
62,333
35,747
Mitigated
46,793
14,704
Healing
22,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Duckehs
Bellona
11,122
4,288
0
4,412
13,277
15,585
319
3,894
9,383
0
77,883
W
Arachne
KDotCiroq
Arachne
14,618
9,951
0
9,368
18,493
8,371
0
6,419
12,074
0
81,540
L
Jormungandr
LooneyToon845
Jormungandr
2,105
636
0
2,975
12,479
6,173
0
721
11,099
37,636
0
W
Merlin
7,795
376
0
331
5,653
2,337
198
1,262
4,391
87,405
1,278
L
2,858
518
461
5,283
19,556
13,028
133
6,461
13,041
22,793
367
L
Zeus
11,392
607
0
510
10,374
3,774
0
2,766
7,517
72,557
397
W
Kuzenbo
Szyza
Kuzenbo
7,735
2,761
0
2,974
12,278
15,321
66
4,649
7,629
21,090
4,850
L
Mercury
VKGs Ryan
Mercury
3,537
875
0
488
14,569
6,547
0
2,747
11,721
0
57,779
W
Hachiman
noobiownu
Hachiman
11,777
5,147
0
5,431
12,632
5,179
1,465
419
12,213
0
109,001
L
Neith
stefano56
Neith
11,097
3,966
0
4,987
13,172
6,225
0
2,241
10,825
0
101,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,989
Gold Earned
50,831
523
Minions Killed
552
0
Camps Cleared
0
1,549,173
Distance Traveled
1,676,323
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,775
599
125
7
0
323,768
0
W
Arachne
10,590
588
98
5
0
380,997
0
L
Jormungandr
6,895
383
67
4
0
275,581
5
W
Merlin
9,577
532
142
8
0
312,674
1
L
Yemoja
7,767
432
24
1
0
252,139
0
L
Zeus
8,600
478
156
9
0
290,562
1
W
Kuzenbo
9,151
508
31
2
0
337,410
4
L
Mercury
7,310
406
99
6
0
382,054
0
W
Hachiman
10,738
597
156
9
0
321,474
0
L
Neith
10,417
579
177
10
0
348,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role